{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,2,10]],"date-time":"2026-02-10T17:12:15Z","timestamp":1770743535023,"version":"3.49.0"},"publisher-location":"New York, NY, USA","reference-count":66,"publisher":"ACM","license":[{"start":{"date-parts":[[2024,5,21]],"date-time":"2024-05-21T00:00:00Z","timestamp":1716249600000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/creativecommons.org\/licenses\/by\/4.0\/"}],"content-domain":{"domain":["dl.acm.org"],"crossmark-restriction":true},"short-container-title":[],"published-print":{"date-parts":[[2024,5,21]]},"DOI":"10.1145\/3649921.3650004","type":"proceedings-article","created":{"date-parts":[[2024,7,5]],"date-time":"2024-07-05T06:38:18Z","timestamp":1720161498000},"page":"1-11","update-policy":"https:\/\/doi.org\/10.1145\/crossmark-policy","source":"Crossref","is-referenced-by-count":3,"title":["A Feature Comparison Study of Live Companion Tools for Esports Games"],"prefix":"10.1145","author":[{"ORCID":"https:\/\/orcid.org\/0000-0002-6993-1351","authenticated-orcid":false,"given":"Letian","family":"Wang","sequence":"first","affiliation":[{"name":"Johannes Kepler University Linz, Austria"}]},{"ORCID":"https:\/\/orcid.org\/0000-0002-3952-6742","authenticated-orcid":false,"given":"Claire","family":"Dormann","sequence":"additional","affiliation":[{"name":"Johannes Kepler University Linz, Austria"}]},{"ORCID":"https:\/\/orcid.org\/0000-0002-0815-5985","authenticated-orcid":false,"given":"G\u00fcnter","family":"Wallner","sequence":"additional","affiliation":[{"name":"Johannes Kepler University Linz, Austria"}]}],"member":"320","published-online":{"date-parts":[[2024,7,5]]},"reference":[{"key":"e_1_3_2_1_1_1","doi-asserted-by":"publisher","DOI":"10.1109\/IV53921.2021.00019"},{"key":"e_1_3_2_1_2_1","doi-asserted-by":"publisher","DOI":"10.1109\/IV.2019.00029"},{"key":"e_1_3_2_1_3_1","doi-asserted-by":"publisher","DOI":"10.1145\/3298689.3346986"},{"key":"e_1_3_2_1_4_1","unstructured":"Blitz App Inc.2023. Blitz. Software [PC]. https:\/\/blitz.gg\/"},{"key":"e_1_3_2_1_5_1","volume-title":"Game [PC]. Blizzard Entertainment","author":"Entertainment Blizzard","unstructured":"Blizzard Entertainment. 2016. Overwatch. Game [PC]. Blizzard Entertainment, Irvine, California, U.S.."},{"key":"e_1_3_2_1_6_1","volume-title":"Strategies and Tactics Used in Professional Valorant Matches. https:\/\/thebusinessofesports.com\/2023\/03\/27\/strategies-and-tactics-used-in-professional-valorant-matches Accessed","year":"2024","unstructured":"boeposts. 2023. Strategies and Tactics Used in Professional Valorant Matches. https:\/\/thebusinessofesports.com\/2023\/03\/27\/strategies-and-tactics-used-in-professional-valorant-matches Accessed: March, 2024."},{"key":"e_1_3_2_1_7_1","volume-title":"How to Find the Best Builds in League of Legends. https:\/\/mobalytics.gg\/blog\/lol-how-to-find-best-builds\/ Accessed","author":"Burton Will","year":"2024","unstructured":"Will Burton. 2021. How to Find the Best Builds in League of Legends. https:\/\/mobalytics.gg\/blog\/lol-how-to-find-best-builds\/ Accessed: March, 2024."},{"key":"e_1_3_2_1_8_1","doi-asserted-by":"publisher","DOI":"10.1145\/3242671.3242680"},{"key":"e_1_3_2_1_9_1","doi-asserted-by":"publisher","unstructured":"Oindrila Chatterjee and Shantanu Chakrabartty. 2021. Using growth transform dynamical systems for spatio-temporal data sonification. https:\/\/doi.org\/10.48550\/arXiv.2108.09537 https:\/\/arxiv.org\/abs\/2108.09537.","DOI":"10.48550\/arXiv.2108.09537"},{"key":"e_1_3_2_1_10_1","doi-asserted-by":"crossref","unstructured":"Sheng Chen Menghui Zhu Deheng Ye Weinan Zhang Qiang Fu and Wei Yang. 2021. Which Heroes to Pick? Learning to Draft in MOBA Games with Neural Networks and Tree Search. arxiv:2012.10171\u00a0[cs.AI]","DOI":"10.1109\/TG.2021.3095264"},{"key":"e_1_3_2_1_11_1","doi-asserted-by":"publisher","DOI":"10.1109\/TG.2021.3095264"},{"key":"e_1_3_2_1_12_1","doi-asserted-by":"publisher","DOI":"10.1145\/3240323.3240345"},{"key":"e_1_3_2_1_13_1","volume-title":"Third Party Applications - League of Legends Support. https:\/\/support-leagueoflegends.riotgames.com\/hc\/en-us\/articles\/225266848-Third-Party-Applications Accessed","year":"2023","unstructured":"Chipteck. 