{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2025,11,15]],"date-time":"2025-11-15T11:08:08Z","timestamp":1763204888910,"version":"3.45.0"},"publisher-location":"New York, NY, USA","reference-count":59,"publisher":"ACM","content-domain":{"domain":["dl.acm.org"],"crossmark-restriction":true},"short-container-title":[],"published-print":{"date-parts":[[2025,11,29]]},"DOI":"10.1145\/3764687.3769912","type":"proceedings-article","created":{"date-parts":[[2025,11,15]],"date-time":"2025-11-15T09:15:38Z","timestamp":1763198138000},"page":"620-627","update-policy":"https:\/\/doi.org\/10.1145\/crossmark-policy","source":"Crossref","is-referenced-by-count":0,"title":["Designing for Embodied AR Interactions in Pipe Planning"],"prefix":"10.1145","author":[{"ORCID":"https:\/\/orcid.org\/0009-0001-8980-9740","authenticated-orcid":false,"given":"Ankur","family":"Singh","sequence":"first","affiliation":[{"name":"Australian National University, Acton, ACT, Australia"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"ORCID":"https:\/\/orcid.org\/0000-0002-8633-8939","authenticated-orcid":false,"given":"Jessica","family":"Herrington","sequence":"additional","affiliation":[{"name":"Australian National University, Acton, ACT, Australia"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"ORCID":"https:\/\/orcid.org\/0000-0001-5882-3139","authenticated-orcid":false,"given":"Josh","family":"Andres","sequence":"additional","affiliation":[{"name":"University of New South Wales, Canberra, Australian Capital Territory, Australia"}],"role":[{"role":"author","vocabulary":"crossref"}]}],"member":"320","published-online":{"date-parts":[[2025,11,28]]},"reference":[{"key":"e_1_3_3_1_2_2","doi-asserted-by":"publisher","DOI":"10.1109\/ISMAR55827.2022.00030"},{"key":"e_1_3_3_1_3_2","doi-asserted-by":"publisher","unstructured":"Shakil Ahmed. 2019. A Review on Using Opportunities of Augmented Reality and Virtual Reality in Construction Project Management. Organization Technology and Management in Construction: an International Journal 11 1 (2019) 1839\u20131852. 10.2478\/otmcj-2018-0012","DOI":"10.2478\/otmcj-2018-0012"},{"key":"e_1_3_3_1_4_2","doi-asserted-by":"crossref","unstructured":"Josh Andres. 2022. Adaptive human bodies and adaptive built environments for enriching futures. Frontiers in Computer Science 4 (2022) 931973.","DOI":"10.3389\/fcomp.2022.931973"},{"key":"e_1_3_3_1_5_2","doi-asserted-by":"publisher","DOI":"10.1145\/3374920.3374969"},{"key":"e_1_3_3_1_6_2","doi-asserted-by":"publisher","DOI":"10.1145\/3290607.3299023"},{"key":"e_1_3_3_1_7_2","doi-asserted-by":"publisher","DOI":"10.5555\/3164832"},{"key":"e_1_3_3_1_8_2","doi-asserted-by":"crossref","unstructured":"Ronald\u00a0T Azuma. 1997. A survey of augmented reality. Presence: teleoperators & virtual environments 6 4 (1997) 355\u2013385.","DOI":"10.1162\/pres.1997.6.4.355"},{"key":"e_1_3_3_1_9_2","doi-asserted-by":"publisher","unstructured":"Mark Billinghurst Raphael Grasset and Julian Looser. 2005. Designing Augmented Reality Interfaces. ACM SIGGRAPH Computer Graphics 39 (2005) 17\u201322. 10.1145\/1057792.1057803","DOI":"10.1145\/1057792.1057803"},{"key":"e_1_3_3_1_10_2","doi-asserted-by":"publisher","unstructured":"M. Blokland R.\u00a0D van\u00a0der Mei J.\u00a0F.\u00a0J. Pruyn and J. Berkhout. 2023-04-14. Literature Survey on Automatic Pipe Routing. Operations Research Forum 4 2 (2023-04-14) 35. 