{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,5,19]],"date-time":"2026-05-19T07:13:02Z","timestamp":1779174782198,"version":"3.51.4"},"publisher-location":"New York, NY, USA","reference-count":31,"publisher":"ACM","funder":[{"DOI":"10.13039\/501100014438","name":"Business Finland","doi-asserted-by":"publisher","award":["6742\/31\/2023"],"award-info":[{"award-number":["6742\/31\/2023"]}],"id":[{"id":"10.13039\/501100014438","id-type":"DOI","asserted-by":"publisher"}]},{"DOI":"10.13039\/501100002341","name":"Academy of Finland","doi-asserted-by":"publisher","award":["337653"],"award-info":[{"award-number":["337653"]}],"id":[{"id":"10.13039\/501100002341","id-type":"DOI","asserted-by":"publisher"}]}],"content-domain":{"domain":["dl.acm.org"],"crossmark-restriction":true},"short-container-title":[],"published-print":{"date-parts":[[2026,3,23]]},"DOI":"10.1145\/3789624.3789644","type":"proceedings-article","created":{"date-parts":[[2026,3,20]],"date-time":"2026-03-20T11:09:18Z","timestamp":1774004958000},"page":"1-5","update-policy":"https:\/\/doi.org\/10.1145\/crossmark-policy","source":"Crossref","is-referenced-by-count":0,"title":["Can We Touch the Real in Virtual Reality? An Empirical Study of Multisensory Interaction"],"prefix":"10.1145","author":[{"ORCID":"https:\/\/orcid.org\/0009-0000-3669-1040","authenticated-orcid":false,"given":"Shivang","family":"Gupta","sequence":"first","affiliation":[{"name":"Research Centre of Gameful Realities, Tampere University, Tampere, Finland"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"ORCID":"https:\/\/orcid.org\/0000-0002-5108-5740","authenticated-orcid":false,"given":"Emma Jane","family":"Pretty","sequence":"additional","affiliation":[{"name":"Research Centre of Gameful Realities, Tampere University, Tampere, Finland"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"ORCID":"https:\/\/orcid.org\/0000-0002-1683-1736","authenticated-orcid":false,"given":"Zhenxing","family":"Li","sequence":"additional","affiliation":[{"name":"TAUCHI Research Center, Tampere University, Tampere, Finland"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"ORCID":"https:\/\/orcid.org\/0000-0003-0910-3228","authenticated-orcid":false,"given":"Xinyi","family":"Yang","sequence":"additional","affiliation":[{"name":"Research Centre of Gameful Realities, Tampere University, Tampere, Finland"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"ORCID":"https:\/\/orcid.org\/0000-0002-6573-588X","authenticated-orcid":false,"given":"Juho","family":"Hamari","sequence":"additional","affiliation":[{"name":"Research Centre of Gameful Realities, Tampere University, Tampere, Finland"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"ORCID":"https:\/\/orcid.org\/0000-0002-9424-8116","authenticated-orcid":false,"given":"Nannan","family":"Xi","sequence":"additional","affiliation":[{"name":"Research Centre of Gameful Realities, Tampere University, Tampere, Finland"}],"role":[{"role":"author","vocabulary":"crossref"}]}],"member":"320","published-online":{"date-parts":[[2026,3,22]]},"reference":[{"key":"e_1_3_3_1_2_2","doi-asserted-by":"publisher","unstructured":"Doug\u00a0A. Bowman and Ryan\u00a0P. McMahan. 2007. Virtual Reality: How Much Immersion Is Enough? Computer 40 7 (2007) 36\u201343. 10.1109\/MC.2007.257","DOI":"10.1109\/MC.2007.257"},{"key":"e_1_3_3_1_3_2","doi-asserted-by":"publisher","DOI":"10.4324\/9781351235266-13"},{"key":"e_1_3_3_1_4_2","doi-asserted-by":"publisher","unstructured":"Heather Culbertson Samuel\u00a0B. Schorr and Allison\u00a0M. Okamura. 