{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,4,23]],"date-time":"2026-04-23T07:59:44Z","timestamp":1776931184804,"version":"3.51.2"},"publisher-location":"New York, NY, USA","reference-count":32,"publisher":"ACM","content-domain":{"domain":["dl.acm.org"],"crossmark-restriction":true},"short-container-title":[],"published-print":{"date-parts":[[2025,10,13]]},"DOI":"10.1145\/3747327.3763035","type":"proceedings-article","created":{"date-parts":[[2025,10,11]],"date-time":"2025-10-11T14:04:34Z","timestamp":1760191474000},"page":"22-26","update-policy":"https:\/\/doi.org\/10.1145\/crossmark-policy","source":"Crossref","is-referenced-by-count":0,"title":["From Behavior to Interaction: Understanding User Intents in Metaverse Experience"],"prefix":"10.1145","author":[{"ORCID":"https:\/\/orcid.org\/0000-0002-6053-6742","authenticated-orcid":false,"given":"Ningning","family":"Xu","sequence":"first","affiliation":[{"name":"University of Nottingham, Ningbo, China"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"ORCID":"https:\/\/orcid.org\/0000-0002-3152-2587","authenticated-orcid":false,"given":"Lingyun","family":"Yu","sequence":"additional","affiliation":[{"name":"Xi'an Jiaotong-Liverpool University, Suzhou, China"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"ORCID":"https:\/\/orcid.org\/0000-0002-0938-0690","authenticated-orcid":false,"given":"Qinglin","family":"Mao","sequence":"additional","affiliation":[{"name":"University of Nottingham, Ningbo, China"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"ORCID":"https:\/\/orcid.org\/0009-0003-2064-6992","authenticated-orcid":false,"given":"Kaiwen","family":"Li","sequence":"additional","affiliation":[{"name":"Zhejiang Wanli University, Ningbo, China"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"ORCID":"https:\/\/orcid.org\/0009-0001-6625-5765","authenticated-orcid":false,"given":"Yifei","family":"Chen","sequence":"additional","affiliation":[{"name":"Zhejiang Wanli University, Ningbo, China"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"ORCID":"https:\/\/orcid.org\/0000-0002-2815-8577","authenticated-orcid":false,"given":"Haibo","family":"Zhou","sequence":"additional","affiliation":[{"name":"University of Nottingham, Ningbo, China"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"ORCID":"https:\/\/orcid.org\/0000-0002-2340-7095","authenticated-orcid":false,"given":"Xu","family":"Sun","sequence":"additional","affiliation":[{"name":"University of Nottingham, Ningbo, China"}],"role":[{"role":"author","vocabulary":"crossref"}]}],"member":"320","published-online":{"date-parts":[[2025,10,12]]},"reference":[{"key":"e_1_3_3_1_2_2","doi-asserted-by":"publisher","unstructured":"Leonie Bensch Tommy Nilsson Jan Wulkop Paul de Medeiros Nicolas\u00a0Daniel Herzberger Michael Preutenborbeck Andreas Gerndt Frank Flemisch Florian Dufresne Georgia Albuquerque and Aidan Cowley. 2024. Designing for Human Operations on the Moon: Challenges and Opportunities of Navigational HUD Interfaces. Conference on Human Factors in Computing Systems - Proceedings (2024). arxiv:https:\/\/arXiv.org\/abs\/2402.1569210.1145\/3613904.3642859","DOI":"10.1145\/3613904.3642859"},{"key":"e_1_3_3_1_3_2","doi-asserted-by":"publisher","unstructured":"Zhutian Chen Wei Zeng Zhiguang Yang Lingyun Yu Chi-Wing Fu and Huamin Qu. 2020. LassoNet: Deep Lasso-Selection of 3D Point Clouds. IEEE Transactions on Visualization and Computer Graphics (2020). 