10.1007\/s43069-023-00208-5","DOI":"10.1007\/s43069-023-00208-5"},{"key":"e_1_3_3_1_11_2","doi-asserted-by":"publisher","unstructured":"Josef Buchner Katja Buntins and Michael Kerres. 2022. The Impact of Augmented Reality on Cognitive Load and Performance: A Systematic Review. Journal of Computer Assisted Learning 38 1 (2022) 285\u2013303. 10.1111\/jcal.12617","DOI":"10.1111\/jcal.12617"},{"key":"e_1_3_3_1_12_2","doi-asserted-by":"publisher","DOI":"10.1016\/S1570-7946(09)70355-4"},{"key":"e_1_3_3_1_13_2","doi-asserted-by":"publisher","DOI":"10.1145\/3172944.3172994"},{"key":"e_1_3_3_1_14_2","doi-asserted-by":"publisher","unstructured":"Tam Le\u00a0Phuc Do Kang Sanhae Leehwan Hwang and Seunghyun Lee. 2024. Real-Time Spatial Mapping in Architectural Visualization: A Comparison among Mixed Reality Devices. Sensors (2024). 10.3390\/s24144727","DOI":"10.3390\/s24144727"},{"key":"e_1_3_3_1_15_2","unstructured":"Paul Dourish. 2004. \u201cBeing-in-the-world\u201d: embodied interaction. (2004)."},{"key":"e_1_3_3_1_16_2","doi-asserted-by":"publisher","unstructured":"Julia F\u00f6cker Polly Atkins Foivos-Christos Vantzos Maximilian Wilhelm Thomas Schenk and Hauke\u00a0S. Meyerhoff. 2022. Exploring the Effectiveness of Auditory Visual and Audio-Visual Sensory Cues in a Multiple Object Tracking Environment. Attention Perception & Psychophysics 84 5 (2022) 1611\u20131624. 10.3758\/s13414-022-02492-5 pmid:35610410","DOI":"10.3758\/s13414-022-02492-5"},{"key":"e_1_3_3_1_17_2","doi-asserted-by":"crossref","unstructured":"Lei Hou Xiangyu Wang and Martijn Truijens. 2015. Using augmented reality to facilitate piping assembly: an experiment-based evaluation. Journal of Computing in Civil Engineering 29 1 (2015) 05014007.","DOI":"10.1061\/(ASCE)CP.1943-5487.0000344"},{"key":"e_1_3_3_1_18_2","volume-title":"Augmented Reality Underground Utilities - YouTube","author":"Inc. Bentley\u00a0Systems","year":"2013","unstructured":"Bentley\u00a0Systems Inc.2013. Augmented Reality Underground Utilities - YouTube. https:\/\/www.youtube.com\/watch?v=KS_5OHoHHuo"},{"key":"e_1_3_3_1_19_2","doi-asserted-by":"publisher","unstructured":"Shi Kai-jian and Zhu Hong-e. 1987. Efficient Routing Algorithm. Computer-Aided Design 19 7 (1987) 375\u2013379. 10.1016\/0010-4485(87)90038-8","DOI":"10.1016\/0010-4485(87)90038-8"},{"key":"e_1_3_3_1_20_2","doi-asserted-by":"publisher","unstructured":"Daniel Keefe Robert Zeleznik and David Laidlaw. 2007. Drawing on Air: Input Techniques for Controlled 3D Line Illustration. IEEE Transactions on Visualization and Computer Graphics 13 5 (2007) 1067\u20131081. 10.1109\/TVCG.2007.1060","DOI":"10.1109\/TVCG.2007.1060"},{"key":"e_1_3_3_1_21_2","doi-asserted-by":"publisher","DOI":"10.1145\/364338.364370"},{"key":"e_1_3_3_1_22_2","doi-asserted-by":"publisher","unstructured":"Julian Keil Annika Korte Anna Ratmer Dennis Edler and Frank Dickmann. 2020. Augmented Reality (AR) and Spatial Cognition: Effects of Holographic Grids on Distance Estimation and Location Memory in a 3D Indoor Scenario. PFG \u2013 Journal of Photogrammetry Remote Sensing and Geoinformation Science 88 2 (2020) 165\u2013172. 10.1007\/s41064-020-00104-1","DOI":"10.1007\/s41064-020-00104-1"},{"key":"e_1_3_3_1_23_2","doi-asserted-by":"crossref","unstructured":"Kangsoo Kim Mark Billinghurst Gerd Bruder Henry Been-Lirn Duh and Gregory\u00a0F Welch. 2018. Revisiting trends in augmented reality research: A review of the 2nd decade of ISMAR (2008\u20132017). IEEE transactions on visualization and computer graphics 24 11 (2018) 2947\u20132962.","DOI":"10.1109\/TVCG.2018.2868591"},{"key":"e_1_3_3_1_24_2","doi-asserted-by":"publisher","unstructured":"C Kwiatek M Sharif S Li C Haas and S Walbridge. 