{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,2,7]],"date-time":"2026-02-07T13:13:42Z","timestamp":1770470022496,"version":"3.49.0"},"publisher-location":"New York, NY, USA","reference-count":49,"publisher":"ACM","license":[{"start":{"date-parts":[[2024,5,21]],"date-time":"2024-05-21T00:00:00Z","timestamp":1716249600000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/creativecommons.org\/licenses\/by\/4.0\/"}],"content-domain":{"domain":["dl.acm.org"],"crossmark-restriction":true},"short-container-title":[],"published-print":{"date-parts":[[2024,5,21]]},"DOI":"10.1145\/3649921.3649996","type":"proceedings-article","created":{"date-parts":[[2024,7,5]],"date-time":"2024-07-05T06:38:18Z","timestamp":1720161498000},"page":"1-11","update-policy":"https:\/\/doi.org\/10.1145\/crossmark-policy","source":"Crossref","is-referenced-by-count":3,"title":["Snake Story: Exploring Game Mechanics for Mixed-initiative Co-creative Storytelling Games"],"prefix":"10.1145","author":[{"ORCID":"https:\/\/orcid.org\/0009-0001-8086-5738","authenticated-orcid":false,"given":"Daijin","family":"Yang","sequence":"first","affiliation":[{"name":"Northeastern University, United States"}]},{"ORCID":"https:\/\/orcid.org\/0000-0002-6269-3848","authenticated-orcid":false,"given":"Erica","family":"Kleinman","sequence":"additional","affiliation":[{"name":"Northeastern University, United States"}]},{"ORCID":"https:\/\/orcid.org\/0000-0002-1312-8519","authenticated-orcid":false,"given":"Giovanni Maria","family":"Troiano","sequence":"additional","affiliation":[{"name":"Northeastern University, United States"}]},{"ORCID":"https:\/\/orcid.org\/0000-0003-4922-5449","authenticated-orcid":false,"given":"Elina","family":"Tochilnikova","sequence":"additional","affiliation":[{"name":"Northeastern University, United States"}]},{"ORCID":"https:\/\/orcid.org\/0000-0002-8164-0303","authenticated-orcid":false,"given":"Casper","family":"Harteveld","sequence":"additional","affiliation":[{"name":"Northeastern University, United States"}]}],"member":"320","published-online":{"date-parts":[[2024,7,5]]},"reference":[{"key":"e_1_3_2_1_1_1","doi-asserted-by":"publisher","DOI":"10.1609\/aaai.v34i05.6232"},{"key":"e_1_3_2_1_2_1","doi-asserted-by":"publisher","DOI":"10.1007\/s11031-016-9549-7"},{"key":"e_1_3_2_1_3_1","doi-asserted-by":"publisher","DOI":"10.1145\/3335082.3335084"},{"key":"e_1_3_2_1_4_1","unstructured":"Brenda Brathwaite and Ian Schreiber. 2009. Challenges for game designers. Course Technology\/Cengage Learning Boston Massachusetts."},{"key":"e_1_3_2_1_5_1","volume-title":"Advances in Neural Information Processing Systems, H.\u00a0Larochelle, M.\u00a0Ranzato, R.\u00a0Hadsell, M.F. Balcan, and H.\u00a0Lin (Eds.). Vol.\u00a033. Curran Associates","author":"Brown Tom","year":"1877","unstructured":"Tom Brown, Benjamin Mann, Nick Ryder, Melanie Subbiah, Jared\u00a0D Kaplan, Prafulla Dhariwal, Arvind Neelakantan, Pranav Shyam, Girish Sastry, Amanda Askell, Sandhini Agarwal, Ariel Herbert-Voss, Gretchen Krueger, Tom Henighan, Rewon Child, Aditya Ramesh, Daniel Ziegler, Jeffrey Wu, Clemens Winter, Chris Hesse, Mark Chen, Eric Sigler, Mateusz Litwin, Scott Gray, Benjamin Chess, Jack Clark, Christopher Berner, Sam McCandlish, Alec Radford, Ilya Sutskever, and Dario Amodei. 2020. Language Models are Few-Shot Learners. In Advances in Neural Information Processing Systems, H.\u00a0Larochelle, M.\u00a0Ranzato, R.\u00a0Hadsell, M.F. Balcan, and H.\u00a0Lin (Eds.). Vol.