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Interact."],"published-print":{"date-parts":[[2025,10,18]]},"abstract":"<jats:p>Conventional remote collaboration relies primarily on visual and auditory communication, which may lead to insufficient immersive and embodied experience. This paper examines how integrating haptic feedback can enhance emotional engagement in remote interactions and explores design approaches for haptic systems tailored to remote collaboration contexts. We developed HapEmoji, a system featuring four emotion-based dynamic haptic patterns, enabling users to convey emotions during remote meetings through a wearable, flexible haptic interface. After two rounds of pilot studies refining the haptic pattern designs, we conducted a user study with 16 participants in a remote meeting context. The results show that the four haptic patterns were easily distinguishable, and participants reported that haptic feedback helped bridge emotional gaps between collaborators, encourage active participation and positive atmosphere, while facilitating transitions and maintaining engagement. Our findings suggest that haptic interfaces can strengthen emotional communication and have the potential to improve the efficiency of remote collaboration.<\/jats:p>","DOI":"10.1145\/3757607","type":"journal-article","created":{"date-parts":[[2025,10,16]],"date-time":"2025-10-16T17:32:05Z","timestamp":1760635925000},"page":"1-37","update-policy":"https:\/\/doi.org\/10.1145\/crossmark-policy","source":"Crossref","is-referenced-by-count":0,"title":["HapEmoji: Enhancing Emotional Experiences in Remote Collaboration through Haptic Communication"],"prefix":"10.1145","volume":"9","author":[{"ORCID":"https:\/\/orcid.org\/0009-0009-8582-5784","authenticated-orcid":false,"given":"Zhou","family":"Fang","sequence":"first","affiliation":[{"name":"School of Mechanical Engineering and Automation, Beihang University, Beijing, China and School of Design, Shanghai Jiao Tong University, Shanghai, China"}]},{"ORCID":"https:\/\/orcid.org\/0000-0003-0715-9252","authenticated-orcid":false,"given":"Liwen","family":"He","sequence":"additional","affiliation":[{"name":"Academy of Arts &amp; Design, Tsinghua University, Beijing, China and The Future Laboratory, Tsinghua University, Beijing, China"}]},{"ORCID":"https:\/\/orcid.org\/0009-0007-2332-9588","authenticated-orcid":false,"given":"Ran","family":"Zhao","sequence":"additional","affiliation":[{"name":"Sino-French Engineer School, Beihang University, Beijing, China"}]},{"ORCID":"https:\/\/orcid.org\/0000-0001-9847-2636","authenticated-orcid":false,"given":"Yun","family":"Wang","sequence":"additional","affiliation":[{"name":"School of New Media Art and Design, Beihang University, Beijing, China and State Key Lab of Virtual Reality Technology and Systems, Beihang University, Beijing, China"}]}],"member":"320","published-online":{"date-parts":[[2025,10,16]]},"reference":[{"key":"e_1_2_1_1_1","doi-asserted-by":"publisher","DOI":"10.1177\/1529100615593273"},{"key":"e_1_2_1_2_1","volume-title":"Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems","author":"An Pengcheng","year":"2021","unstructured":"Pengcheng An, Ziqi Zhou, Qing Liu, Yifei Yin, Linghao Du, Da-Yuan Huang, and Jian Zhao. 2021. 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