{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,5,8]],"date-time":"2026-05-08T21:17:46Z","timestamp":1778275066529,"version":"3.51.4"},"publisher-location":"New York, NY, USA","reference-count":54,"publisher":"ACM","funder":[{"name":"National Research Foundation of Korea (NRF)","award":["RS-2024-00337803"],"award-info":[{"award-number":["RS-2024-00337803"]}]}],"content-domain":{"domain":["dl.acm.org"],"crossmark-restriction":true},"short-container-title":[],"published-print":{"date-parts":[[2025,7,5]]},"DOI":"10.1145\/3715336.3735755","type":"proceedings-article","created":{"date-parts":[[2025,7,4]],"date-time":"2025-07-04T10:12:39Z","timestamp":1751623959000},"page":"15-27","update-policy":"https:\/\/doi.org\/10.1145\/crossmark-policy","source":"Crossref","is-referenced-by-count":4,"title":["HapticWings: Enhancing the Experience of Extra Wing Motions in Virtual Reality through Dynamic 2D Weight Shifting"],"prefix":"10.1145","author":[{"ORCID":"https:\/\/orcid.org\/0009-0008-6395-0798","authenticated-orcid":false,"given":"Yingjie","family":"Chang","sequence":"first","affiliation":[{"name":"Southern University of Science and Technology, Shenzhen, China"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"ORCID":"https:\/\/orcid.org\/0000-0002-9344-350X","authenticated-orcid":false,"given":"Junyu","family":"Chen","sequence":"additional","affiliation":[{"name":"Southern University of Science and Technology, Shenzhen, China"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"ORCID":"https:\/\/orcid.org\/0009-0008-7138-2911","authenticated-orcid":false,"given":"Yilong","family":"Lin","sequence":"additional","affiliation":[{"name":"Southern University of Science and Technology, Shenzhen, China"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"ORCID":"https:\/\/orcid.org\/0000-0003-0722-4632","authenticated-orcid":false,"given":"Xuesong","family":"Zhang","sequence":"additional","affiliation":[{"name":"Southern University of Science and Technology, Shenzhen, China"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"ORCID":"https:\/\/orcid.org\/0000-0002-3968-7298","authenticated-orcid":false,"given":"Seungwoo","family":"Je","sequence":"additional","affiliation":[{"name":"Southern University of Science and Technology, Shenzhen, China"}],"role":[{"role":"author","vocabulary":"crossref"}]}],"member":"320","published-online":{"date-parts":[[2025,7,4]]},"reference":[{"key":"e_1_3_3_3_2_2","first-page":"1","volume-title":"Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems","author":"Abtahi Parastoo","year":"2019","unstructured":"Parastoo Abtahi, Mar Gonzalez-Franco, Eyal Ofek, and Anthony Steed. 2019. I\u2019m a giant: Walking in large virtual environments at high speed gains. In Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems. 1\u201313."},{"key":"e_1_3_3_3_3_2","volume-title":"Ovid\u2019s Metamorphoses","author":"Anderson William\u00a0S","year":"1997","unstructured":"William\u00a0S Anderson et\u00a0al. 1997. Ovid\u2019s Metamorphoses. University of Oklahoma Press."},{"key":"e_1_3_3_3_4_2","doi-asserted-by":"publisher","DOI":"10.1109\/VR.2018.8446569"},{"key":"e_1_3_3_3_5_2","doi-asserted-by":"publisher","DOI":"10.1109\/VR.2016.7504682"},{"key":"e_1_3_3_3_6_2","doi-asserted-by":"crossref","unstructured":"Domna Banakou Raphaela Groten and Mel Slater. 