\u00a033. Curran Associates, Inc., 1877\u20131901. https:\/\/proceedings.neurips.cc\/paper\/2020\/file\/1457c0d6bfcb4967418bfb8ac142f64a-Paper.pdf"},{"key":"e_1_3_2_1_6_1","doi-asserted-by":"publisher","DOI":"10.1145\/3555858.3555876"},{"key":"e_1_3_2_1_7_1","doi-asserted-by":"publisher","DOI":"10.1145\/3411764.3445540"},{"key":"e_1_3_2_1_8_1","volume-title":"Proceedings of DiGRA-FDG","author":"Casta\u00f1o Olatz","year":"2016","unstructured":"Olatz Casta\u00f1o, Ben Kybartas, and Rafael Bidarra. 2016. TaleBox\u2013a mobile game for mixed-initiative story creation. Proceedings of DiGRA-FDG (2016)."},{"key":"e_1_3_2_1_9_1","doi-asserted-by":"publisher","DOI":"10.1145\/3491102.3501819"},{"key":"e_1_3_2_1_10_1","doi-asserted-by":"publisher","unstructured":"Elizabeth Clark Tal August Sofia Serrano Nikita Haduong Suchin Gururangan and Noah\u00a0A. Smith. 2021. All That\u2019s \u2018Human\u2019 Is Not Gold: Evaluating Human Evaluation of Generated Text. In Proceedings of the 59th Annual Meeting of the Association for Computational Linguistics and the 11th International Joint Conference on Natural Language Processing (Volume 1: Long Papers). Association for Computational Linguistics Online 7282\u20137296. https:\/\/doi.org\/10.18653\/v1\/2021.acl-long.565","DOI":"10.18653\/v1\/2021.acl-long.565"},{"key":"e_1_3_2_1_11_1","unstructured":"Kate Compton and Michael Mateas. 2015. Casual Creators.. In ICCC. 228\u2013235."},{"key":"e_1_3_2_1_12_1","volume-title":"Game Career Guide","author":"Coulianos Filip","year":"2009","unstructured":"Filip Coulianos. 2009. A Method for Pacing Analysis. Game Career Guide, Oct 6 (2009)."},{"key":"e_1_3_2_1_13_1","doi-asserted-by":"crossref","unstructured":"Mihaly Csikszentmihalyi. 2000. Beyond boredom and anxiety.Jossey-bass.","DOI":"10.1037\/10516-164"},{"key":"e_1_3_2_1_14_1","doi-asserted-by":"publisher","DOI":"10.1145\/3027063.3027072"},{"key":"e_1_3_2_1_15_1","volume-title":"Research in art and design","author":"Frayling Christopher","year":"1993","unstructured":"Christopher Frayling. 1993. Research in art and design. Royal College of Art research papers 1 (1993), 1\u20135."},{"key":"e_1_3_2_1_16_1","volume-title":"Large Language Models and Games: A Survey and Roadmap. arXiv preprint arXiv:2402.18659","author":"Gallotta Roberto","year":"2024","unstructured":"Roberto Gallotta, Graham Todd, Marvin Zammit, Sam Earle, Antonios Liapis, Julian Togelius, and Georgios\u00a0N Yannakakis. 2024. Large Language Models and Games: A Survey and Roadmap. arXiv preprint arXiv:2402.18659 (2024)."},{"key":"e_1_3_2_1_17_1","doi-asserted-by":"publisher","DOI":"10.1145\/3311350.3347164"},{"key":"e_1_3_2_1_18_1","volume-title":"University of Calgary 23","author":"Khandkar Shahedul\u00a0Huq","year":"2009","unstructured":"Shahedul\u00a0Huq Khandkar. 2009. Open coding. University of Calgary 23, 2009 (2009)."},{"key":"e_1_3_2_1_19_1","unstructured":"Max Kreminski Melanie Dickinson Michael Mateas and Noah Wardrip-Fruin. 2020. Why Are We Like This?: Exploring writing mechanics for an AI-augmented storytelling game. (2020)."},{"key":"e_1_3_2_1_20_1","doi-asserted-by":"publisher","DOI":"10.1145\/3402942.3402953"},{"key":"e_1_3_2_1_21_1","doi-asserted-by":"publisher","DOI":"10.1007\/978-3-030-33894-7_27"},{"key":"e_1_3_2_1_22_1","doi-asserted-by":"publisher","DOI":"10.1609\/aiide.v18i1.21955"},{"key":"e_1_3_2_1_23_1","doi-asserted-by":"publisher","DOI":"10.1007\/978-3-319-27036-4_15"},{"key":"e_1_3_2_1_24_1","doi-asserted-by":"publisher","DOI":"10.1016\/j.chb.2020.106553"},{"key":"e_1_3_2_1_25_1","unstructured":"Iv\u00e1n\u00a0M Laclaustra Jos\u00e9 Ledesma Gonzalo M\u00e9ndez and Pablo Gerv\u00e1s. 2014. Kill the Dragon and Rescue the Princess: Designing a Plan-based Multi-agent Story Generator.. In ICCC. 347\u2013350."