10.1109\/TVCG.2019.2934332","DOI":"10.1109\/TVCG.2019.2934332"},{"key":"e_1_3_3_1_4_2","doi-asserted-by":"publisher","unstructured":"Alan\u00a0Y. Cheng Jacob Ritchie Niki Agrawal Elizabeth Childs Cyan Deveaux Yubin Jee Trevor Leon Bethanie Maples Andrea Cuadra and James\u00a0A. Landay. 2023. Designing Immersive Narrative-Based Interfaces to Guide Outdoor Learning. Conference on Human Factors in Computing Systems - Proceedings (2023). 10.1145\/3544548.3581365","DOI":"10.1145\/3544548.3581365"},{"key":"e_1_3_3_1_5_2","doi-asserted-by":"publisher","unstructured":"Rachel\u00a0R. Feinberg Udaya Lakshmi Matthew\u00a0J. Golino and Rosa\u00a0I. Arriaga. 2022. ZenVR: Design Evaluation of a Virtual Reality Learning System for Meditation. Conference on Human Factors in Computing Systems - Proceedings (2022). 10.1145\/3491102.3502035","DOI":"10.1145\/3491102.3502035"},{"key":"e_1_3_3_1_6_2","doi-asserted-by":"publisher","unstructured":"Dogan Gursoy Suresh Malodia and Amandeep Dhir. 2022. The metaverse in the hospitality and tourism industry: An overview of current trends and future research directions. Journal of Hospitality Marketing and Management 31 5 (2022) 527\u2013534. 10.1080\/19368623.2022.2072504","DOI":"10.1080\/19368623.2022.2072504"},{"key":"e_1_3_3_1_7_2","doi-asserted-by":"publisher","unstructured":"Cl\u00e9mentine Havrez Sophie Lepreux Yoann Lebrun Sylvain Haudegond Pierrette Ethuin and Christophe Kolski. 2016. A Design Model for Tangible Interaction: Case Study in Waste Sorting. IFAC (2016). 10.1016\/j.ifacol.2016.10.594","DOI":"10.1016\/j.ifacol.2016.10.594"},{"key":"e_1_3_3_1_8_2","doi-asserted-by":"publisher","unstructured":"Fengming He Xiyun Hu Jingyu Shi Xun Qian Tianyi Wang and Karthik Ramani. 2023. Ubi Edge: Authoring Edge-Based Opportunistic Tangible User Interfaces in Augmented Reality. Conference on Human Factors in Computing Systems - Proceedings (2023). 10.1145\/3544548.3580704","DOI":"10.1145\/3544548.3580704"},{"key":"e_1_3_3_1_9_2","doi-asserted-by":"publisher","unstructured":"Rapha\u00ebl James Anastasia Bezerianos and Olivier Chapuis. 2023. Evaluating the Extension of Wall Displays with AR for Collaborative Work. Conference on Human Factors in Computing Systems - Proceedings (2023). 10.1145\/3544548.3580752","DOI":"10.1145\/3544548.3580752"},{"key":"e_1_3_3_1_10_2","doi-asserted-by":"publisher","DOI":"10.1111\/j.1474-8673.2009.00437.x"},{"key":"e_1_3_3_1_11_2","doi-asserted-by":"publisher","unstructured":"Pascal Jansen Julian Britten Alexander H\u00e4usele Thilo Segschneider Mark Colley and Enrico Rukzio. 2023. AutoVis: Enabling Mixed-Immersive Analysis of Automotive User Interface Interaction Studies. Conference on Human Factors in Computing Systems - Proceedings (2023). 10.1145\/3544548.3580760","DOI":"10.1145\/3544548.3580760"},{"key":"e_1_3_3_1_12_2","unstructured":"Aleksei\u00a0Nikolaevich Leontyev. 1977. Activity and Consciousness. Philosophy in the USSR Problems of Dialectical Material- ism (1977)."},{"key":"e_1_3_3_1_13_2","doi-asserted-by":"publisher","unstructured":"Anne\u00a0Collins McLaughlin Dominic\u00a0A. Simon and Douglas\u00a0J. Gillan. 2010. From Intention to Input: Motor Cognition Motor Performance and the Control of Technology. Reviews of Human Factors and Ergonomics 6 1 (2010) 123\u2013171. 