2013. Illusory ownership of a virtual child body causes overestimation of object sizes and implicit attitude changes. Proceedings of the National Academy of Sciences 110 31 (2013) 12846\u201312851.","DOI":"10.1073\/pnas.1306779110"},{"key":"e_1_3_3_3_7_2","doi-asserted-by":"crossref","unstructured":"Christopher\u00a0C Berger Baihan Lin Bigna Lenggenhager Jaron Lanier and Mar Gonzalez-Franco. 2022. Follow your nose: Extended arm reach after pinocchio illusion in virtual reality. Frontiers in Virtual Reality 3 (2022) 712375.","DOI":"10.3389\/frvir.2022.712375"},{"key":"e_1_3_3_3_8_2","doi-asserted-by":"crossref","unstructured":"Matthew Botvinick and Jonathan Cohen. 1998. Rubber hands \u2018feel\u2019touch that eyes see. Nature 391 6669 (1998) 756\u2013756.","DOI":"10.1038\/35784"},{"key":"e_1_3_3_3_9_2","doi-asserted-by":"crossref","unstructured":"Wen-Yeo Chen Hsu-Chia Huang Yen-Tung Lee and Caleb Liang. 2018. Body ownership and the four-hand illusion. Scientific reports 8 1 (2018) 2153.","DOI":"10.1038\/s41598-018-19662-x"},{"key":"e_1_3_3_3_10_2","volume-title":"The truth about leprechauns","author":"Curran Robert","year":"2017","unstructured":"Robert Curran. 2017. The truth about leprechauns. The O\u2019Brien Press Ltd."},{"key":"e_1_3_3_3_11_2","doi-asserted-by":"publisher","DOI":"10.1007\/978-1-137-52634-2"},{"key":"e_1_3_3_3_12_2","doi-asserted-by":"publisher","DOI":"10.1145\/2927929.2927940"},{"key":"e_1_3_3_3_13_2","unstructured":"Oda Eiichir\u014d. [n. d.]. https:\/\/one-piece.com\/comics\/index.html?page=1&sort=asc&category=#tab Accessed on January 11 2025."},{"key":"e_1_3_3_3_14_2","doi-asserted-by":"publisher","DOI":"10.1145\/3313831.3376470"},{"key":"e_1_3_3_3_15_2","doi-asserted-by":"publisher","DOI":"10.1145\/3139131.3139160"},{"key":"e_1_3_3_3_16_2","volume-title":"How the body shapes the mind","author":"Gallagher Shaun","year":"2006","unstructured":"Shaun Gallagher. 2006. How the body shapes the mind. Clarendon Press."},{"key":"e_1_3_3_3_17_2","doi-asserted-by":"crossref","unstructured":"Mar Gonzalez-Franco and Tabitha\u00a0C Peck. 2018. Avatar embodiment. towards a standardized questionnaire. Frontiers in Robotics and AI 5 (2018) 74.","DOI":"10.3389\/frobt.2018.00074"},{"key":"e_1_3_3_3_18_2","doi-asserted-by":"crossref","unstructured":"Ludovic Hoyet Ferran Argelaguet Corentin Nicole and Anatole L\u00e9cuyer. 2016. \u201cWow! i have six Fingers!\u201d: Would You accept structural changes of Your hand in Vr? Frontiers in Robotics and AI 3 (2016) 27.","DOI":"10.3389\/frobt.2016.00027"},{"key":"e_1_3_3_3_19_2","doi-asserted-by":"publisher","DOI":"10.1145\/3332165.3347926"},{"key":"e_1_3_3_3_20_2","doi-asserted-by":"publisher","DOI":"10.1145\/3139131.3141214"},{"key":"e_1_3_3_3_21_2","doi-asserted-by":"crossref","unstructured":"Konstantina Kilteni Raphaela Groten and Mel Slater. 2012. The sense of embodiment in virtual reality. Presence: Teleoperators and Virtual Environments 21 4 (2012) 373\u2013387.","DOI":"10.1162\/PRES_a_00124"},{"key":"e_1_3_3_3_22_2","doi-asserted-by":"crossref","unstructured":"Elena Kokkinara and Mel Slater. 