{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2025,6,19]],"date-time":"2025-06-19T05:06:29Z","timestamp":1750309589444,"version":"3.41.0"},"publisher-location":"New York, NY, USA","reference-count":56,"publisher":"ACM","license":[{"start":{"date-parts":[[2024,10,17]],"date-time":"2024-10-17T00:00:00Z","timestamp":1729123200000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/www.acm.org\/publications\/policies\/copyright_policy#Background"}],"content-domain":{"domain":["dl.acm.org"],"crossmark-restriction":true},"short-container-title":[],"published-print":{"date-parts":[[2024,10,17]]},"DOI":"10.1145\/3723178.3723210","type":"proceedings-article","created":{"date-parts":[[2025,6,6]],"date-time":"2025-06-06T07:16:47Z","timestamp":1749194207000},"page":"239-246","update-policy":"https:\/\/doi.org\/10.1145\/crossmark-policy","source":"Crossref","is-referenced-by-count":0,"title":["Applied Instructional Design in Programee to Enhance Students E-learning Experience"],"prefix":"10.1145","author":[{"ORCID":"https:\/\/orcid.org\/0009-0002-6548-0511","authenticated-orcid":false,"given":"S.M Shahinur Islam","family":"Ricky","sequence":"first","affiliation":[{"name":"Computer Science and Engineering, American International University-Bangladesh, Dhaka, Bangladesh"}]},{"ORCID":"https:\/\/orcid.org\/0009-0002-2703-6428","authenticated-orcid":false,"given":"Most. Jannatul Ferdous","family":"Umama","sequence":"additional","affiliation":[{"name":"Computer Science and Engineering, American International University-Bangladesh, Dhaka, Bangladesh"}]},{"ORCID":"https:\/\/orcid.org\/0009-0005-2018-3187","authenticated-orcid":false,"given":"Mowmita","family":"Islam","sequence":"additional","affiliation":[{"name":"Computer Science and Engineering, American International University-Bangladesh, Dhaka, Bangladesh"}]},{"ORCID":"https:\/\/orcid.org\/0009-0008-7882-1438","authenticated-orcid":false,"given":"Emamuz","family":"zaman","sequence":"additional","affiliation":[{"name":"Computer Science and Engineering, American International University-Bangladesh, Dhaka, Bangladesh"}]},{"ORCID":"https:\/\/orcid.org\/0000-0002-5733-1551","authenticated-orcid":false,"given":"Rifath","family":"Mahmud","sequence":"additional","affiliation":[{"name":"Computer Science, American International University-Bangladesh, Dhaka, Bangladesh"}]}],"member":"320","published-online":{"date-parts":[[2025,6,6]]},"reference":[{"key":"e_1_3_3_2_1_2","volume-title":"www.gamify.com. Gamify. [Online]. Available: https:\/\/www.gamify.com\/what-is-gamification. [Accessed","author":"Walter D. Z. F.","year":"2023","unstructured":"D. Z. F. Walter. 2023. www.gamify.com. Gamify. [Online]. Available: https:\/\/www.gamify.com\/what-is-gamification. [Accessed 21 Sep 2023]."},{"volume-title":"www.e-learningpartners.com. [Online]. Available: https:\/\/www.e-learningpartners.com\/blog\/is-the-learning-management-systems-market-saturated. [Accessed","year":"2023","unstructured":"elearning Partners. 2023. www.e-learningpartners.com. [Online]. Available: https:\/\/www.e-learningpartners.com\/blog\/is-the-learning-management-systems-market-saturated. [Accessed 20 Aug 2023]","key":"e_1_3_3_2_2_2"},{"key":"e_1_3_3_2_3_2","volume-title":"techcrunch.com. [Online]. Available: https:\/\/techcrunch.com\/2022\/04\/11\/what-is-epic-games-unreal-5\/. [Accessed","author":"Crunch Tech","year":"2023","unstructured":"Tech Crunch. 