10.1518\/155723410x12849346788741","DOI":"10.1518\/155723410x12849346788741"},{"key":"e_1_3_3_1_14_2","unstructured":"Mark\u00a0R Mine. 1995. Virtual environment interaction techniques. UNC Chapel Hill Computer Science Technical Report (1995) 1\u201318."},{"key":"e_1_3_3_1_15_2","doi-asserted-by":"publisher","unstructured":"David Moher Alessandro Liberati Jennifer Tetzlaff and Douglas\u00a0G. Altman. 2010. Preferred reporting items for systematic reviews and meta-analyses: the PRISMA statement. International Journal of Surgery 8 5 (2010) 336\u2013341. 10.1016\/j.ijsu.2010.02.007","DOI":"10.1016\/j.ijsu.2010.02.007"},{"key":"e_1_3_3_1_16_2","doi-asserted-by":"publisher","unstructured":"Kyzyl Monteiro Ritik Vatsal Neil Chulpongsatorn Aman Parnami and Ryo Suzuki. 2023. Teachable Reality: Prototyping Tangible Augmented Reality with Everyday Objects by Leveraging Interactive Machine Teaching. Conference on Human Factors in Computing Systems - Proceedings (2023). arXiv:https:\/\/arXiv.org\/abs\/2302.1104610.1145\/3544548.3581449","DOI":"10.1145\/3544548.3581449"},{"key":"e_1_3_3_1_17_2","doi-asserted-by":"publisher","DOI":"10.1007\/978-1-4419-1428-61770"},{"key":"e_1_3_3_1_18_2","doi-asserted-by":"publisher","unstructured":"Elisabeth Pacherie. 2008. The phenomenology of action: A conceptual framework. Cognition 107 1 (2008) 179\u2013217. 10.1016\/j.cognition.2007.09.003","DOI":"10.1016\/j.cognition.2007.09.003"},{"key":"e_1_3_3_1_19_2","doi-asserted-by":"publisher","unstructured":"Yunxian Pan Qinyu Zhang Yifan Zhang Xianliang Ge Xiaoqing Gao Shiyan Yang and Jie Xu. 2022. Lane-change intention prediction using eye-tracking technology: A systematic review. Applied Ergonomics 103 April (2022) 103775. 10.1016\/j.apergo.2022.103775","DOI":"10.1016\/j.apergo.2022.103775"},{"key":"e_1_3_3_1_20_2","doi-asserted-by":"publisher","unstructured":"Sophia Ppali Vali Lalioti Boyd Branch Chee\u00a0Siang Ang Andrew\u00a0J. Thomas Bea\u00a0S. Wohl and Alexandra Covaci. 2022. Keep the VRhythm going: A musician-centred study investigating how Virtual Reality can support creative musical practice. Conference on Human Factors in Computing Systems - Proceedings (2022). 10.1145\/3491102.3501922","DOI":"10.1145\/3491102.3501922"},{"key":"e_1_3_3_1_21_2","doi-asserted-by":"publisher","DOI":"10.1109\/ACIE55485.2022.00018"},{"key":"e_1_3_3_1_22_2","doi-asserted-by":"publisher","unstructured":"Mohammad Rashidujjaman Reem Ayad Ashratuz\u00a0Zavin Asha Bingjian Huang Selin Okman Dina Sabie Hasan\u00a0Shahid Ferdous Robert Soden and Syed\u00a0Ishtiaque Ahmed. 2024. Cohabitant: The Design Implementation and Evaluation of a Virtual Reality Application for Interfaith Learning and Empathy Building. Conference on Human Factors in Computing Systems - Proceedings (2024). 10.1145\/3613904.3642821","DOI":"10.1145\/3613904.3642821"},{"key":"e_1_3_3_1_23_2","doi-asserted-by":"publisher","unstructured":"Joseph Raz. 2017. Intention and Motivation. SSRN Electronic Journal (2017). 10.2139\/ssrn.2996260","DOI":"10.2139\/ssrn.2996260"},{"key":"e_1_3_3_1_24_2","doi-asserted-by":"publisher","unstructured":"Paschal Sheeran. 2002. Intention\u2014Behavior Relations: A Conceptual and Empirical Review. European Review of Social Psychology 12 1 (2002) 1\u201336. 10.1080\/14792772143000003","DOI":"10.1080\/14792772143000003"},{"key":"e_1_3_3_1_25_2","doi-asserted-by":"publisher","unstructured":"Yuanchun Shi. 2018. Interpreting user input intention in natural human computer interaction. UMAP 2018 - Proceedings of the 26th Conference on User Modeling Adaptation and Personalization (2018) 277\u2013278. 