2014. Measuring the effects through time of the influence of visuomotor and visuotactile synchronous stimulation on a virtual body ownership illusion. Perception 43 1 (2014) 43\u201358.","DOI":"10.1068\/p7545"},{"key":"e_1_3_3_3_23_2","first-page":"21","volume-title":"ICAT-EGVE","author":"Kondo Ryota","year":"2018","unstructured":"Ryota Kondo, Sachiyo Ueda, Maki Sugimoto, Kouta Minamizawa, Masahiko Inami, and Michiteru Kitazaki. 2018. Invisible Long Arm Illusion: Illusory Body Ownership by Synchronous Movement of Hands and Feet.. In ICAT-EGVE. Limassol, 21\u201328."},{"key":"e_1_3_3_3_24_2","doi-asserted-by":"crossref","unstructured":"Bireswar Laha Jeremy\u00a0N Bailenson Andrea\u00a0Stevenson Won and Jakki\u00a0O Bailey. 2016. Evaluating control schemes for the third arm of an avatar. Presence: Teleoperators and Virtual Environments 25 2 (2016) 129\u2013147.","DOI":"10.1162\/PRES_a_00251"},{"key":"e_1_3_3_3_25_2","doi-asserted-by":"publisher","DOI":"10.1145\/2931002.2931006"},{"key":"e_1_3_3_3_26_2","doi-asserted-by":"publisher","DOI":"10.1145\/3613904.3642518"},{"key":"e_1_3_3_3_27_2","doi-asserted-by":"publisher","DOI":"10.1109\/VR.2018.8446229"},{"key":"e_1_3_3_3_28_2","unstructured":"Marvel. [n. d.]. https:\/\/www.marvel.com\/characters\/sam-wilson\/in-comics\/profile Accessed on January 8 2025."},{"key":"e_1_3_3_3_29_2","doi-asserted-by":"crossref","unstructured":"Antonella Maselli and Mel Slater. 2013. The building blocks of the full body ownership illusion. Frontiers in human neuroscience 7 (2013) 83.","DOI":"10.3389\/fnhum.2013.00083"},{"key":"e_1_3_3_3_30_2","doi-asserted-by":"publisher","DOI":"10.1145\/3306214.3338573"},{"key":"e_1_3_3_3_31_2","doi-asserted-by":"publisher","DOI":"10.1145\/3544548.3580764"},{"key":"e_1_3_3_3_32_2","doi-asserted-by":"publisher","DOI":"10.1145\/2875194.2875246"},{"key":"e_1_3_3_3_33_2","doi-asserted-by":"publisher","DOI":"10.1145\/3594738.3611367"},{"key":"e_1_3_3_3_34_2","doi-asserted-by":"crossref","unstructured":"Tabitha\u00a0C Peck and Mar Gonzalez-Franco. 2021. Avatar embodiment. a standardized questionnaire. Frontiers in Virtual Reality 1 (2021) 575943.","DOI":"10.3389\/frvir.2020.575943"},{"key":"e_1_3_3_3_35_2","doi-asserted-by":"crossref","unstructured":"Tabitha\u00a0C Peck Sofia Seinfeld Salvatore\u00a0M Aglioti and Mel Slater. 2013. Putting yourself in the skin of a black avatar reduces implicit racial bias. Consciousness and cognition 22 3 (2013) 779\u2013787.","DOI":"10.1016\/j.concog.2013.04.016"},{"key":"e_1_3_3_3_36_2","doi-asserted-by":"crossref","unstructured":"Ivelina\u00a0V Piryankova Hong\u00a0Yu Wong Sally\u00a0A Linkenauger Catherine Stinson Matthew\u00a0R Longo Heinrich\u00a0H B\u00fclthoff and Betty\u00a0J Mohler. 2014. Owning an overweight or underweight body: distinguishing the physical experienced and virtual body. PloS one 9 8 (2014) e103428.","DOI":"10.1371\/journal.pone.0103428"},{"key":"e_1_3_3_3_37_2","doi-asserted-by":"publisher","DOI":"10.1145\/2614066.2614101"},{"key":"e_1_3_3_3_38_2","doi-asserted-by":"publisher","DOI":"10.1145\/3429360.3468214"},{"key":"e_1_3_3_3_39_2","doi-asserted-by":"crossref","unstructured":"Daniel Roth and Marc\u00a0Erich Latoschik. 2020. Construction of the virtual embodiment questionnaire (veq). IEEE Transactions on Visualization and Computer Graphics 26 12 (2020) 3546\u20133556.","DOI":"10.1109\/TVCG.2020.3023603"},{"key":"e_1_3_3_3_40_2","doi-asserted-by":"crossref","unstructured":"Marius Rubo and Matthias Gamer. 