2022. techcrunch.com. [Online]. Available: https:\/\/techcrunch.com\/2022\/04\/11\/what-is-epic-games-unreal-5\/. [Accessed 21 Aug 2023]."},{"key":"e_1_3_3_2_4_2","first-page":"24","article-title":"The effect of challenge-based gamification on learning: An experiment in the context of statistics education","volume":"144","author":"Vassilios Assimakopoulos N.-Z. L. N. X.","year":"2020","unstructured":"N.-Z. L. N. X. Vassilios Assimakopoulos. 2020. The effect of challenge-based gamification on learning: An experiment in the context of statistics education. International Journal of Human-Computer Studies, 144, 24-28.","journal-title":"International Journal of Human-Computer Studies"},{"doi-asserted-by":"publisher","key":"e_1_3_3_2_5_2","DOI":"10.1016\/j.compedu.2012.12.020"},{"doi-asserted-by":"publisher","key":"e_1_3_3_2_6_2","DOI":"10.1016\/j.jss.2018.03.065"},{"doi-asserted-by":"publisher","key":"e_1_3_3_2_7_2","DOI":"10.1016\/j.compedu.2014.05.005"},{"key":"e_1_3_3_2_8_2","volume-title":"elearningindustry.com. elearning Industry. [Online]. Available: https:\/\/elearningindustry.com\/must-have-features-of-elearning-apps. [Accessed","author":"Sharma P.","year":"2023","unstructured":"P. Sharma. 2023. elearningindustry.com. elearning Industry. [Online]. Available: https:\/\/elearningindustry.com\/must-have-features-of-elearning-apps. [Accessed 29 Sep 2023]."},{"key":"e_1_3_3_2_9_2","volume-title":"Available: https:\/\/elearningindustry.com\/must-have-features-of-elearning-apps. [Accessed","author":"Sharma P.","year":"2023","unstructured":"P. Sharma, \"elearningindustry.com,\" elearning Industry, 30 May 2023. [Online]. Available: https:\/\/elearningindustry.com\/must-have-features-of-elearning-apps. [Accessed 29 Sep 2023]."},{"key":"e_1_3_3_2_10_2","first-page":"39","article-title":"Digital Learning and Digital Institution in Higher Education","author":"Alenezi M.","year":"2023","unstructured":"M. Alenezi. 2023. Digital Learning and Digital Institution in Higher Education. Education Sciences, 39-41.","journal-title":"Education Sciences"},{"key":"e_1_3_3_2_11_2","first-page":"72","article-title":"Real-time embedded eye detection system","volume":"194","author":"Antonio Bandera C. A. R.-B. J. A. R.-F.","year":"2022","unstructured":"C. A. R.-B. J. A. R.-F. Antonio Bandera. 2022. Real-time embedded eye detection system. Expert Systems with Applications, 194, 72-78.","journal-title":"Expert Systems with Applications"},{"key":"e_1_3_3_2_12_2","volume-title":"Proceedings of the 2022 IEEE Region 10 Symposium. IEEE, 33-38","author":"Ashraf Hossain N. A. S. A. B.","year":"2022","unstructured":"N. A. S. A. B. Ashraf Hossain. 2022. Eye detection using Faster-RCNN. In Proceedings of the 2022 IEEE Region 10 Symposium. IEEE, 33-38."},{"key":"e_1_3_3_2_13_2","first-page":"69","article-title":"FPGA-Based CNN for Eye Detection in an Iris Recognition at a Distance System","author":"Antonio Bandera C. R. M. G. G.","year":"2023","unstructured":"C. R. M. G. G. Antonio Bandera. 2023. FPGA-Based CNN for Eye Detection in an Iris Recognition at a Distance System. Electronics, 69-71.","journal-title":"Electronics"},{"key":"e_1_3_3_2_14_2","volume-title":"Proceedings of the Fourth International Conference on Higher Education Advances. 