2022. Third Party Applications - League of Legends Support. https:\/\/support-leagueoflegends.riotgames.com\/hc\/en-us\/articles\/225266848-Third-Party-Applications Accessed: November, 2023."},{"key":"e_1_3_2_1_14_1","doi-asserted-by":"publisher","DOI":"10.1002\/9781118901731.iecrm0045"},{"key":"e_1_3_2_1_15_1","unstructured":"ConvexApps Inc.2020. Facecheck. Software [PC]. https:\/\/facecheck.gg\/"},{"key":"e_1_3_2_1_16_1","doi-asserted-by":"publisher","DOI":"10.1109\/CoG51982.2022.9893595"},{"key":"e_1_3_2_1_17_1","volume-title":"League of Legends: How To Jungle","year":"2021","unstructured":"Eldylari. 2021. League of Legends: How To Jungle (2021). https:\/\/progameguides.com\/lol\/league-of-legends-how-to-jungle\/ Accessed: March, 2024."},{"key":"e_1_3_2_1_18_1","unstructured":"FIGHT LLC.2023. Fight Overlay. Software [PC]. https:\/\/fighttm.com\/overlay\/"},{"key":"e_1_3_2_1_19_1","volume-title":"League of Legends Player Count. https:\/\/webtribunal.net\/blog\/league-of-legends-player-count Accessed","author":"Galov Nick","year":"2024","unstructured":"Nick Galov. 2023. League of Legends Player Count. https:\/\/webtribunal.net\/blog\/league-of-legends-player-count Accessed: March, 2024."},{"key":"e_1_3_2_1_20_1","unstructured":"Gamers Net Inc.2023. Mobalytics. Software [PC]. https:\/\/mobalytics.gg\/"},{"key":"e_1_3_2_1_21_1","volume-title":"Statbanana: The Ultimate Strategy Planning Tool. https:\/\/statbanana.com\/ Accessed","author":"Ltd Gamurs Pty","year":"2024","unstructured":"Gamurs Pty Ltd.2023. Statbanana: The Ultimate Strategy Planning Tool. https:\/\/statbanana.com\/ Accessed: March, 2024."},{"key":"e_1_3_2_1_22_1","doi-asserted-by":"publisher","DOI":"10.1109\/TG.2019.2948469"},{"key":"e_1_3_2_1_23_1","doi-asserted-by":"publisher","DOI":"10.1145\/3341105.3373894"},{"key":"e_1_3_2_1_24_1","volume-title":"Git Gud\u201d: a push for a player-centric approach to the use of data in esports. In Using data to","author":"Kleinman Erica","unstructured":"Erica Kleinman and Magy\u00a0Seif El-Nasr. 2021. Using data to\u201d Git Gud\u201d: a push for a player-centric approach to the use of data in esports. In Using data to\u201d Git Gud\u201d: a push for a player-centric approach to the use of data in esports. CHI, OSFPreprint, Charlottesville, VA, USA, 1\u20134."},{"key":"e_1_3_2_1_25_1","doi-asserted-by":"publisher","DOI":"10.1145\/3549481"},{"key":"e_1_3_2_1_26_1","doi-asserted-by":"publisher","DOI":"10.1145\/3491102.3517654"},{"key":"e_1_3_2_1_27_1","doi-asserted-by":"publisher","DOI":"10.1145\/3391614.3393659"},{"key":"e_1_3_2_1_28_1","doi-asserted-by":"publisher","DOI":"10.1145\/3411763.3450402"},{"key":"e_1_3_2_1_29_1","doi-asserted-by":"publisher","DOI":"10.1109\/VAST.2017.8585594"},{"key":"e_1_3_2_1_30_1","doi-asserted-by":"publisher","DOI":"10.1145\/3546956"},{"key":"e_1_3_2_1_31_1","volume-title":"https:\/\/leagueoflegends.fandom.com\/wiki\/Rune_(League_of_Legends Accessed","author":"Legends Wiki League","year":"2024","unstructured":"League of Legends Wiki. 2023. Rune (League of Legends). https:\/\/leagueoflegends.fandom.com\/wiki\/Rune_(League_of_Legends Accessed: March, 2024."},{"key":"e_1_3_2_1_32_1","unstructured":"LeagueTracker. 