2019. Impact of Augmented Reality and Spatial Cognition on Assembly in Construction. Automation in Construction 108 (2019) 102935. 10.1016\/j.autcon.2019.102935","DOI":"10.1016\/j.autcon.2019.102935"},{"key":"e_1_3_3_1_25_2","volume-title":"Leveraging Augmented Reality for Underground Utility Detection","author":"Labs Tilt","year":"2024","unstructured":"Tilt Labs. 2024. Leveraging Augmented Reality for Underground Utility Detection. https:\/\/tiltlabs.io\/case_studies\/leveraging-augmented-reality-for-underground-utility-detection\/"},{"volume-title":"Tap to Place - MRTK3","year":"2022","key":"e_1_3_3_1_26_2","unstructured":"lolambean. 2022. Tap to Place - MRTK3. https:\/\/learn.microsoft.com\/en-us\/windows\/mixed-reality\/mrtk-unity\/mrtk3-spatialmanipulation\/packages\/spatialmanipulation\/solvers\/tap-to-place"},{"key":"e_1_3_3_1_27_2","doi-asserted-by":"crossref","unstructured":"Pedro Lopes Josh Andres Richard Byrne Nathan Semertzidis Zhuying Li Jarrod Knibbe Stefan Greuter et\u00a0al. 2021. Towards understanding the design of bodily integration. International Journal of Human-Computer Studies 152 (2021) 102643.","DOI":"10.1016\/j.ijhcs.2021.102643"},{"key":"e_1_3_3_1_28_2","doi-asserted-by":"publisher","DOI":"10.1109\/ISMAR50242.2020.00069"},{"volume-title":"3D Audio Spatialization","year":"2025","key":"e_1_3_3_1_29_2","unstructured":"Meta. 2025. 3D Audio Spatialization. https:\/\/developers.meta.com\/horizon\/resources\/audio-intro-spatialization\/"},{"volume-title":"Meta Quest Virtual Reality Check (VRC) Guidelines","year":"2025","key":"e_1_3_3_1_30_2","unstructured":"Meta. 2025. Meta Quest Virtual Reality Check (VRC) Guidelines. https:\/\/developers.meta.com\/horizon\/resources\/publish-quest-req"},{"key":"e_1_3_3_1_31_2","unstructured":"Metronor. 2022. Using AR and Guided Tracking to Design Pipe Connections Metronor and TeZetCad. https:\/\/www.youtube.com\/watch?v=rMT-iD87nzc"},{"key":"e_1_3_3_1_32_2","doi-asserted-by":"publisher","unstructured":"Daeyoon Moon Soonwook Kwon Thomas Bock and Hyunglyul Ko. 2015. Augmented Reality- Based On-site Pipe Assembly Process Management Using Smart Glasses. International Symposium on Automation and Robotics in Construction (ISARC) Proceedings 2015 Proceedings of the 32nd ISARC Oulu Finland (2015) 1\u20137. 10.22260\/ISARC2015\/0004","DOI":"10.22260\/ISARC2015\/0004"},{"key":"e_1_3_3_1_33_2","doi-asserted-by":"publisher","DOI":"10.1145\/3173574.3173784"},{"key":"e_1_3_3_1_34_2","doi-asserted-by":"publisher","unstructured":"Thomas\u00a0K. Nobes. 2023. Pipe-Routing and Pathfinding in 3D (Student Abstract). Proceedings of the International Symposium on Combinatorial Search 16 1 (2023) 194\u2013195. Issue 1. 10.1609\/socs.v16i1.27310","DOI":"10.1609\/socs.v16i1.27310"},{"key":"e_1_3_3_1_35_2","doi-asserted-by":"publisher","DOI":"10.1109\/ISMAR.2011.6143896"},{"key":"e_1_3_3_1_36_2","doi-asserted-by":"publisher","unstructured":"Jin-Hyung Park and Richard\u00a0L. Storch. [n. d.]. Pipe-Routing Algorithm Development: Case Study of a Ship Engine Room Design. 23 3 ([n. d.]) 299\u2013309. 10.1016\/S0957-4174(02)00049-0","DOI":"10.1016\/S0957-4174(02)00049-0"},{"key":"e_1_3_3_1_37_2","doi-asserted-by":"publisher","unstructured":"Kyeong-Beom Park Sung\u00a0Ho Choi Minseok Kim and Jae\u00a0Yeol Lee. 2020. Deep learning-based mobile augmented reality for task assistance using 3D spatial mapping and snapshot-based RGB-D data. Computers & Industrial Engineering (2020). 