},{"key":"e_1_3_2_1_26_1","unstructured":"Latitude. 2023. AI Dungeon. Retrieved November 5 2023 from https:\/\/aidungeon.com\/"},{"key":"e_1_3_2_1_27_1","unstructured":"Yu\u00a0Jian Love. 2019. NetEase. Retrieved November 4 2023 from https:\/\/yujian.163.com\/#\/more"},{"key":"e_1_3_2_1_28_1","volume-title":"Developing narrative structure","author":"McCabe Allyssa","unstructured":"Allyssa McCabe and Carole Peterson. 1991. Developing narrative structure. Psychology Press."},{"key":"e_1_3_2_1_29_1","doi-asserted-by":"publisher","DOI":"10.1145\/219717.219748"},{"key":"e_1_3_2_1_30_1","volume-title":"OpenAI API Documentation. Retrieved","author":"AI.","year":"2023","unstructured":"OpenAI. 2023. OpenAI API Documentation. Retrieved November 4, 2023 from https:\/\/platform.openai.com\/docs\/models\/overview"},{"key":"e_1_3_2_1_31_1","volume-title":"Proceedings of the AAAI conference on artificial intelligence and interactive digital entertainment, Vol.\u00a011","author":"Osborn Joseph","year":"2015","unstructured":"Joseph Osborn, Ben Samuel, Michael Mateas, and Noah Wardrip-Fruin. 2015. Playspecs: Regular expressions for game play traces. In Proceedings of the AAAI conference on artificial intelligence and interactive digital entertainment, Vol.\u00a011. 170\u2013176."},{"key":"e_1_3_2_1_32_1","volume-title":"Language models are unsupervised multitask learners. OpenAI blog 1, 8","author":"Radford Alec","year":"2019","unstructured":"Alec Radford, Jeffrey Wu, Rewon Child, David Luan, Dario Amodei, Ilya Sutskever, 2019. Language models are unsupervised multitask learners. OpenAI blog 1, 8 (2019), 9."},{"key":"e_1_3_2_1_33_1","unstructured":"Aaron\u00a0A Reed Jacob Garbe Noah Wardrip-Fruin and Michael Mateas. 2014. Ice-Bound: Combining richly-realized story with expressive gameplay.. In FDG."},{"key":"e_1_3_2_1_34_1","volume-title":"Creative Help: A Story Writing Assistant","author":"Roemmele Melissa","year":"2015","unstructured":"Melissa Roemmele and Andrew\u00a0S. Gordon. 2015. Creative Help: A Story Writing Assistant. In Interactive Storytelling, Henrik Schoenau-Fog, Luis\u00a0Emilio Bruni, Sandy Louchart, and Sarune Baceviciute (Eds.). Springer International Publishing, Cham, 81\u201392."},{"key":"e_1_3_2_1_35_1","volume-title":"The Design of Writing Buddy: A Mixed-Initiative Approach Towards Computational Story Collaboration","author":"Samuel Ben","unstructured":"Ben Samuel, Michael Mateas, and Noah Wardrip-Fruin. 2016. The Design of Writing Buddy: A Mixed-Initiative Approach Towards Computational Story Collaboration. In Interactive Storytelling, Frank Nack and Andrew\u00a0S. Gordon (Eds.). Springer International Publishing, Cham, 388\u2013396."},{"key":"e_1_3_2_1_36_1","volume-title":"Proceedings of the Tenth International Conference on the Foundations of Digital Games (FDG","author":"Samuel Ben","year":"2015","unstructured":"Ben Samuel, Aaron\u00a0A Reed, Paul Maddaloni, Michael Mateas, and Noah Wardrip-Fruin. 2015. The ensemble engine: Next-generation social physics. In Proceedings of the Tenth International Conference on the Foundations of Digital Games (FDG 2015). 22\u201325."},{"key":"e_1_3_2_1_37_1","volume-title":"The Art of Game Design: A book of lenses","author":"Schell Jesse","unstructured":"Jesse Schell. 2008. The Art of Game Design: A book of lenses. CRC press."