2021. LeagueTracker. Software [PC]. https:\/\/leaguetracker.gg\/"},{"key":"e_1_3_2_1_33_1","doi-asserted-by":"publisher","DOI":"10.1089\/g4h.2017.0095"},{"key":"e_1_3_2_1_34_1","volume-title":"A beginner\u2019s Guide to Understanding Picks and bans in Professional League of Legends. https:\/\/mobalytics.gg\/blog\/picks-bans-guide\/ Accessed","author":"Macabasco Agilio","year":"2024","unstructured":"Agilio Macabasco. 2017. A beginner\u2019s Guide to Understanding Picks and bans in Professional League of Legends. https:\/\/mobalytics.gg\/blog\/picks-bans-guide\/ Accessed: March, 2024."},{"key":"e_1_3_2_1_35_1","volume-title":"Esports Analytics Through Encounter Detection. In 42 Analytics. MIT Sloan Sports Analytics Conference","author":"Mahlmann Tobias","year":"2016","unstructured":"Tobias Mahlmann, Matthias Schubert, and Anders Drachen. 2016. Esports Analytics Through Encounter Detection. In 42 Analytics. MIT Sloan Sports Analytics Conference, Cambridge, Massachusetts, United States."},{"key":"e_1_3_2_1_36_1","volume-title":"What Role Should I Play in League of Legends \u2013 Roles Explained. https:\/\/blog.ggcircuit.com\/what-role-should-i-play-in-league-of-legends Accessed","author":"McIntosh Jason","year":"2024","unstructured":"Jason McIntosh. 2023. What Role Should I Play in League of Legends \u2013 Roles Explained. https:\/\/blog.ggcircuit.com\/what-role-should-i-play-in-league-of-legends Accessed: March, 2024."},{"key":"e_1_3_2_1_37_1","volume-title":"Here are the most popular eSport games of 2017 and the companies behind them (ATVI). https:\/\/uk.news.yahoo.com\/most-popular-esport-games-2017-213601764.html?guccounter=1 Accessed","author":"Meola Andrew","year":"2024","unstructured":"Andrew Meola. 2017. Here are the most popular eSport games of 2017 and the companies behind them (ATVI). https:\/\/uk.news.yahoo.com\/most-popular-esport-games-2017-213601764.html?guccounter=1 Accessed: March, 2024."},{"key":"e_1_3_2_1_38_1","unstructured":"OP.GG. 2012. op.gg. Software [PC]. https:\/\/www.op.gg\/"},{"key":"e_1_3_2_1_39_1","unstructured":"Overwolf Ltd.2010. Overwolf. Software [PC]."},{"key":"e_1_3_2_1_40_1","unstructured":"porofessor.gg. 2017. Porofessor. Software [PC]. https:\/\/porofessor.gg\/"},{"key":"e_1_3_2_1_41_1","unstructured":"Replicants Humans. 2023. Fridai. Software [PC]. https:\/\/hellofridai.com\/"},{"key":"e_1_3_2_1_42_1","volume-title":"Game [PC]. Electronic Arts","author":"Entertainment Respawn","unstructured":"Respawn Entertainment. 2019. Apex Legends. Game [PC]. Electronic Arts, Redwood City, California, US.."},{"key":"e_1_3_2_1_43_1","volume-title":"Lol planner. https:\/\/map.riftkit.net\/ Accessed","year":"2024","unstructured":"RiftKit\u2019s. 2023. Lol planner. https:\/\/map.riftkit.net\/ Accessed: March, 2024."},{"key":"e_1_3_2_1_44_1","doi-asserted-by":"publisher","DOI":"10.1145\/3549506"},{"key":"e_1_3_2_1_45_1","volume-title":"League of Legends. Game [PC]. Riot Games","author":"Games Riot","unstructured":"Riot Games. 2009. League of Legends. Game [PC]. Riot Games, Santa Monica, CA, US.."},{"key":"e_1_3_2_1_46_1","volume-title":"Game [PC]. Riot Games","author":"Games Riot","unstructured":"Riot Games. 2020. Valorant. Game [PC]. Riot Games, Santa Monica, CA, US.."},{"key":"e_1_3_2_1_47_1","doi-asserted-by":"publisher","DOI":"10.1016\/j.chb.2017.03.024"},{"key":"e_1_3_2_1_48_1","unstructured":"SenpAI.GG. 2017. SenpAI.GG. Software [PC]. https:\/\/senpai.gg\/"},{"key":"e_1_3_2_1_49_1","doi-asserted-by":"publisher","DOI":"10.1145\/3437378.3442690"},{"key":"e_1_3_2_1_50_1","unstructured":"strats.gg. 2021. strats.gg. Software [PC]. https:\/\/www.strats.gg\/valorant\/"},{"key":"e_1_3_2_1_51_1","volume-title":"https:\/\/teams.gg\/ Accessed","year":"2024","unstructured":"TEAMS.gg Ltd. 2023. TEAMS.gg. https:\/\/teams.gg\/ Accessed: March, 2024."},{"key":"e_1_3_2_1_52_1","unstructured":"Tip Genius. 