{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,4,13]],"date-time":"2026-04-13T20:26:23Z","timestamp":1776111983094,"version":"3.50.1"},"publisher-location":"New York, NY, USA","reference-count":60,"publisher":"ACM","license":[{"start":{"date-parts":[[2024,10,9]],"date-time":"2024-10-09T00:00:00Z","timestamp":1728432000000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/www.acm.org\/publications\/policies\/copyright_policy#Background"}],"content-domain":{"domain":["dl.acm.org"],"crossmark-restriction":true},"short-container-title":[],"published-print":{"date-parts":[[2024,10,9]]},"DOI":"10.1145\/3641825.3687744","type":"proceedings-article","created":{"date-parts":[[2024,9,22]],"date-time":"2024-09-22T04:26:46Z","timestamp":1726979206000},"page":"1-11","update-policy":"https:\/\/doi.org\/10.1145\/crossmark-policy","source":"Crossref","is-referenced-by-count":2,"title":["Choose Your Reference Frame Right: An Immersive Authoring Technique for Creating Reactive Behavior"],"prefix":"10.1145","author":[{"ORCID":"https:\/\/orcid.org\/0000-0001-8171-255X","authenticated-orcid":false,"given":"Sevinc","family":"Eroglu","sequence":"first","affiliation":[{"name":"RWTH Aachen University, Germany"}]},{"ORCID":"https:\/\/orcid.org\/0000-0002-4994-4841","authenticated-orcid":false,"given":"Patric","family":"Schmitz","sequence":"additional","affiliation":[{"name":"RWTH Aachen University, Germany"}]},{"ORCID":"https:\/\/orcid.org\/0009-0000-7629-404X","authenticated-orcid":false,"given":"Kilian","family":"Sinke","sequence":"additional","affiliation":[{"name":"RWTH Aachen University, Germany"}]},{"ORCID":"https:\/\/orcid.org\/0000-0001-6843-3644","authenticated-orcid":false,"given":"David","family":"Anders","sequence":"additional","affiliation":[{"name":"RWTH Aachen University, Germany"}]},{"ORCID":"https:\/\/orcid.org\/0000-0003-2144-4367","authenticated-orcid":false,"given":"Torsten Wolfgang","family":"Kuhlen","sequence":"additional","affiliation":[{"name":"RWTH Aachen University, Germany"}]},{"ORCID":"https:\/\/orcid.org\/0000-0003-4785-708X","authenticated-orcid":false,"given":"Benjamin","family":"Weyers","sequence":"additional","affiliation":[{"name":"Trier University, Germany"}]}],"member":"320","published-online":{"date-parts":[[2024,10,9]]},"reference":[{"key":"e_1_3_2_2_1_1","unstructured":"Adobe. 2020. Top 3D sculpting tools for virtual reality authoring. https:\/\/www.adobe.com\/products\/medium.html. (Accessed on 06\/03\/2024)."},{"key":"e_1_3_2_2_2_1","doi-asserted-by":"publisher","DOI":"10.1145\/3332165.3347942"},{"key":"e_1_3_2_2_3_1","doi-asserted-by":"publisher","DOI":"10.1145\/3534517"},{"key":"e_1_3_2_2_4_1","unstructured":"Felipe Bacim Eric\u00a0D Ragan Siroberto Scerbo Nicholas\u00a0F Polys Mehdi Setareh and Brett\u00a0D Jones. 2013. The effects of display fidelity visual complexity and task scope on spatial understanding of 3D graphs.. In Graphics Interface Vol.\u00a02. 25\u201332."},{"key":"e_1_3_2_2_5_1","doi-asserted-by":"publisher","DOI":"10.1109\/3DUI.2013.6550248"},{"key":"e_1_3_2_2_6_1","doi-asserted-by":"publisher","DOI":"10.1145\/2466816.2466818"},{"key":"e_1_3_2_2_7_1","doi-asserted-by":"publisher","DOI":"10.1145\/108844.108846"},{"key":"e_1_3_2_2_8_1","doi-asserted-by":"publisher","DOI":"10.1109\/ICSMC.2007.4414091"},{"key":"e_1_3_2_2_9_1","doi-asserted-by":"publisher","DOI":"10.1109\/VRAIS.1998.658418"},{"key":"e_1_3_2_2_10_1","volume-title":"CourseSmart eTextbook","author":"Bowman Doug","unstructured":"Doug Bowman, Ernst Kruijff, Joseph\u00a0J LaViola\u00a0Jr, and Ivan\u00a0P Poupyrev. 