{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,4,13]],"date-time":"2026-04-13T15:56:49Z","timestamp":1776095809803,"version":"3.50.1"},"publisher-location":"New York, NY, USA","reference-count":84,"publisher":"ACM","license":[{"start":{"date-parts":[[2024,12,3]],"date-time":"2024-12-03T00:00:00Z","timestamp":1733184000000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/creativecommons.org\/licenses\/by\/4.0\/"}],"content-domain":{"domain":["dl.acm.org"],"crossmark-restriction":true},"short-container-title":[],"published-print":{"date-parts":[[2024,12,3]]},"DOI":"10.1145\/3680528.3687653","type":"proceedings-article","created":{"date-parts":[[2024,12,3]],"date-time":"2024-12-03T08:14:37Z","timestamp":1733213677000},"page":"1-11","update-policy":"https:\/\/doi.org\/10.1145\/crossmark-policy","source":"Crossref","is-referenced-by-count":14,"title":["URAvatar: Universal Relightable Gaussian Codec Avatars"],"prefix":"10.1145","author":[{"ORCID":"https:\/\/orcid.org\/0000-0003-4375-3443","authenticated-orcid":false,"given":"Junxuan","family":"Li","sequence":"first","affiliation":[{"name":"Reality Labs Research, Pittsburgh, United States of America"}]},{"ORCID":"https:\/\/orcid.org\/0000-0001-7992-2814","authenticated-orcid":false,"given":"Chen","family":"Cao","sequence":"additional","affiliation":[{"name":"Reality Labs Research, Pittsburgh, United States of America"}]},{"ORCID":"https:\/\/orcid.org\/0000-0002-8781-5573","authenticated-orcid":false,"given":"Gabriel","family":"Schwartz","sequence":"additional","affiliation":[{"name":"Reality Labs Research, Pittsburgh, United States of America"}]},{"ORCID":"https:\/\/orcid.org\/0000-0003-1508-5054","authenticated-orcid":false,"given":"Rawal","family":"Khirodkar","sequence":"additional","affiliation":[{"name":"Reality Labs Research, Pittsburgh, United States of America"}]},{"ORCID":"https:\/\/orcid.org\/0000-0001-6716-9845","authenticated-orcid":false,"given":"Christian","family":"Richardt","sequence":"additional","affiliation":[{"name":"Reality Labs Research, Pittsburgh, United States of America"}]},{"ORCID":"https:\/\/orcid.org\/0000-0002-0972-7455","authenticated-orcid":false,"given":"Tomas","family":"Simon","sequence":"additional","affiliation":[{"name":"Reality Labs Research, Pittsburgh, United States of America"}]},{"ORCID":"https:\/\/orcid.org\/0000-0001-6512-9348","authenticated-orcid":false,"given":"Yaser","family":"Sheikh","sequence":"additional","affiliation":[{"name":"Reality Labs Research, Pittsburgh, United States of America"}]},{"ORCID":"https:\/\/orcid.org\/0000-0003-2053-3472","authenticated-orcid":false,"given":"Shunsuke","family":"Saito","sequence":"additional","affiliation":[{"name":"Reality Labs Research, Pittsburgh, United States of America"}]}],"member":"320","published-online":{"date-parts":[[2024,12,3]]},"reference":[{"key":"e_1_3_3_2_2_1","doi-asserted-by":"publisher","DOI":"10.1109\/FG57933.2023.10042553"},{"key":"e_1_3_3_2_3_1","doi-asserted-by":"publisher","DOI":"10.1109\/CVPR52688.2022.01972"},{"key":"e_1_3_3_2_4_1","doi-asserted-by":"crossref","unstructured":"Pascal B\u00e9rard Derek Bradley Maurizio Nitti Thabo Beeler and Markus\u00a0H Gross. 