2023. Tip Genius. Software [PC]. https:\/\/www.tipgenius.gg\/"},{"key":"e_1_3_2_1_53_1","volume-title":"Valorant Active Player Count. https:\/\/tracker.gg\/valorant\/population Accessed","author":"Network Tracker","year":"2023","unstructured":"Tracker Network. 2015. Valorant Active Player Count. https:\/\/tracker.gg\/valorant\/population Accessed: October, 2023."},{"key":"e_1_3_2_1_54_1","unstructured":"Tracker Network. 2023. League Tracker by Tracker Network. Software [PC]. https:\/\/tracker.gg\/lol\/"},{"key":"e_1_3_2_1_55_1","unstructured":"Tracker Network. 2023. Valorant Tracker by Tracker Network. Software [PC]. https:\/\/tracker.gg\/valorant\/"},{"key":"e_1_3_2_1_56_1","unstructured":"U.GG. 2017. U.GG. Software [PC]. https:\/\/u.gg\/"},{"key":"e_1_3_2_1_57_1","unstructured":"ValoHunt. 2020. ValoHunt. Software [PC]. https:\/\/app.valohunt.com\/"},{"key":"e_1_3_2_1_58_1","unstructured":"Valorank. 2023. Valorank. Software [PC]. https:\/\/www.overwolf.com\/app\/Valorank.app-Valorank"},{"key":"e_1_3_2_1_59_1","volume-title":"Counter-Strike: Global Offensive. Game [PC]","author":"Hidden Path Entertainment Valve","unstructured":"Valve and Hidden Path Entertainment. 2012. Counter-Strike: Global Offensive. Game [PC]. Valve, Kirkland, Washington, US.."},{"key":"e_1_3_2_1_60_1","doi-asserted-by":"publisher","DOI":"10.1007\/s13347-021-00477-0"},{"key":"e_1_3_2_1_61_1","doi-asserted-by":"publisher","DOI":"10.1177\/1473871617713338"},{"key":"e_1_3_2_1_62_1","doi-asserted-by":"publisher","DOI":"10.1145\/3411764.3445174"},{"key":"e_1_3_2_1_63_1","doi-asserted-by":"publisher","DOI":"10.1145\/3611058"},{"key":"e_1_3_2_1_64_1","volume-title":"What is Vanguard? - VALORANT Support. https:\/\/support-valorant.riotgames.com\/hc\/en-us\/articles\/360046160933-What-is-Vanguard- Accessed","year":"2023","unstructured":"whatacoolwitch. 2022. What is Vanguard? - VALORANT Support. https:\/\/support-valorant.riotgames.com\/hc\/en-us\/articles\/360046160933-What-is-Vanguard- Accessed: November, 2023."},{"key":"e_1_3_2_1_65_1","volume-title":"Proceedings of the International Conference on the Foundations of Digital Games. Society for the Advancement of the Science of Digital Games","author":"Yang Pu","year":"2014","unstructured":"Pu Yang, Brent\u00a0E. Harrison, and David\u00a0L. Roberts. 2014. Identifying patterns in combat that are predictive of success in MOBA games. In Proceedings of the International Conference on the Foundations of Digital Games. Society for the Advancement of the Science of Digital Games, Santa Cruz, CA, USA, 8\u00a0pages."},{"key":"e_1_3_2_1_66_1","doi-asserted-by":"publisher","DOI":"10.1007\/978-3-030-34032-2_29"}],"event":{"name":"FDG 2024: Foundations of Digital Games","location":"Worcester MA USA","acronym":"FDG 2024"},"container-title":["Proceedings of the 19th International Conference on the Foundations of Digital Games"],"original-title":[],"link":[{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3649921.3650004","content-type":"unspecified","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/dl.acm.org\/doi\/pdf\/10.1145\/3649921.3650004","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2025,8,22]],"date-time":"2025-08-22T12:52:55Z","timestamp":1755867175000},"score":1,"resource":{"primary":{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3649921.3650004"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2024,5,21]]},"references-count":66,"alternative-id":["10.1145\/3649921.3650004","10.1145\/3649921"],"URL":"https:\/\/doi.org\/10.1145\/3649921.3650004","relation":{},"subject":[],"published":{"date-parts":[[2024,5,21]]},"assertion":[{"value":"2024-07-05","order":3,"name":"published","label":"Published","group":{"name":"publication_history","label":"Publication History"}}]}}