10.1016\/j.cie.2020.106585","DOI":"10.1016\/j.cie.2020.106585"},{"key":"e_1_3_3_1_38_2","doi-asserted-by":"publisher","unstructured":"Ken Pfeuffer Hans Gellersen and Mar Gonzalez-Franco. 2024. Design Principles and Challenges for Gaze + Pinch Interaction in XR. IEEE Computer Graphics and Applications 44 03 (May 2024) 74\u201381. 10.1109\/MCG.2024.3382961","DOI":"10.1109\/MCG.2024.3382961"},{"key":"e_1_3_3_1_39_2","doi-asserted-by":"publisher","DOI":"10.1145\/3131277.3132180"},{"key":"e_1_3_3_1_40_2","volume-title":"Leth4\/InstantPipes","author":"Radaev Eugene","year":"2024","unstructured":"Eugene Radaev. 2024. Leth4\/InstantPipes. https:\/\/github.com\/leth4\/InstantPipes"},{"key":"e_1_3_3_1_41_2","unstructured":"Holger Regenbrecht Cristina Botella Rosa Ba\u00f1os and Thomas Schubert. 2017. Mixed reality experience questionnaire (mreq)-reference. (2017)."},{"key":"e_1_3_3_1_42_2","doi-asserted-by":"publisher","unstructured":"Jungkyu Rho. 2020. Implementation of a Gesture Recognition Signage Platform for Factory Work Environments. International Journal of Internet Broadcasting and Communication (2020). 10.7236\/IJIBC.2020.12.3.171","DOI":"10.7236\/IJIBC.2020.12.3.171"},{"key":"e_1_3_3_1_43_2","doi-asserted-by":"publisher","unstructured":"H. Richert and G. Gruhn. 1999. A Numeric-Heuristic System for Plant Wide Pipe Routing. Computers & Chemical Engineering 23 (1999) S735\u2013S738. 10.1016\/S0098-1354(99)80180-X","DOI":"10.1016\/S0098-1354(99)80180-X"},{"key":"e_1_3_3_1_44_2","volume-title":"How to Use Google Maps Live View","author":"Sansom Andy","year":"2023","unstructured":"Andy Sansom. 2023. How to Use Google Maps Live View. Tom\u2019s Guide. https:\/\/www.tomsguide.com\/how-to\/how-to-use-google-maps-live-view"},{"key":"e_1_3_3_1_45_2","doi-asserted-by":"publisher","DOI":"10.1145\/3313831.3376599"},{"key":"e_1_3_3_1_46_2","doi-asserted-by":"publisher","unstructured":"Vaidyanath\u00a0Areyur Shanthakumar Chao Peng Jeffrey Hansberger Lizhou Cao Sarah Meacham and Victoria Blakely. 2020. Design and Evaluation of a Hand Gesture Recognition Approach for Real-Time Interactions. Multimedia Tools and Applications 79 25 (2020) 17707\u201317730. 10.1007\/s11042-019-08520-1","DOI":"10.1007\/s11042-019-08520-1"},{"key":"e_1_3_3_1_47_2","doi-asserted-by":"publisher","unstructured":"Christian Soria and Michael Roth. 2018. Unreal Reality: An Empirical Investigation of Augmented Reality Effects on Spatial Cognition in Landscape Architecture. Journal of Digital Landscape Architecture 3 (2018) 150\u2013162. 10.14627\/537642016","DOI":"10.14627\/537642016"},{"key":"e_1_3_3_1_48_2","doi-asserted-by":"publisher","unstructured":"Liang-Ting Tsai Hung-Lin Chi Tzong-Hann Wu and Shih-Chung Kang. 2022. AR-based Automatic Pipeline Planning Coordination for on-Site Mechanical Electrical and Plumbing System Conflict Resolution. Automation in Construction 141 (2022) 104400. 10.1016\/j.autcon.2022.104400","DOI":"10.1016\/j.autcon.2022.104400"},{"key":"e_1_3_3_1_49_2","doi-asserted-by":"publisher","unstructured":"Shyh-Kuang Ueng and Hsuan-Kai Huang. 2022. A Distance-Field-Based Pipe-Routing Method. Materials 15 (2022) 5376. 10.3390\/ma15155376","DOI":"10.3390\/ma15155376"},{"key":"e_1_3_3_1_50_2","doi-asserted-by":"publisher","unstructured":"Yolanda Vazquez-Alvarez Ian Oakley and Stephen\u00a0A. Brewster. 2012. Auditory display design for exploration in mobile audio-augmented reality. Personal Ubiquitous Comput. 