2014. High-quality capture of eyes. Transactions on Graphics (TOG) 33 6 (2014) 223:1\u201312.","DOI":"10.1145\/2661229.2661285"},{"key":"e_1_3_3_2_5_1","doi-asserted-by":"crossref","unstructured":"Shrisha Bharadwaj Yufeng Zheng Otmar Hilliges Michael\u00a0J. Black and Victoria\u00a0Fernandez Abrevaya. 2023. FLARE: Fast learning of Animatable and Relightable Mesh Avatars. Transactions on Graphics (TOG) 42 6 (2023) 204:1\u201315.","DOI":"10.1145\/3618401"},{"key":"e_1_3_3_2_6_1","doi-asserted-by":"crossref","unstructured":"Sai Bi Stephen Lombardi Shunsuke Saito Tomas Simon Shih-En Wei Kevyn McPhail Ravi Ramamoorthi Yaser Sheikh and Jason Saragih. 2021. Deep relightable appearance models for animatable faces. Transactions on Graphics (TOG) 40 4 (2021) 89:1\u201315.","DOI":"10.1145\/3450626.3459829"},{"key":"e_1_3_3_2_7_1","doi-asserted-by":"publisher","DOI":"10.1007\/978-3-030-58580-8_18"},{"key":"e_1_3_3_2_8_1","doi-asserted-by":"publisher","DOI":"10.1145\/3596711.3596730"},{"key":"e_1_3_3_2_9_1","doi-asserted-by":"crossref","unstructured":"Chen Cao Tomas Simon Jin\u00a0Kyu Kim Gabe Schwartz Michael Zollhoefer Shun-Suke Saito Stephen Lombardi Shih-En Wei Danielle Belko Shoou-I Yu Yaser Sheikh and Jason Saragih. 2022. Authentic volumetric avatars from a phone scan. Transactions on Graphics (TOG) 41 4 (2022) 163:1\u201319.","DOI":"10.1145\/3528223.3530143"},{"key":"e_1_3_3_2_10_1","doi-asserted-by":"crossref","unstructured":"Chen Cao Yanlin Weng Shun Zhou Yiying Tong and Kun Zhou. 2013. FacewareHouse: A 3D facial expression database for visual computing. IEEE Transactions on Visualization and Computer Graphics 20 3 (2013) 413\u2013425.","DOI":"10.1109\/TVCG.2013.249"},{"key":"e_1_3_3_2_11_1","doi-asserted-by":"crossref","unstructured":"Chen Cao Hongzhi Wu Yanlin Weng Tianjia Shao and Kun Zhou. 2016. Real-time facial animation with image-based dynamic avatars. Transactions on Graphics (TOG) 35 4 (2016) 126:1\u201312.","DOI":"10.1145\/2897824.2925873"},{"key":"e_1_3_3_2_12_1","doi-asserted-by":"publisher","DOI":"10.1109\/ICCV.2019.00952"},{"key":"e_1_3_3_2_13_1","doi-asserted-by":"publisher","DOI":"10.1109\/CVPR52733.2024.00020"},{"key":"e_1_3_3_2_14_1","doi-asserted-by":"crossref","unstructured":"Robert\u00a0L Cook and Kenneth\u00a0E. Torrance. 1982. A reflectance model for computer graphics. Transactions on Graphics (TOG) 1 1 (1982) 7\u201324.","DOI":"10.1145\/357290.357293"},{"key":"e_1_3_3_2_15_1","doi-asserted-by":"publisher","DOI":"10.1145\/344779.344855"},{"key":"e_1_3_3_2_16_1","doi-asserted-by":"publisher","DOI":"10.1109\/3DV62453.2024.00081"},{"key":"e_1_3_3_2_17_1","doi-asserted-by":"crossref","unstructured":"Jose\u00a0I Echevarria Derek Bradley Diego Gutierrez and Thabo Beeler. 2014. Capturing and stylizing hair for 3D fabrication. Transactions on Graphics (TOG) 33 4 (2014) 125:1\u201311.","DOI":"10.1145\/2601097.2601133"},{"key":"e_1_3_3_2_18_1","unstructured":"E Friesen and Paul Ekman. 1978. Facial action coding system: a technique for the measurement of facial movement. Palo Alto 3 2 (1978) 5."