86-92","author":"Venky Shankararaman N. S. K. S. G.","year":"2018","unstructured":"N. S. K. S. G. Venky Shankararaman. 2018. EFFECTIVENESS OF BITE-SIZED LECTURE ON STUDENT LEARNING OUTCOMES. In Proceedings of the Fourth International Conference on Higher Education Advances. 86-92."},{"key":"e_1_3_3_2_15_2","first-page":"116","article-title":"Exploring the Integration of Bite-Sized Learning: A scoping review of Research in Education and Related Disciplines","author":"Dayang Rafidah C. A. N. M. A. D. S.","year":"2023","unstructured":"C. A. N. M. A. D. S. Dayang Rafidah Syariff M Fuad. 2023. Exploring the Integration of Bite-Sized Learning: A scoping review of Research in Education and Related Disciplines. Contemporary Educational Technology, 116-121.","journal-title":"Contemporary Educational Technology"},{"key":"e_1_3_3_2_16_2","first-page":"92","article-title":"The micro revolution: effect of Bite-Sized Teaching (BST) on learner engagement and learning in postgraduate medical education","author":"Robin Klein K. D. M. L. G.","year":"2021","unstructured":"K. D. M. L. G. Robin Klein. 2021. The micro revolution: effect of Bite-Sized Teaching (BST) on learner engagement and learning in postgraduate medical education. BMC Medical Education, 92-101.","journal-title":"BMC Medical Education"},{"key":"e_1_3_3_2_17_2","first-page":"54","article-title":"Digital Learning and Digital Institution in Higher Education","author":"M.","year":"2023","unstructured":"M. A. 2023. Digital Learning and Digital Institution in Higher Education. Education Sciences, 54-60.","journal-title":"Education Sciences"},{"unstructured":"M. F. 2022. HOW TO GAMIFY THE FLIPPED CLASSROOM TO SUPPORT ROMANIAN LANGUAGE LEARNING? 44-47.","key":"e_1_3_3_2_18_2"},{"key":"e_1_3_3_2_19_2","volume-title":"Proceedings of the International Conference on Education and New Developments, 1, 37-40","author":"Penn M.","year":"2023","unstructured":"[19] M. Penn. 2023. AN EVALUATION OF FLIPPED CLASSROOM PEDAGOGY IN NATURAL SCIENCES LEARNING USING MOBILE VIRTUAL REALITY. In Proceedings of the International Conference on Education and New Developments, 1, 37-40."},{"key":"e_1_3_3_2_20_2","volume-title":"Ann Margaret Marshall","author":"G. M. D. E.","year":"2023","unstructured":"G. M. D. E. G. Ann Margaret Marshall. 2023. Gamification in Higher Education: Insights from the University of Kansas Autism Programs. 58-62."},{"unstructured":"A. T. 2023. Eye-tracking with iPads. 32-38.","key":"e_1_3_3_2_21_2"},{"key":"e_1_3_3_2_22_2","volume-title":"Proceedings of the Yarbus-100 Conference. 29-31","author":"Gunta Krumina A. S. W.","year":"2014","unstructured":"A. S. W. Gunta Krumina. 2014. Binocular vs monocular calibration of video\u2010based eye\u2010tracking system. In Proceedings of the Yarbus-100 Conference. 29-31."},{"key":"e_1_3_3_2_23_2","volume-title":"indiatimes.com. [Online]. Available: https:\/\/timesofindia.indiatimes.com\/gadgets-news\/explained-what-is-google-arcore-and-how-is-it-useful\/articleshow\/90850478.cms. [Accessed","author":"Bose A.","year":"2023","unstructured":"A. Bose. 2022. indiatimes.com. [Online]. Available: https:\/\/timesofindia.indiatimes.com\/gadgets-news\/explained-what-is-google-arcore-and-how-is-it-useful\/articleshow\/90850478.cms. [Accessed 30 Aug 2023]."