16 8 (Dec. 2012) 987\u2013999. 10.1007\/s00779-011-0459-0","DOI":"10.1007\/s00779-011-0459-0"},{"key":"e_1_3_3_1_51_2","doi-asserted-by":"crossref","unstructured":"Natapon Wanapinit Jessica Thomsen Christoph Kost and Anke Weidlich. 2021. An MILP model for evaluating the optimal operation and flexibility potential of end-users. Applied Energy 282 (2021) 116183.","DOI":"10.1016\/j.apenergy.2020.116183"},{"key":"e_1_3_3_1_52_2","doi-asserted-by":"publisher","unstructured":"Yongkang Xing Conor Fahy and Jethro Shell. 2024. Assessing Web 2D User Interface Experiences in Mixed Reality. Heliyon 10 11 (2024) e31916. 10.1016\/j.heliyon.2024.e31916","DOI":"10.1016\/j.heliyon.2024.e31916"},{"key":"e_1_3_3_1_53_2","doi-asserted-by":"publisher","unstructured":"Lv Yanjie and Zhao Gang. 2011. UG-based Research and Development of 3D Pipe Layout System of the Aircraft Engine. Procedia Engineering 17 (2011) 660\u2013667. 10.1016\/j.proeng.2011.10.084","DOI":"10.1016\/j.proeng.2011.10.084"},{"key":"e_1_3_3_1_54_2","doi-asserted-by":"publisher","unstructured":"Tao Zhan Kun Yin Jianghao Xiong Ziqian He and Shin-Tson Wu. 2020-07-22. Augmented Reality and Virtual Reality Displays: Perspectives and Challenges. iScience 23 8 (2020-07-22) 101397. 10.1016\/j.isci.2020.101397 pmid:32759057","DOI":"10.1016\/j.isci.2020.101397"},{"key":"e_1_3_3_1_55_2","doi-asserted-by":"publisher","unstructured":"Shiyi Zhang Yan Liu Fanghao Song Dong Yu Zhenming Bo and Zihan Zhang. 2023. The Effect of Audiovisual Spatial Design on User Experience of Bare-Hand Interaction in VR. International Journal of Human-Computer Interaction 40 (2023) 1\u201312. 10.1080\/10447318.2023.2171761","DOI":"10.1080\/10447318.2023.2171761"},{"key":"e_1_3_3_1_56_2","doi-asserted-by":"publisher","unstructured":"Ting Zhang Yu-Ting Li and Juan\u00a0P. Wachs. 2016. The Effect of Embodied Interaction in Visual-Spatial Navigation. ACM Trans. Interact. Intell. Syst. 7 1 Article 3 (Dec. 2016) 36\u00a0pages. 10.1145\/2953887","DOI":"10.1145\/2953887"},{"key":"e_1_3_3_1_57_2","doi-asserted-by":"publisher","unstructured":"Chen Zhou Wen Qiao Jianyu Hua and Linsen Chen. 2024. Automotive Augmented Reality Head-Up Displays. Micromachines 15 4 (2024) 442. 10.3390\/mi15040442 pmid:38675254","DOI":"10.3390\/mi15040442"},{"key":"e_1_3_3_1_58_2","doi-asserted-by":"publisher","DOI":"10.1109\/ISMAR.2008.4637362"},{"key":"e_1_3_3_1_59_2","doi-asserted-by":"publisher","DOI":"10.1145\/1240624.1240704"},{"key":"e_1_3_3_1_60_2","doi-asserted-by":"publisher","DOI":"10.1007\/978-3-642-40480-1_55"}],"event":{"name":"OZCHI '25: 37th Australian Conference on Human-Computer Interaction","acronym":"OZCHI '25","location":"Gadigal | Sydney Australia"},"container-title":["Proceedings of the 37th Australian Conference on Human-Computer Interaction"],"original-title":[],"deposited":{"date-parts":[[2025,11,15]],"date-time":"2025-11-15T11:04:00Z","timestamp":1763204640000},"score":1,"resource":{"primary":{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3764687.3769912"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2025,11,28]]},"references-count":59,"alternative-id":["10.1145\/3764687.3769912","10.1145\/3764687"],"URL":"https:\/\/doi.org\/10.1145\/3764687.3769912","relation":{},"subject":[],"published":{"date-parts":[[2025,11,28]]},"assertion":[{"value":"2025-11-28","order":3,"name":"published","label":"Published","group":{"name":"publication_history","label":"Publication History"}}]}}