},{"key":"e_1_3_3_2_19_1","doi-asserted-by":"publisher","DOI":"10.1111\/cgf.12837"},{"key":"e_1_3_3_2_20_1","doi-asserted-by":"publisher","DOI":"10.1109\/CVPR46437.2021.00854"},{"key":"e_1_3_3_2_21_1","unstructured":"James Gardner Bernhard Egger and William Smith. 2022. Rotation-equivariant conditional spherical neural fields for learning a natural illumination prior. Advances in Neural Information Processing Systems 35 (2022) 26309\u201326323."},{"key":"e_1_3_3_2_22_1","doi-asserted-by":"crossref","unstructured":"Abhijeet Ghosh Graham Fyffe Borom Tunwattanapong Jay Busch Xueming Yu and Paul Debevec. 2011. Multiview face capture using polarized spherical gradient illumination. Transactions on Graphics (TOG) 30 6 (2011) 129:1\u201310.","DOI":"10.1145\/2070781.2024163"},{"key":"e_1_3_3_2_23_1","doi-asserted-by":"publisher","DOI":"10.1109\/CVPR52688.2022.01810"},{"key":"e_1_3_3_2_24_1","volume-title":"International Conference on Learning Representations (ICLR)","author":"Ha David","year":"2017","unstructured":"David Ha, Andrew Dai, and Quoc\u00a0V Le. 2017. Hypernetworks. In International Conference on Learning Representations (ICLR)."},{"key":"e_1_3_3_2_25_1","doi-asserted-by":"crossref","unstructured":"Liwen Hu Shunsuke Saito Lingyu Wei Koki Nagano Jaewoo Seo Jens Fursund Iman Sadeghi Carrie Sun Yen-Chun Chen and Hao Li. 2017. Avatar digitization from a single image for real-time rendering. Transactions on Graphics (TOG) 36 6 (2017) 195:1\u201314.","DOI":"10.1145\/3130800.31310887"},{"key":"e_1_3_3_2_26_1","doi-asserted-by":"crossref","unstructured":"Alexandru\u00a0Eugen Ichim Sofien Bouaziz and Mark Pauly. 2015. Dynamic 3D avatar creation from hand-held video input. Transactions on Graphics (TOG) 34 4 (2015) 45:1\u201314.","DOI":"10.1145\/2766974"},{"key":"e_1_3_3_2_27_1","doi-asserted-by":"publisher","DOI":"10.1007\/978-3-319-46475-6_43"},{"key":"e_1_3_3_2_28_1","doi-asserted-by":"crossref","unstructured":"Bernhard Kerbl Georgios Kopanas Thomas Leimk\u00fchler and George Drettakis. 2023. 3D Gaussian splatting for real-time radiance field rendering. Transactions on Graphics (TOG) 42 4 (2023) 139:1\u201314.","DOI":"10.1145\/3592433"},{"key":"e_1_3_3_2_29_1","doi-asserted-by":"publisher","DOI":"10.1109\/CVPR52733.2024.02371"},{"key":"e_1_3_3_2_30_1","volume-title":"International Conference on Learning Representations (ICLR)","author":"Kingma Diederik\u00a0P","year":"2015","unstructured":"Diederik\u00a0P Kingma and Jimmy Ba. 2015. Adam: A method for stochastic optimization. In International Conference on Learning Representations (ICLR)."},{"key":"e_1_3_3_2_31_1","first-page":"760","volume-title":"Conference on Computer Vision and Pattern Recognition (CVPR)","author":"Lattas Alexandros","year":"2020","unstructured":"Alexandros Lattas, Stylianos Moschoglou, Baris Gecer, Stylianos Ploumpis, Vasileios Triantafyllou, Abhijeet Ghosh, and Stefanos Zafeiriou. 2020. AvatarMe: Realistically Renderable 3D Facial Reconstruction \u201cin-the-wild\u201d. In Conference on Computer Vision and Pattern Recognition (CVPR). 760\u2013769."