},{"key":"e_1_3_3_2_24_2","volume-title":"et al. paperswithcode.com. [Online]. Available: https:\/\/paperswithcode.com\/dataset\/lfw. [Accessed","author":"G.","year":"2023","unstructured":"G. et al. paperswithcode.com. [Online]. Available: https:\/\/paperswithcode.com\/dataset\/lfw. [Accessed 03 Sep 2023]."},{"unstructured":"S. G. Cary Aplin. 2007. Instructional Design for Sociocultural Learning Environments. 47-49.","key":"e_1_3_3_2_25_2"},{"key":"e_1_3_3_2_26_2","first-page":"78","article-title":"Teaching and learning using instructional design","author":"Alderson L. U. A.","year":"2000","unstructured":"L. U. A. Alderson. 2000. Teaching and learning using instructional design. IEEE Xplore, 78-83.","journal-title":"IEEE Xplore"},{"doi-asserted-by":"publisher","key":"e_1_3_3_2_27_2","DOI":"10.1016\/j.sbspro.2012.11.359"},{"doi-asserted-by":"publisher","key":"e_1_3_3_2_28_2","DOI":"10.1016\/j.sbspro.2012.11.336"},{"doi-asserted-by":"publisher","key":"e_1_3_3_2_29_2","DOI":"10.1016\/j.sbspro.2014.01.228"},{"key":"e_1_3_3_2_30_2","first-page":"220","article-title":"Instructional design and learning outcomes of intelligent computer assisted language learning: Systematic review in the field","volume":"4","author":"Chiu X. W.","year":"2023","unstructured":"X. W. Thomas K.F. Chiu. 2023. Instructional design and learning outcomes of intelligent computer assisted language learning: Systematic review in the field. Computers and Education: Artificial Intelligence, 4, 220-224.","journal-title":"Computers and Education: Artificial Intelligence"},{"key":"e_1_3_3_2_31_2","first-page":"58","article-title":"Identification of Instructional Design Strategies for an Effective E-learning Experience","author":"Brig Bhuvanagiri Chandrasekhar B. K.","year":"2019","unstructured":"B. K. Brig Bhuvanagiri Chandrasekhar. 2019. Identification of Instructional Design Strategies for an Effective E-learning Experience. The Qualitative Report, 58-62.","journal-title":"The Qualitative Report"},{"volume-title":"Available: https:\/\/creately.com\/blog\/education\/instructional-design-models-process\/. [Accessed","year":"2023","unstructured":"creately.com. Creately. 2023. [Online]. Available: https:\/\/creately.com\/blog\/education\/instructional-design-models-process\/. [Accessed 03 Sep 2023].","key":"e_1_3_3_2_32_2"},{"volume-title":"Proceedings of the 2nd International Conference on Applied Science, Engineering, Business & Information Technology. 76-80","author":"A. F. R. A. A.","unstructured":"A. F. R. A. A. M. Siti MAHFUZAH Sarif. 2018. Proposed Design And Development Of Mobile Learning Environment For Higher Education 4.0. In Proceedings of the 2nd International Conference on Applied Science, Engineering, Business & Information Technology. 76-80.","key":"e_1_3_3_2_33_2"},{"key":"e_1_3_3_2_34_2","volume-title":"Proceedings of the 9th International Balkan Education and Science Conference. 44-47","author":"Lina Yordanova G. K. N. A.","year":"2014","unstructured":"G. K. N. A. Lina Yordanova. 2014. GAMIFICATION IN EDUCATION. In Proceedings of the 9th International Balkan Education and Science Conference. 44-47."},{"key":"e_1_3_3_2_35_2","volume-title":"www.thinkific.com. [Online]. Available: https:\/\/www.thinkific.com\/blog\/bite-sized-learning\/#tips. [Accessed","author":"Burton C.","year":"2023","unstructured":"C. Burton. 