2004. 3D User interfaces: theory and practice, CourseSmart eTextbook. Addison-Wesley."},{"key":"e_1_3_2_2_11_1","doi-asserted-by":"publisher","DOI":"10.1145\/2967934.2968105"},{"key":"e_1_3_2_2_12_1","volume-title":"Thematic analysis","author":"Braun Virginia","unstructured":"Virginia Braun and Victoria Clarke. 2012. Thematic analysis.American Psychological Association."},{"key":"e_1_3_2_2_13_1","doi-asserted-by":"publisher","DOI":"10.1145\/3583961.3583981"},{"key":"e_1_3_2_2_14_1","volume-title":"Statistical power analysis for the behavioral sciences","author":"Cohen Jacob","unstructured":"Jacob Cohen. 2013. Statistical power analysis for the behavioral sciences. Routledge."},{"key":"e_1_3_2_2_15_1","doi-asserted-by":"publisher","DOI":"10.1109\/3DUI.2010.5444721"},{"key":"e_1_3_2_2_16_1","doi-asserted-by":"publisher","DOI":"10.1109\/TENCON.2016.7848751"},{"key":"e_1_3_2_2_17_1","doi-asserted-by":"publisher","DOI":"10.1109\/ISMAR.2019.00027"},{"key":"e_1_3_2_2_18_1","volume-title":"Proceedings - Graphics Interface.","author":"Ens Barrett","year":"2017","unstructured":"Barrett Ens, Fraser Anderson, Tovi Grossman, Michelle Annett, Pourang Irani, and George Fitzmaurice. 2017. Ivy: Exploring spatially situated visual programming for authoring and understanding intelligent environments. In Proceedings - Graphics Interface."},{"key":"e_1_3_2_2_19_1","doi-asserted-by":"publisher","DOI":"10.1145\/2659766.2659769"},{"key":"e_1_3_2_2_20_1","doi-asserted-by":"publisher","DOI":"10.1145\/2556288.2557058"},{"key":"e_1_3_2_2_21_1","doi-asserted-by":"publisher","DOI":"10.1145\/3386567.3388577"},{"key":"e_1_3_2_2_22_1","volume-title":"Design and evaluation of a free-hand vr-based authoring environment for automated vehicle testing. In 2021 IEEE Virtual Reality and 3D User Interfaces (VR)","author":"Eroglu Sevinc","unstructured":"Sevinc Eroglu, Frederic Stefan, Alain Chevalier, Daniel Roettger, Daniel Zielasko, Torsten\u00a0W Kuhlen, and Benjamin Weyers. 2021. Design and evaluation of a free-hand vr-based authoring environment for automated vehicle testing. In 2021 IEEE Virtual Reality and 3D User Interfaces (VR). IEEE, 1\u201310."},{"key":"e_1_3_2_2_23_1","doi-asserted-by":"publisher","DOI":"10.1145\/168642.168657"},{"key":"e_1_3_2_2_24_1","doi-asserted-by":"crossref","unstructured":"Vicki Ha Jim Wallace Ryder Ziola and Kori Inkpen. 2006. My MDE: configuring virtual workspaces in multi-display environments. In CHI\u201906 Extended Abstracts on Human Factors in Computing Systems. 1481\u20131486.","DOI":"10.1145\/1125451.1125723"},{"key":"e_1_3_2_2_25_1","doi-asserted-by":"publisher","DOI":"10.1037\/e577632012-009"},{"key":"e_1_3_2_2_26_1","doi-asserted-by":"publisher","DOI":"10.1145\/3626705.3627779"},{"key":"e_1_3_2_2_27_1","volume-title":"Evaluation of user interface designs for information retrieval systems: a computer-based experiment. Decision support systems 27, 1-2","author":"Jen-Hwa Hu Paul","year":"1999","unstructured":"Paul Jen-Hwa Hu, Pai-Chun Ma, and Patrick\u00a0YK Chau. 1999. Evaluation of user interface designs for information retrieval systems: a computer-based experiment. Decision support systems 27, 1-2 (1999), 125\u2013143."},{"key":"e_1_3_2_2_28_1","doi-asserted-by":"publisher","DOI":"10.1109\/TVCG.2016.2518099"},{"key":"e_1_3_2_2_29_1","unstructured":"Dominic Kao Christos Mousas Alejandra\u00a0J. Magana D.