},{"key":"e_1_3_3_2_32_1","doi-asserted-by":"crossref","unstructured":"Alexandros Lattas Stylianos Moschoglou Stylianos Ploumpis Baris Gecer Abhijeet Ghosh and Stefanos Zafeiriou. 2021. AvatarMe++: Facial shape and BRDF inference with photorealistic rendering-aware GANs. IEEE Transactions on Pattern Analysis and Machine Intelligence 44 12 (2021) 9269\u20139284.","DOI":"10.1109\/TPAMI.2021.3125598"},{"key":"e_1_3_3_2_33_1","unstructured":"John\u00a0P Lewis Ken Anjyo Taehyun Rhee Mengjie Zhang Frederic\u00a0H Pighin and Zhigang Deng. 2014. Practice and theory of blendshape facial models. Eurographics State-of-the-Art Reports 1 8 (2014) 2."},{"key":"e_1_3_3_2_34_1","doi-asserted-by":"crossref","unstructured":"Gengyan Li Abhimitra Meka Franziska Mueller Marcel\u00a0C Buehler Otmar Hilliges and Thabo Beeler. 2022. EyeNeRF: a hybrid representation for photorealistic synthesis animation and relighting of human eyes. Transactions on Graphics (TOG) 41 4 (2022) 166:1\u201316.","DOI":"10.1145\/3528223.3530130"},{"key":"e_1_3_3_2_35_1","doi-asserted-by":"crossref","unstructured":"Hao Li Jihun Yu Yuting Ye and Chris Bregler. 2013. Realtime facial animation with on-the-fly correctives. Transactions on Graphics (TOG) 32 4 (2013) 42:1\u201310.","DOI":"10.1145\/2461912.2462019"},{"key":"e_1_3_3_2_36_1","doi-asserted-by":"publisher","DOI":"10.1109\/CVPR52729.2023.01228"},{"key":"e_1_3_3_2_37_1","doi-asserted-by":"publisher","DOI":"10.1109\/CVPR42600.2020.00347"},{"key":"e_1_3_3_2_38_1","doi-asserted-by":"crossref","unstructured":"Tianye Li Timo Bolkart Michael\u00a0J Black Hao Li and Javier Romero. 2017. Learning a model of facial shape and expression from 4D scans. Transactions on Graphics (TOG) 36 6 (2017) 194:1\u201317.","DOI":"10.1145\/3130800.3130813"},{"key":"e_1_3_3_2_39_1","doi-asserted-by":"publisher","DOI":"10.1145\/3588432.3591494"},{"key":"e_1_3_3_2_40_1","doi-asserted-by":"crossref","unstructured":"Shichen Liu Yunxuan Cai Haiwei Chen Yichao Zhou and Yajie Zhao. 2022. Rapid Face Asset Acquisition with Recurrent Feature Alignment. Transactions on Graphics (TOG) 41 6 (2022) 214:1\u201317.","DOI":"10.1145\/3550454.3555509"},{"key":"e_1_3_3_2_41_1","doi-asserted-by":"crossref","unstructured":"Stephen Lombardi Jason Saragih Tomas Simon and Yaser Sheikh. 2018. Deep appearance models for face rendering. Transactions on Graphics (TOG) 37 4 (2018) 68:1\u201313.","DOI":"10.1145\/3197517.3201401"},{"key":"e_1_3_3_2_42_1","doi-asserted-by":"crossref","unstructured":"Stephen Lombardi Tomas Simon Gabriel Schwartz Michael Zollhoefer Yaser Sheikh and Jason Saragih. 2021. Mixture of volumetric primitives for efficient neural rendering. Transactions on Graphics (TOG) 40 4 (2021) 59:1\u201313.","DOI":"10.1145\/3476576.3476608"},{"key":"e_1_3_3_2_43_1","doi-asserted-by":"crossref","unstructured":"Linjie Luo Hao Li and Szymon Rusinkiewicz. 2013. Structure-aware hair capture. Transactions on Graphics (TOG) 32 4 (2013) 76:1\u201312.","DOI":"10.1145\/2461912.2462026"},{"key":"e_1_3_3_2_44_1","doi-asserted-by":"crossref","unstructured":"Linjie Lyu Ayush Tewari Marc Habermann Shunsuke Saito Michael Zollh\u00f6fer Thomas Leimk\u00fcehler and Christian Theobalt. 