},{"key":"e_1_3_2_1_38_1","doi-asserted-by":"publisher","DOI":"10.1109\/PuneCon46936.2019.9105796"},{"key":"e_1_3_2_1_39_1","doi-asserted-by":"publisher","DOI":"10.48550\/ARXIV.2208.01815"},{"key":"e_1_3_2_1_40_1","doi-asserted-by":"publisher","DOI":"10.1609\/aiide.v19i1.27539"},{"key":"e_1_3_2_1_41_1","doi-asserted-by":"publisher","DOI":"10.1007\/978-3-031-22298-6_42"},{"key":"e_1_3_2_1_42_1","doi-asserted-by":"publisher","DOI":"10.1145\/2362394.2362398"},{"key":"e_1_3_2_1_43_1","first-page":"187","article-title":"You Are Dead. Continue?","volume":"2","author":"Tocci Jason","year":"2008","unstructured":"Jason Tocci. 2008. \u201cYou Are Dead. Continue?\u201d: Conflicts and Complements in Game Rules and Fiction. Eludamos: Journal for Computer Game Culture 2, 2 (2008), 187\u2013201.","journal-title":"Conflicts and Complements in Game Rules and Fiction. Eludamos: Journal for Computer Game Culture"},{"key":"e_1_3_2_1_44_1","doi-asserted-by":"publisher","DOI":"10.17705\/1thci.00141"},{"key":"e_1_3_2_1_45_1","doi-asserted-by":"publisher","DOI":"10.1145\/3550454.3555482"},{"key":"e_1_3_2_1_46_1","doi-asserted-by":"publisher","unstructured":"Yadong Xi Xiaoxi Mao Le Li Lei Lin Yanjiang Chen Shuhan Yang Xuhan Chen Kailun Tao Zhi Li Gongzheng Li Lin Jiang Siyan Liu Zeng Zhao Minlie Huang Changjie Fan and Zhipeng Hu. 2021. KuiLeiXi: a Chinese Open-Ended Text Adventure Game. In Proceedings of the 59th Annual Meeting of the Association for Computational Linguistics and the 11th International Joint Conference on Natural Language Processing: System Demonstrations Heng Ji Jong\u00a0C. Park and Rui Xia (Eds.). Association for Computational Linguistics Online 175\u2013184. https:\/\/doi.org\/10.18653\/v1\/2021.acl-demo.21","DOI":"10.18653\/v1\/2021.acl-demo.21"},{"key":"e_1_3_2_1_47_1","volume-title":"Joint Proceedings of the ACM IUI Workshops, Vol.\u00a010","author":"Yang Daijin","unstructured":"Daijin Yang, Yanpeng Zhou, Zhiyuan Zhang, Toby Jia-Jun Li, and Ray LC. 2022. AI as an Active Writer: Interaction strategies with generated text in human-AI collaborative fiction writing. In Joint Proceedings of the ACM IUI Workshops, Vol.\u00a010."},{"key":"e_1_3_2_1_48_1","doi-asserted-by":"publisher","DOI":"10.1109\/ICCV51070.2023.00355"},{"key":"e_1_3_2_1_49_1","doi-asserted-by":"publisher","unstructured":"Xin Zhao. 0. Leveraging Artificial Intelligence (AI) Technology for English Writing: Introducing Wordtune as a Digital Writing Assistant for EFL Writers. RELC Journal 0 0 (0) 00336882221094089. https:\/\/doi.org\/10.1177\/00336882221094089 arXiv:https:\/\/doi.org\/10.1177\/00336882221094089","DOI":"10.1177\/00336882221094089"}],"event":{"name":"FDG 2024: Foundations of Digital Games","location":"Worcester MA USA","acronym":"FDG 2024"},"container-title":["Proceedings of the 19th International Conference on the Foundations of Digital Games"],"original-title":[],"link":[{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3649921.3649996","content-type":"unspecified","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/dl.acm.org\/doi\/pdf\/10.1145\/3649921.3649996","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2025,8,22]],"date-time":"2025-08-22T12:50:47Z","timestamp":1755867047000},"score":1,"resource":{"primary":{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3649921.3649996"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2024,5,21]]},"references-count":49,"alternative-id":["10.1145\/3649921.3649996","10.1145\/3649921"],"URL":"https:\/\/doi.org\/10.1145\/3649921.3649996","relation":{},"subject":[],"published":{"date-parts":[[2024,5,21]]},"assertion":[{"value":"2024-07-05","order":3,"name":"published","label":"Published","group":{"name":"publication_history","label":"Publication History"}}]}}