{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,7,7]],"date-time":"2026-07-07T11:13:46Z","timestamp":1783422826354,"version":"3.54.6"},"reference-count":2,"publisher":"Association for Computing Machinery (ACM)","issue":"2","license":[{"start":{"date-parts":[[2024,6,30]],"date-time":"2024-06-30T00:00:00Z","timestamp":1719705600000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/creativecommons.org\/licenses\/by\/4.0\/"}],"content-domain":{"domain":["dl.acm.org"],"crossmark-restriction":true},"short-container-title":["ACM Games"],"published-print":{"date-parts":[[2024,6,30]]},"abstract":"<jats:p>Game design has an impact on health and well-being. Due to their evolving capacities, young people and children are especially sensitive to the negative and positive impacts of media design choices. To protect vulnerable people, ethical and responsible game design practices are necessary. But what constitutes \u201cethical\u201d and responsible game design?<\/jats:p>\n          <jats:p>Defining \u201cbehavioral design\u201d as video game design decisions that elicit, either accidentally or purposefully, self-negative or self-beneficial behavior in the gamer, we draw from expertise in public health, game design, and legal scholarship to analyze current game design practices. Our work illustrates the centrality of changing business models with game design and the resulting tension within games. In practice, monetization strategies regularly guide decision-making in game design, facilitating risks for gamer welfare and finances.<\/jats:p>","DOI":"10.1145\/3672088","type":"journal-article","created":{"date-parts":[[2024,6,12]],"date-time":"2024-06-12T11:11:06Z","timestamp":1718190666000},"page":"1-3","update-policy":"https:\/\/doi.org\/10.1145\/crossmark-policy","source":"Crossref","is-referenced-by-count":4,"title":["Behavioral design in video games"],"prefix":"10.1145","volume":"2","author":[{"ORCID":"https:\/\/orcid.org\/0000-0002-1490-2086","authenticated-orcid":false,"given":"Max V.","family":"Birk","sequence":"first","affiliation":[{"name":"Industrial Engineering and Innovation Science, Eindhoven University of Technology, Eindhoven, Netherlands"}],"role":[{"vocabulary":"crossref","role":"author"}]},{"ORCID":"https:\/\/orcid.org\/0000-0001-7492-7739","authenticated-orcid":false,"given":"Simone","family":"van der Hof","sequence":"additional","affiliation":[{"name":"Leiden University, Leiden, Netherlands"}],"role":[{"vocabulary":"crossref","role":"author"}]},{"ORCID":"https:\/\/orcid.org\/0000-0003-4516-3551","authenticated-orcid":false,"given":"Antonius J.","family":"van Rooij","sequence":"additional","affiliation":[{"name":"Trimbos Institute, Utrecht, Netherlands"}],"role":[{"vocabulary":"crossref","role":"author"}]}],"member":"320","published-online":{"date-parts":[[2024,8,8]]},"reference":[{"key":"e_1_3_2_2_2","unstructured":"Antonius J. Van Rooij Max V. Birk S. Hof Sanne Ouburg and S. van Hilten. 2021. Behavioral Design in Video Games: A Roadmap for Ethical and Responsible Games That Contribute to Long-term Consumer Health and Well-being. Retrieved from https:\/\/osf.io\/x9vhs\/"},{"key":"e_1_3_2_3_2","unstructured":"J. P. Zagal S. Bjork and C. Lewis. 2013. Dark patterns in the design of games. Foundations of Digital Games Conference (FDG'13). Chania Greece. http:\/\/www.fdg2013.org\/program\/papers\/paper06_zagal_etal.pdf"}],"container-title":["Games: Research and Practice"],"original-title":[],"language":"en","link":[{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3672088","content-type":"unspecified","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/dl.acm.org\/doi\/pdf\/10.1145\/3672088","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2025,6,19]],"date-time":"2025-06-19T00:04:29Z","timestamp":1750291469000},"score":1,"resource":{"primary":{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3672088"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2024,6,30]]},"references-count":2,"journal-issue":{"issue":"2","published-print":{"date-parts":[[2024,6,30]]}},"alternative-id":["10.1145\/3672088"],"URL":"https:\/\/doi.org\/10.1145\/3672088","relation":{},"ISSN":["2832-5516"],"issn-type":[{"value":"2832-5516","type":"electronic"}],"subject":[],"published":{"date-parts":[[2024,6,30]]},"assertion":[{"value":"2024-05-06","order":0,"name":"received","label":"Received","group":{"name":"publication_history","label":"Publication History"}},{"value":"2024-05-09","order":2,"name":"accepted","label":"Accepted","group":{"name":"publication_history","label":"Publication History"}},{"value":"2024-08-08","order":3,"name":"published","label":"Published","group":{"name":"publication_history","label":"Publication History"}}]}}