2023. Diffusion Posterior Illumination for Ambiguity-aware Inverse Rendering. Transactions on Graphics (TOG) 42 6 (2023).","DOI":"10.1145\/3618357"},{"key":"e_1_3_3_2_45_1","doi-asserted-by":"publisher","DOI":"10.1109\/CVPR46437.2021.00013"},{"key":"e_1_3_3_2_46_1","unstructured":"Wan-Chun Ma Tim Hawkins Pieter Peers Charles-Felix Chabert Malte Weiss and Paul\u00a0E Debevec. 2007. Rapid Acquisition of Specular and Diffuse Normal Maps from Polarized Spherical Gradient Illumination. Rendering Techniques 2007 9 (2007) 10."},{"key":"e_1_3_3_2_47_1","doi-asserted-by":"publisher","DOI":"10.1109\/CVPR52733.2024.00408"},{"key":"e_1_3_3_2_48_1","doi-asserted-by":"crossref","unstructured":"Abhimitra Meka Christian Haene Rohit Pandey Michael Zollh\u00f6fer Sean Fanello Graham Fyffe Adarsh Kowdle Xueming Yu Jay Busch Jason Dourgarian et\u00a0al. 2019. Deep reflectance fields: high-quality facial reflectance field inference from color gradient illumination. Transactions on Graphics (TOG) 38 4 (2019) 77:1\u201312.","DOI":"10.1145\/3306346.3323027"},{"key":"e_1_3_3_2_49_1","doi-asserted-by":"crossref","unstructured":"Abhimitra Meka Rohit Pandey Christian Haene Sergio Orts-Escolano Peter Barnum Philip David-Son Daniel Erickson Yinda Zhang Jonathan Taylor Sofien Bouaziz et\u00a0al. 2020. Deep relightable textures: volumetric performance capture with neural rendering. Transactions on Graphics (TOG) 39 6 (2020) 259:1\u201321.","DOI":"10.1145\/3414685.3417814"},{"key":"e_1_3_3_2_50_1","doi-asserted-by":"crossref","unstructured":"Ben Mildenhall Pratul\u00a0P Srinivasan Matthew Tancik Jonathan\u00a0T Barron Ravi Ramamoorthi and Ren Ng. 2021. NeRF: Representing scenes as neural radiance fields for view synthesis. Commun. ACM 65 1 (2021) 99\u2013106.","DOI":"10.1145\/3503250"},{"key":"e_1_3_3_2_51_1","doi-asserted-by":"crossref","unstructured":"Koki Nagano Jaewoo Seo Jun Xing Lingyu Wei Zimo Li Shunsuke Saito Aviral Agarwal Jens Fursund and Hao Li. 2018. paGAN: real-time avatars using dynamic textures. Transactions on Graphics (TOG) 37 6 (2018) 258:1\u201312.","DOI":"10.1145\/3272127.3275075"},{"key":"e_1_3_3_2_52_1","doi-asserted-by":"publisher","DOI":"10.1109\/CVPR.2019.00024"},{"key":"e_1_3_3_2_53_1","doi-asserted-by":"crossref","unstructured":"Rohit Pandey Sergio\u00a0Orts Escolano Chloe Legendre Christian Haene Sofien Bouaziz Christoph Rhemann Paul Debevec and Sean Fanello. 2021. Total relighting: learning to relight portraits for background replacement. Transactions on Graphics (TOG) 40 4 (2021) 43:1\u201321.","DOI":"10.1145\/3450626.3459872"},{"key":"e_1_3_3_2_54_1","doi-asserted-by":"crossref","unstructured":"Pieter Peers Naoki Tamura Wojciech Matusik and Paul Debevec. 2007. Post-production facial performance relighting using reflectance transfer. Transactions on Graphics (TOG) 26 3 (2007) 52\u2013es.","DOI":"10.1145\/1276377.1276442"},{"key":"e_1_3_3_2_55_1","doi-asserted-by":"publisher","DOI":"10.1145\/1185657.1185859"},{"key":"e_1_3_3_2_56_1","doi-asserted-by":"publisher","DOI":"10.1007\/978-3-030-01219-9_43"},{"key":"e_1_3_3_2_57_1","doi-asserted-by":"publisher","DOI":"10.1109\/CVPR52729.2023.00833"},{"key":"e_1_3_3_2_58_1","doi-asserted-by":"publisher","DOI":"10.1007\/978-3-319-24574-4_28"},{"key":"e_1_3_3_2_59_1","doi-asserted-by":"publisher","DOI":"10.1109\/CVPR52733.2024.00021"},{"key":"e_1_3_3_2_60_1","doi-asserted-by":"crossref","unstructured":"Gabriel Schwartz Shih-En Wei Te-Li Wang Stephen Lombardi Tomas Simon Jason Saragih and Yaser Sheikh. 