{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,4,13]],"date-time":"2026-04-13T19:38:13Z","timestamp":1776109093326,"version":"3.50.1"},"reference-count":55,"publisher":"Association for Computing Machinery (ACM)","issue":"4","funder":[{"DOI":"10.13039\/501100000923","name":"Australian Research Council","doi-asserted-by":"crossref","award":["DP190102068"],"award-info":[{"award-number":["DP190102068"]}],"id":[{"id":"10.13039\/501100000923","id-type":"DOI","asserted-by":"crossref"}]},{"DOI":"10.13039\/501100000923","name":"Australian Research Council","doi-asserted-by":"crossref","award":["DP200102612 and LP210200656"],"award-info":[{"award-number":["DP200102612 and LP210200656"]}],"id":[{"id":"10.13039\/501100000923","id-type":"DOI","asserted-by":"crossref"}]}],"content-domain":{"domain":["dl.acm.org"],"crossmark-restriction":true},"short-container-title":["ACM Games"],"published-print":{"date-parts":[[2025,12,31]]},"abstract":"<jats:p>Traditional play theories emphasise voluntary participation, bodily autonomy, and player agency. Emerging human augmentation technologies, however, challenge these foundations by introducing shared control between players and systems. In response, we propose Homoludic Augmentation: the intentional integration of augmentation technologies to extend, modify, or subvert established forms of play. Building on Caillois\u2019 four categories\u2014Agon, Alea, Ilinx, and Mimicry\u2014we outline four corresponding forms of Homoludic Augmentation: Arete (augmenting competition), Tyche (augmenting risk and chance), Dionysia (sensory augmentation), and Mimesis (augmenting embodied role-play). Through historical, cultural, and contemporary examples, we examine how these forms reshape traditional play dynamics. We advocate for inclusive, ethically responsible design that centres consent, accessibility, and player autonomy. Rather than fixed typologies, these forms serve as fluid lenses for critical reflection. This paper invites designers and researchers to reimagine the possibilities and boundaries of play in an increasingly entangled human-technology landscape.<\/jats:p>","DOI":"10.1145\/3773766","type":"journal-article","created":{"date-parts":[[2025,10,27]],"date-time":"2025-10-27T10:59:32Z","timestamp":1761562772000},"page":"1-12","update-policy":"https:\/\/doi.org\/10.1145\/crossmark-policy","source":"Crossref","is-referenced-by-count":1,"title":["Homoludic Augmentation: Preliminary Reflections"],"prefix":"10.1145","volume":"3","author":[{"ORCID":"https:\/\/orcid.org\/0000-0002-2501-9969","authenticated-orcid":false,"given":"Rakesh","family":"Patibanda","sequence":"first","affiliation":[{"name":"Exertion Games Lab, Human-Centred Computing, Monash University","place":["Melbourne, Australia"]}]},{"ORCID":"https:\/\/orcid.org\/0000-0003-2625-0254","authenticated-orcid":false,"given":"Chris","family":"Hill","sequence":"additional","affiliation":[{"name":"Exertion Games Lab, Department of Human-Centered Computing, Monash University","place":["Melbourne, Australia"]}]},{"ORCID":"https:\/\/orcid.org\/0000-0003-4156-9407","authenticated-orcid":false,"given":"Zhuying","family":"Li","sequence":"additional","affiliation":[{"name":"School of Computer Science and Engineering, Southeast University","place":["Nanjing, China"]}]},{"ORCID":"https:\/\/orcid.org\/0000-0001-7203-2034","authenticated-orcid":false,"given":"Stephan","family":"Lukosch","sequence":"additional","affiliation":[{"name":"HIT Lab NZ, University of Canterbury","place":["Christchurch, New Zealand"]}]},{"ORCID":"https:\/\/orcid.org\/0000-0002-0888-1426","authenticated-orcid":false,"given":"Elise","family":"van den Hoven","sequence":"additional","affiliation":[{"name":"University of Technology Sydney","place":["Sydney, Australia"]},{"name":"Eindhoven University of Technology","place":["Sydney, Australia"]}]},{"ORCID":"https:\/\/orcid.org\/0000-0001-6472-3476","authenticated-orcid":false,"given":"Florian \u2019Floyd","family":"Mueller","sequence":"additional","affiliation":[{"name":"Exertion Games Lab, Department of Human-Centered Computing, Monash University","place":["Melbourne, Australia"]}]}],"member":"320","published-online":{"date-parts":[[2025,11,28]]},"reference":[{"key":"e_1_3_1_2_2","doi-asserted-by":"publisher","DOI":"10.1145\/2858036.2858277"},{"key":"e_1_3_1_3_2","doi-asserted-by":"publisher","unstructured":"David Altimira Florian \u2018Floyd\u2019 Mueller Jenny Clarke Gun Lee Mark Billinghurst and Christoph Bartneck. 2017. 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