10.1145\/3209219.3209267","DOI":"10.1145\/3209219.3209267"},{"key":"e_1_3_3_1_26_2","doi-asserted-by":"publisher","DOI":"10.7551\/mitpress\/10042.001.0001"},{"key":"e_1_3_3_1_27_2","doi-asserted-by":"publisher","DOI":"10.1145\/3332165.3347921"},{"key":"e_1_3_3_1_28_2","doi-asserted-by":"publisher","unstructured":"Santawat Thanyadit Matthias Heintz and Effie\u00a0L.C. Law. 2023. Tutor In-sight: Guiding and Visualizing Students\u2019 Attention with Mixed Reality Avatar Presentation Tools. Conference on Human Factors in Computing Systems - Proceedings (2023). 10.1145\/3544548.3581069","DOI":"10.1145\/3544548.3581069"},{"key":"e_1_3_3_1_29_2","doi-asserted-by":"publisher","DOI":"10.1145\/3450615.3464542"},{"key":"e_1_3_3_1_30_2","doi-asserted-by":"publisher","unstructured":"Zhai Xiaorui Xingyu Chen Lingyun Yu and Alexandru Telea. 2020. Interactive Axis-based 3D Rotation Specification using Image Skeletons. 169\u2013178. 10.5220\/0009149901690178","DOI":"10.5220\/0009149901690178"},{"key":"e_1_3_3_1_31_2","doi-asserted-by":"publisher","unstructured":"Tong\u00a0Bill Xu Armin Mostafavi Benjamin\u00a0C. Kim Angella\u00a0Anyi Lee Walter Boot Sara Czaja and Saleh Kalantari. 2023. Designing Virtual Environments for Social Engagement in Older Adults: A Qualitative Multi-site Study. Conference on Human Factors in Computing Systems - Proceedings (2023). 10.1145\/3544548.3581262","DOI":"10.1145\/3544548.3581262"},{"key":"e_1_3_3_1_32_2","doi-asserted-by":"publisher","unstructured":"Yuheng Zhao Jinjing Jiang Yi Chen Richen Liu Yalong Yang Xiangyang Xue and Siming Chen. 2022. Metaverse: Perspectives from graphics interactions and visualization. Visual Informatics 6 1 (2022) 56\u201367. 10.1016\/j.visinf.2022.03.002","DOI":"10.1016\/j.visinf.2022.03.002"},{"key":"e_1_3_3_1_33_2","doi-asserted-by":"publisher","unstructured":"Guoyang Zhou Amy Nagle George Takahashi Tera Hornbeck Ann Loomis Beth Smith Bradley Duerstock and Denny Yu. 2022. Bringing Patient Mannequins to Life: 3D Projection Enhances Nursing Simulation. Conference on Human Factors in Computing Systems - Proceedings (2022). 10.1145\/3491102.3517562","DOI":"10.1145\/3491102.3517562"}],"event":{"name":"ICMI Companion '25: Companion Proceedings of the 27th International Conference on Multimodal Interaction","location":"Canberra Australia","acronym":"ICMI Companion '25","sponsor":["SIGCHI ACM Special Interest Group on Computer-Human Interaction"]},"container-title":["Companion Proceedings of the 27th International Conference on Multimodal Interaction"],"original-title":[],"link":[{"URL":"https:\/\/dl.acm.org\/doi\/pdf\/10.1145\/3747327.3763035","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2025,12,16]],"date-time":"2025-12-16T21:08:18Z","timestamp":1765919298000},"score":1,"resource":{"primary":{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3747327.3763035"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2025,10,12]]},"references-count":32,"alternative-id":["10.1145\/3747327.3763035","10.1145\/3747327"],"URL":"https:\/\/doi.org\/10.1145\/3747327.3763035","relation":{},"subject":[],"published":{"date-parts":[[2025,10,12]]},"assertion":[{"value":"2025-10-12","order":3,"name":"published","label":"Published","group":{"name":"publication_history","label":"Publication History"}}]}}