2020. The eyes have it: An integrated eye and face model for photorealistic facial animation. Transactions on Graphics (TOG) 39 4 (2020) 91:1\u201315.","DOI":"10.1145\/3386569.3392493"},{"key":"e_1_3_3_2_61_1","doi-asserted-by":"publisher","DOI":"10.1109\/ICCV48922.2021.00242"},{"key":"e_1_3_3_2_62_1","doi-asserted-by":"crossref","unstructured":"Peter-Pike Sloan Jan Kautz and John Snyder. 2002. Precomputed Radiance Transfer for Real-Time Rendering in Dynamic Low-Frequency Lighting Environments. Transactions on Graphics (TOG) 21 3 (2002) 527\u2013\u2013536.","DOI":"10.1145\/566654.566612"},{"key":"e_1_3_3_2_63_1","doi-asserted-by":"publisher","DOI":"10.1109\/CVPR42600.2020.00506"},{"key":"e_1_3_3_2_64_1","doi-asserted-by":"crossref","unstructured":"Tiancheng Sun Jonathan\u00a0T Barron Yun-Ta Tsai Zexiang Xu Xueming Yu Graham Fyffe Christoph Rhemann Jay Busch Paul Debevec and Ravi Ramamoorthi. 2019. Single image portrait relighting. Transactions on Graphics (TOG) 38 4 (2019) 79:1\u201312.","DOI":"10.1145\/3306346.3323008"},{"key":"e_1_3_3_2_65_1","doi-asserted-by":"publisher","DOI":"10.1145\/3528233.3530751"},{"key":"e_1_3_3_2_66_1","doi-asserted-by":"publisher","DOI":"10.1109\/CVPR42600.2020.00618"},{"key":"e_1_3_3_2_67_1","doi-asserted-by":"crossref","unstructured":"Justus Thies Michael Zollh\u00f6fer and Matthias Nie\u00dfner. 2019. Deferred neural rendering: Image synthesis using neural textures. Transactions on Graphics (TOG) 38 4 (2019) 66:1\u201312.","DOI":"10.1145\/3306346.3323035"},{"key":"e_1_3_3_2_68_1","doi-asserted-by":"publisher","DOI":"10.1109\/CVPR.2018.00767"},{"key":"e_1_3_3_2_69_1","doi-asserted-by":"publisher","DOI":"10.1145\/1185657.1185864"},{"key":"e_1_3_3_2_70_1","doi-asserted-by":"publisher","DOI":"10.1145\/1661412.1618479"},{"key":"e_1_3_3_2_71_1","doi-asserted-by":"publisher","DOI":"10.1145\/3588432.3591517"},{"key":"e_1_3_3_2_72_1","doi-asserted-by":"publisher","DOI":"10.1109\/CVPR52729.2023.01992"},{"key":"e_1_3_3_2_73_1","doi-asserted-by":"crossref","unstructured":"Zhibo Wang Xin Yu Ming Lu Quan Wang Chen Qian and Feng Xu. 2020. Single image portrait relighting via explicit multiple reflectance channel modeling. Transactions on Graphics (TOG) 39 6 (2020) 220:1\u201313.","DOI":"10.1145\/3414685.3417824"},{"key":"e_1_3_3_2_74_1","doi-asserted-by":"crossref","unstructured":"Chenglei Wu Derek Bradley Pablo Garrido Michael Zollh\u00f6fer Christian Theobalt Markus\u00a0H Gross and Thabo Beeler. 