2022. www.thinkific.com. [Online]. Available: https:\/\/www.thinkific.com\/blog\/bite-sized-learning\/#tips. [Accessed 29 Oct 2023]."},{"key":"e_1_3_3_2_36_2","first-page":"29","article-title":"Bite-sized and peer-assisted video-based learning in statistics education: benefits on attainment, attitudes and preferences of university students","author":"Themis Karaminis A. T. J. L. D.","year":"2023","unstructured":"A. T. J. L. D. Themis Karaminis. 2023. Bite-sized and peer-assisted video-based learning in statistics education: benefits on attainment, attitudes and preferences of university students. International Journal of Technology Enhanced Learning, 29-31.","journal-title":"International Journal of Technology Enhanced Learning"},{"unstructured":"F. Composer. 2022. How to Setup Visual Studio 2022 for Unreal Engine. [Sound Recording].","key":"e_1_3_3_2_37_2"},{"unstructured":"C. Prof Composer. 2022. Unreal Engine 5.1 Package Project For Android | Unreal Engine 5.1 Export Android Packaging. [Sound Recording].","key":"e_1_3_3_2_38_2"},{"key":"e_1_3_3_2_39_2","volume-title":"Available: https:\/\/docs.unrealengine.com\/4.26\/en-US\/InteractiveExperiences\/Networking\/HowTo\/DedicatedServers\/. [Accessed","author":"Games Epic","year":"2023","unstructured":"unrealengine.com. Epic Games. [Online]. Available: https:\/\/docs.unrealengine.com\/4.26\/en-US\/InteractiveExperiences\/Networking\/HowTo\/DedicatedServers\/. [Accessed 14 Oct 2023]."},{"key":"e_1_3_3_2_40_2","first-page":"383","article-title":"The Impact and Effectiveness of E-Learning on Teaching and Learning","author":"Riah Elcullada Encarnacion B. J. H.","year":"2020","unstructured":"B. J. H. Riah Elcullada Encarnacion. 2020. The Impact and Effectiveness of E-Learning on Teaching and Learning. International Journal of Computing Sciences Research, 383-397.","journal-title":"International Journal of Computing Sciences Research"},{"key":"e_1_3_3_2_41_2","volume-title":"Signe Schack Noesgaard","author":"R.","year":"2015","unstructured":"R. \u00d8. Signe Schack Noesgaard. 2015. The Effectiveness of E-Learning: An Explorative and Integrative. 177-290."},{"doi-asserted-by":"publisher","key":"e_1_3_3_2_42_2","DOI":"10.1080\/09588221.2021.1933540"},{"doi-asserted-by":"publisher","key":"e_1_3_3_2_43_2","DOI":"10.1080\/09639284.2022.2041057"},{"doi-asserted-by":"publisher","key":"e_1_3_3_2_44_2","DOI":"10.1080\/09588221.2019.1648298"},{"doi-asserted-by":"publisher","key":"e_1_3_3_2_45_2","DOI":"10.1080\/09588221.2021.1930057"},{"doi-asserted-by":"publisher","key":"e_1_3_3_2_46_2","DOI":"10.1080\/10494820.2014.964263"},{"doi-asserted-by":"crossref","unstructured":"N. O. A. W. Y. M. H. O. B. Ahmad F. Klaib. 2021. Eye tracking algorithms techniques tools and applications with an emphasis on machine learning and Internet of Things technologies. Expert Systems with Applications 166.","key":"e_1_3_3_2_47_2","DOI":"10.1016\/j.eswa.2020.114037"},{"doi-asserted-by":"crossref","unstructured":"H. F. Bin Li. 2018. Real Time Eye Detector with Cascaded Convolutional Neural Networks. Applied Computational Intelligence and Soft Computing.","key":"e_1_3_3_2_48_2","DOI":"10.1155\/2018\/1439312"},{"doi-asserted-by":"publisher","key":"e_1_3_3_2_49_2","DOI":"10.1109\/GCAT52182.2021.9587740"},{"doi-asserted-by":"publisher","key":"e_1_3_3_2_50_2","DOI":"10.1109\/ICSCSS57650.2023.10169846"},{"key":"e_1_3_3_2_51_2","volume-title":"k. Mrs. M.Premalatha","author":"A. H. K.","year":"2023","unstructured":"A. H. K. M. k. Mrs. M.Premalatha. 