\u00a0Fox Harrell Rabindra Ratan Edward\u00a0F. Melcer Brett Sherrick Paul Parsons and Dmitri\u00a0A. Gusev. 2020. Hack.VR: A Programming Game in Virtual Reality. arxiv:2007.04495\u00a0[cs.HC]"},{"key":"e_1_3_2_2_30_1","doi-asserted-by":"publisher","DOI":"10.1145\/3173574.3173919"},{"key":"e_1_3_2_2_31_1","doi-asserted-by":"publisher","DOI":"10.1109\/TVCG.2024.3372077"},{"key":"e_1_3_2_2_32_1","doi-asserted-by":"publisher","DOI":"10.1007\/978-3-540-89350-9_6"},{"key":"e_1_3_2_2_33_1","volume-title":"3D user interfaces: theory and practice","author":"LaViola\u00a0Jr J","unstructured":"Joseph\u00a0J LaViola\u00a0Jr, Ernst Kruijff, Ryan\u00a0P McMahan, Doug Bowman, and Ivan\u00a0P Poupyrev. 2017. 3D user interfaces: theory and practice. Addison-Wesley Professional."},{"key":"e_1_3_2_2_34_1","volume-title":"Graphics Interface","author":"Lediaeva Irina","year":"2020","unstructured":"Irina Lediaeva and Joseph LaViola. 2020. Evaluation of body-referenced graphical menus in virtual environments. In Graphics Interface 2020."},{"key":"e_1_3_2_2_35_1","doi-asserted-by":"publisher","DOI":"10.1109\/ISMAR.2004.34"},{"key":"e_1_3_2_2_36_1","doi-asserted-by":"publisher","DOI":"10.1145\/3332165.3347945"},{"key":"e_1_3_2_2_37_1","volume-title":"RealityFlow: Open-Source Multi-User Immersive Authoring. In 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). IEEE, 65\u201368","author":"Murray T","year":"2022","unstructured":"John\u00a0T Murray. 2022. RealityFlow: Open-Source Multi-User Immersive Authoring. In 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). IEEE, 65\u201368."},{"key":"e_1_3_2_2_38_1","doi-asserted-by":"publisher","DOI":"10.1145\/3313831.3376637"},{"key":"e_1_3_2_2_39_1","volume-title":"The Design of Everyday Things","author":"Norman A.","unstructured":"Donald\u00a0A. Norman. 2002. The Design of Everyday Things. Basic Books, Inc., USA."},{"key":"e_1_3_2_2_40_1","volume-title":"Usability issues in the design of novice programming systems","author":"Pane F","unstructured":"John\u00a0F Pane and Brad\u00a0A Myers. 1996. Usability issues in the design of novice programming systems. Carnegie-Mellon University. Department of Computer Science."},{"key":"e_1_3_2_2_41_1","doi-asserted-by":"publisher","DOI":"10.1145\/1101616.1101626"},{"key":"e_1_3_2_2_42_1","doi-asserted-by":"publisher","DOI":"10.1109\/3DUI.2013.6550247"},{"key":"e_1_3_2_2_43_1","doi-asserted-by":"publisher","DOI":"10.1109\/TVCG.2015.2403312"},{"key":"e_1_3_2_2_44_1","doi-asserted-by":"publisher","DOI":"10.1167\/7.2.17"},{"key":"e_1_3_2_2_45_1","doi-asserted-by":"publisher","DOI":"10.1145\/3427329"},{"key":"e_1_3_2_2_46_1","volume-title":"Blueprints visual scripting for unreal engine","author":"Sewell Brenden","unstructured":"Brenden Sewell. 2015. Blueprints visual scripting for unreal engine. Packt Publishing Ltd."},{"key":"e_1_3_2_2_47_1","unstructured":"Solirax. 2018. Neos Wiki. https:\/\/wiki.neosvr.com\/Main_Page. (Accessed on 06\/03\/2024)."},{"key":"e_1_3_2_2_48_1","volume-title":"Languages and Applications. In 7th Doctoral Symposium on Informatics Engineering.","author":"Sousa Tiago\u00a0Boldt","year":"2012","unstructured":"Tiago\u00a0Boldt Sousa. 2012. Dataflow Programming: Concept, Languages and Applications. In 7th Doctoral Symposium on Informatics Engineering."},{"key":"e_1_3_2_2_49_1","volume-title":"Doctoral Symposium on Informatics Engineering, Vol.