2016. Model-based teeth reconstruction. Transactions on Graphics (TOG) 35 6 (2016) 220:1\u201313.","DOI":"10.1145\/2980179.2980233"},{"key":"e_1_3_3_2_75_1","doi-asserted-by":"publisher","DOI":"10.1111\/cgf.14505"},{"key":"e_1_3_3_2_76_1","doi-asserted-by":"publisher","DOI":"10.1109\/CVPR52733.2024.00238"},{"key":"e_1_3_3_2_77_1","doi-asserted-by":"publisher","DOI":"10.1145\/3588432.3591545"},{"key":"e_1_3_3_2_78_1","doi-asserted-by":"crossref","unstructured":"Shugo Yamaguchi Shunsuke Saito Koki Nagano Yajie Zhao Weikai Chen Kyle Olszewski Shigeo Morishima and Hao Li. 2018. High-fidelity facial reflectance and geometry inference from an unconstrained image. Transactions on Graphics (TOG) 37 4 (2018) 162:1\u201314.","DOI":"10.1145\/3197517.3201364"},{"key":"e_1_3_3_2_79_1","doi-asserted-by":"publisher","DOI":"10.1145\/3610548.3618138"},{"key":"e_1_3_3_2_80_1","doi-asserted-by":"publisher","DOI":"10.1145\/3641519.3657406"},{"key":"e_1_3_3_2_81_1","doi-asserted-by":"crossref","unstructured":"Yu-Ying Yeh Koki Nagano Sameh Khamis Jan Kautz Ming-Yu Liu and Ting-Chun Wang. 2022. Learning to relight portrait images via a virtual light stage and synthetic-to-real adaptation. Transactions on Graphics (TOG) 41 6 (2022) 231:1\u201321.","DOI":"10.1145\/3550454.3555442"},{"key":"e_1_3_3_2_82_1","doi-asserted-by":"crossref","unstructured":"Xiuming Zhang Sean Fanello Yun-Ta Tsai Tiancheng Sun Tianfan Xue Rohit Pandey Sergio Orts-Escolano Philip Davidson Christoph Rhemann Paul Debevec et\u00a0al. 2021. Neural light transport for relighting and view synthesis. Transactions on Graphics (TOG) 40 1 (2021) 9:1\u201317.","DOI":"10.1145\/3446328"},{"key":"e_1_3_3_2_83_1","first-page":"13535","volume-title":"Conference on Computer Vision and Pattern Recognition (CVPR)","author":"Zheng Yufeng","year":"2021","unstructured":"Yufeng Zheng, Victoria\u00a0Fern\u00e1ndez Abrevaya, Xu Chen, Marcel\u00a0C. Buhler, Michael\u00a0J. Black, and Otmar Hilliges. 2021. I M Avatar: Implicit Morphable Head Avatars from Videos. In Conference on Computer Vision and Pattern Recognition (CVPR). 13535\u201313545."},{"key":"e_1_3_3_2_84_1","doi-asserted-by":"publisher","DOI":"10.1109\/CVPR52729.2023.02017"},{"key":"e_1_3_3_2_85_1","doi-asserted-by":"publisher","DOI":"10.1109\/CVPR52729.2023.00444"}],"event":{"name":"SA '24: SIGGRAPH Asia 2024 Conference Papers","location":"Tokyo Japan","acronym":"SA '24","sponsor":["SIGGRAPH ACM Special Interest Group on Computer Graphics and Interactive Techniques"]},"container-title":["SIGGRAPH Asia 2024 Conference Papers"],"original-title":[],"link":[{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3680528.3687653","content-type":"unspecified","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/dl.acm.org\/doi\/pdf\/10.1145\/3680528.3687653","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2025,6,19]],"date-time":"2025-06-19T01:18:20Z","timestamp":1750295900000},"score":1,"resource":{"primary":{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3680528.3687653"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2024,12,3]]},"references-count":84,"alternative-id":["10.1145\/3680528.3687653","10.1145\/3680528"],"URL":"https:\/\/doi.org\/10.1145\/3680528.3687653","relation":{},"subject":[],"published":{"date-parts":[[2024,12,3]]},"assertion":[{"value":"2024-12-03","order":3,"name":"published","label":"Published","group":{"name":"publication_history","label":"Publication History"}}]}}