2023. Drugged Eye Detection Using Image Processing. In International Journal for Research in Applied Science & Engineering Technology (IJRASET)."},{"volume-title":"Python \u2013 Eye blink detection project. [Online]. Available: https:\/\/www.geeksforgeeks.org\/python-eye-blink-detection-project\/. [Accessed","year":"2023","unstructured":"geeksforgeeks. Python \u2013 Eye blink detection project. [Online]. Available: https:\/\/www.geeksforgeeks.org\/python-eye-blink-detection-project\/. [Accessed 21 September 2023].","key":"e_1_3_3_2_52_2"},{"doi-asserted-by":"crossref","unstructured":"[53] N. B. A. A. Raouia Mokni. 2022. Automatic Eye Disease Detection Using Machine Learning and Deep Learning Models. Pervasive Computing and Social Networking 773\u2013787.","key":"e_1_3_3_2_53_2","DOI":"10.1007\/978-981-19-2840-6_58"},{"unstructured":"FdaQrc. [Online]. Available: https:\/\/fdaqrc.com\/project\/importance-of-implementation\/#:\u223c:text=An%20effective%20implementation%20plan%20does and%20sustainability%20of%20the%20change.&text=Successful%20outcomes%20depend%20on%20strategic foster%20cooperation%20among%20team%20members. [Accessed 06 November 2023].","key":"e_1_3_3_2_54_2"},{"key":"e_1_3_3_2_55_2","volume-title":"Available: https:\/\/docs.unrealengine.com\/4.26\/en-US\/ProgrammingAndScripting\/Blueprints\/GettingStarted\/. [Accessed","author":"Games Epic","year":"2023","unstructured":"UnrealEngine. Epic Games. [Online]. Available: https:\/\/docs.unrealengine.com\/4.26\/en-US\/ProgrammingAndScripting\/Blueprints\/GettingStarted\/. [Accessed 06 November 2023]."},{"key":"e_1_3_3_2_56_2","volume-title":"Available: https:\/\/docs.unrealengine.com\/4.26\/en-US\/ProgrammingAndScripting\/Blueprints\/BP_HowTo\/WorkingWithMaps\/. [Accessed","author":"Engine Unreal","year":"2023","unstructured":"Unreal Engine. Epic Games. [Online]. Available: https:\/\/docs.unrealengine.com\/4.26\/en-US\/ProgrammingAndScripting\/Blueprints\/BP_HowTo\/WorkingWithMaps\/. [Accessed 06 November 2023]."}],"event":{"acronym":"ICCA 2024","name":"ICCA 2024: 3rd International Conference on Computing Advancements","location":"Dhaka Bangladesh"},"container-title":["Proceedings of the 3rd International Conference on Computing Advancements"],"original-title":[],"link":[{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3723178.3723210","content-type":"unspecified","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/dl.acm.org\/doi\/pdf\/10.1145\/3723178.3723210","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2025,6,19]],"date-time":"2025-06-19T01:56:46Z","timestamp":1750298206000},"score":1,"resource":{"primary":{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3723178.3723210"}},"subtitle":["Programee - The Future of E-Learning App"],"short-title":[],"issued":{"date-parts":[[2024,10,17]]},"references-count":56,"alternative-id":["10.1145\/3723178.3723210","10.1145\/3723178"],"URL":"https:\/\/doi.org\/10.1145\/3723178.3723210","relation":{},"subject":[],"published":{"date-parts":[[2024,10,17]]},"assertion":[{"value":"2025-06-06","order":3,"name":"published","label":"Published","group":{"name":"publication_history","label":"Publication History"}}]}}