\u00a0130","author":"Sousa Tiago\u00a0Boldt","year":"2012","unstructured":"Tiago\u00a0Boldt Sousa. 2012. Dataflow programming concept, languages and applications. In Doctoral Symposium on Informatics Engineering, Vol.\u00a0130."},{"key":"e_1_3_2_2_50_1","volume-title":"Towards a general model for selection in virtual environments. In 3D User Interfaces (3DUI\u201906)","author":"Steed Anthony","unstructured":"Anthony Steed. 2006. Towards a general model for selection in virtual environments. In 3D User Interfaces (3DUI\u201906). IEEE, 103\u2013110."},{"key":"e_1_3_2_2_51_1","doi-asserted-by":"publisher","DOI":"10.1109\/VRAIS.1996.490524"},{"key":"e_1_3_2_2_52_1","volume-title":"Defining virtual reality: Dimensions determining telepresence. Communication in the age of virtual reality 33","author":"Steuer Jonathan","year":"1995","unstructured":"Jonathan Steuer, Frank Biocca, Mark\u00a0R Levy, 1995. Defining virtual reality: Dimensions determining telepresence. Communication in the age of virtual reality 33 (1995), 37\u201339."},{"key":"e_1_3_2_2_53_1","volume-title":"Cognitive architecture and instructional design. Educational psychology review 10","author":"Sweller John","year":"1998","unstructured":"John Sweller, Jeroen\u00a0JG Van\u00a0Merrienboer, and Fred\u00a0GWC Paas. 1998. Cognitive architecture and instructional design. Educational psychology review 10 (1998), 251\u2013296."},{"key":"e_1_3_2_2_54_1","volume-title":"Handbook of human centric visualization","author":"Tversky Barbara","unstructured":"Barbara Tversky. 2013. Visualizing thought. In Handbook of human centric visualization. Springer, 3\u201340."},{"key":"e_1_3_2_2_55_1","doi-asserted-by":"publisher","DOI":"10.1109\/ANIVAE.2018.8587268"},{"key":"e_1_3_2_2_56_1","doi-asserted-by":"publisher","DOI":"10.1109\/3DUI.2013.6550245"},{"key":"e_1_3_2_2_57_1","doi-asserted-by":"publisher","DOI":"10.1109\/VS-Games.2019.8864531"},{"key":"e_1_3_2_2_58_1","doi-asserted-by":"publisher","DOI":"10.1109\/VLHCC.2019.8818856"},{"key":"e_1_3_2_2_59_1","doi-asserted-by":"publisher","DOI":"10.1109\/VLHCC.2019.8818856"},{"key":"e_1_3_2_2_60_1","doi-asserted-by":"publisher","DOI":"10.1145\/3379337.3415824"}],"event":{"name":"VRST '24: 30th ACM Symposium on Virtual Reality Software and Technology","location":"Trier Germany","acronym":"VRST '24","sponsor":["SIGGRAPH ACM Special Interest Group on Computer Graphics and Interactive Techniques","SIGCHI ACM Special Interest Group on Computer-Human Interaction"]},"container-title":["30th ACM Symposium on Virtual Reality Software and Technology"],"original-title":[],"link":[{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3641825.3687744","content-type":"unspecified","content-version":"vor","intended-application":"text-mining"}],"deposited":{"date-parts":[[2025,6,19]],"date-time":"2025-06-19T00:04:02Z","timestamp":1750291442000},"score":1,"resource":{"primary":{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3641825.3687744"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2024,10,9]]},"references-count":60,"alternative-id":["10.1145\/3641825.3687744","10.1145\/3641825"],"URL":"https:\/\/doi.org\/10.1145\/3641825.3687744","relation":{},"subject":[],"published":{"date-parts":[[2024,10,9]]},"assertion":[{"value":"2024-10-09","order":3,"name":"published","label":"Published","group":{"name":"publication_history","label":"Publication History"}}]}}