2019. Visuo-tactile congruency influences the body schema during full body ownership illusion. Consciousness and cognition 73 (2019) 102758.","DOI":"10.1016\/j.concog.2019.05.006"},{"key":"e_1_3_3_3_41_2","doi-asserted-by":"publisher","DOI":"10.1145\/3242587.3242665"},{"key":"e_1_3_3_3_42_2","doi-asserted-by":"publisher","DOI":"10.1145\/3411764.3445759"},{"key":"e_1_3_3_3_43_2","doi-asserted-by":"publisher","DOI":"10.1145\/3116595.3116596"},{"key":"e_1_3_3_3_44_2","doi-asserted-by":"publisher","DOI":"10.1145\/3214907.3214923"},{"key":"e_1_3_3_3_45_2","doi-asserted-by":"publisher","DOI":"10.1145\/3458709.3458980"},{"key":"e_1_3_3_3_46_2","doi-asserted-by":"crossref","unstructured":"Mel Slater Daniel P\u00e9rez\u00a0Marcos Henrik Ehrsson and Maria\u00a0V Sanchez-Vives. 2009. Inducing illusory ownership of a virtual body. Frontiers in neuroscience 3 (2009) 676.","DOI":"10.3389\/neuro.01.029.2009"},{"key":"e_1_3_3_3_47_2","unstructured":"Stekarc. Year Published. http:\/\/stelarc.org\/_.php#page\/2 Accessed on January 11 2025."},{"key":"e_1_3_3_3_48_2","doi-asserted-by":"crossref","unstructured":"William Steptoe Anthony Steed and Mel Slater. 2013. Human tails: ownership and control of extended humanoid avatars. IEEE transactions on visualization and computer graphics 19 4 (2013) 583\u2013590.","DOI":"10.1109\/TVCG.2013.32"},{"key":"e_1_3_3_3_49_2","doi-asserted-by":"publisher","DOI":"10.1145\/3355049.3360541"},{"key":"e_1_3_3_3_50_2","doi-asserted-by":"publisher","DOI":"10.1145\/3613904.3642340"},{"key":"e_1_3_3_3_51_2","doi-asserted-by":"publisher","DOI":"10.1145\/3544548.3580979"},{"key":"e_1_3_3_3_52_2","doi-asserted-by":"publisher","DOI":"10.1007\/978-3-031-60012-8_26"},{"key":"e_1_3_3_3_53_2","doi-asserted-by":"publisher","DOI":"10.1145\/3214907.3214909"},{"key":"e_1_3_3_3_54_2","doi-asserted-by":"crossref","unstructured":"Andre Zenner and Antonio Kr\u00fcger. 2017. Shifty: A weight-shifting dynamic passive haptic proxy to enhance object perception in virtual reality. IEEE transactions on visualization and computer graphics 23 4 (2017) 1285\u20131294.","DOI":"10.1109\/TVCG.2017.2656978"},{"key":"e_1_3_3_3_55_2","doi-asserted-by":"publisher","DOI":"10.1145\/3290605.3300441"}],"event":{"name":"DIS '25: Designing Interactive Systems Conference","location":"Madeira Portugal","acronym":"DIS '25","sponsor":["SIGCHI ACM Special Interest Group on Computer-Human Interaction"]},"container-title":["Proceedings of the 2025 ACM Designing Interactive Systems Conference"],"original-title":[],"deposited":{"date-parts":[[2025,7,4]],"date-time":"2025-07-04T11:26:16Z","timestamp":1751628376000},"score":1,"resource":{"primary":{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3715336.3735755"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2025,7,4]]},"references-count":54,"alternative-id":["10.1145\/3715336.3735755","10.1145\/3715336"],"URL":"https:\/\/doi.org\/10.1145\/3715336.3735755","relation":{},"subject":[],"published":{"date-parts":[[2025,7,4]]},"assertion":[{"value":"2025-07-04","order":3,"name":"published","label":"Published","group":{"name":"publication_history","label":"Publication History"}}]}}