2018. Haptics: The Present and Future of Artificial Touch Sensation. Annual Review of Control Robotics and Autonomous Systems 1 (2018) 385\u2013409. 10.1146\/annurev-control-060117-105043","DOI":"10.1146\/annurev-control-060117-105043"},{"key":"e_1_3_3_1_5_2","doi-asserted-by":"publisher","DOI":"10.1109\/WHC.2019.8816173"},{"key":"e_1_3_3_1_6_2","doi-asserted-by":"publisher","unstructured":"Robert Eppmann Michael Bekk and Jan\u00a0H. Klein. 2018. Gameful Experience in Gamification: Construction and Validation of a Measurement Scale. Journal of Interactive Marketing 43 (2018) 98\u2013115. 10.1016\/j.intmar.2018.03.002","DOI":"10.1016\/j.intmar.2018.03.002"},{"key":"e_1_3_3_1_7_2","doi-asserted-by":"publisher","unstructured":"Marc\u00a0O. Ernst and Heinrich\u00a0H. B\u00fclthoff. 2004. Merging the senses into a robust percept. Trends in Cognitive Sciences 8 4 (2004) 162\u2013169. 10.1016\/j.tics.2004.02.002","DOI":"10.1016\/j.tics.2004.02.002"},{"key":"e_1_3_3_1_8_2","doi-asserted-by":"crossref","unstructured":"Franz Faul Edgar Erdfelder Albert-Georg Lang and Axel Buchner. 2007. G* Power 3: A flexible statistical power analysis program for the social behavioral and biomedical sciences. Behavior research methods 39 2 (2007) 175\u2013191.","DOI":"10.3758\/BF03193146"},{"key":"e_1_3_3_1_9_2","doi-asserted-by":"publisher","unstructured":"Sarah Ferguson Demetrice Smith-Mutegi and Brett Cook-Snell. 2025. Exploring VR user experiences. Technology Knowledge and Learning 30 4 (Feb. 2025) 2307\u20132328. 10.1007\/s10758-025-09820-2","DOI":"10.1007\/s10758-025-09820-2"},{"key":"e_1_3_3_1_10_2","doi-asserted-by":"publisher","unstructured":"Daniel Freeman Sarah Reeve Amy Robinson Anke Ehlers David\u00a0M. Clark Bernhard Spanlang and Mel Slater. 2017. Virtual reality in the assessment understanding and treatment of mental health disorders. Psychological Medicine 47 14 (2017) 2393\u20132400. 10.1017\/S003329171700040X","DOI":"10.1017\/S003329171700040X"},{"key":"e_1_3_3_1_11_2","doi-asserted-by":"publisher","unstructured":"Julia Haase and Klaus-Peter Wiedmann. 2018. The Sensory Perception Item Set (SPI): An exploratory effort to develop a holistic scale for sensory marketing. Psychology & Marketing 35 10 (2018) 727\u2013739. 10.1002\/mar.21130","DOI":"10.1002\/mar.21130"},{"key":"e_1_3_3_1_12_2","doi-asserted-by":"publisher","unstructured":"Juho Hamari and Jonna Koivisto. 2015. Why do people use gamification services? International Journal of Information Management 35 4 (2015) 419\u2013431. 10.1016\/j.ijinfomgt.2015.04.006","DOI":"10.1016\/j.ijinfomgt.2015.04.006"},{"key":"e_1_3_3_1_13_2","doi-asserted-by":"publisher","DOI":"10.1177\/154193120605000909"},{"key":"e_1_3_3_1_14_2","doi-asserted-by":"publisher","DOI":"10.1145\/2792790"},{"key":"e_1_3_3_1_15_2","doi-asserted-by":"publisher","unstructured":"Konstantina Kilteni Raphaela Groten and Mel Slater. 2012. The Sense of Embodiment in Virtual Reality. Presence: Teleoperators and Virtual Environments 21 4 (2012) 373\u2013387. 10.1162\/PRES_a_00124","DOI":"10.1162\/PRES_a_00124"},{"key":"e_1_3_3_1_16_2","doi-asserted-by":"publisher","DOI":"10.1145\/3316782.3321536"},{"key":"e_1_3_3_1_17_2","doi-asserted-by":"publisher","unstructured":"Ewen Lavoie Jacqueline\u00a0S Hebert and Craig\u00a0S Chapman. 2025. How a lack of haptic feedback affects eye-hand coordination and embodiment in virtual reality. Scientific Reports 15 1 (July 2025) 25219. 10.1038\/s41598-025-10319-0","DOI":"10.1038\/s41598-025-10319-0"},{"key":"e_1_3_3_1_18_2","doi-asserted-by":"publisher","unstructured":"Susan\u00a0J. Lederman and Roberta\u00a0L. Klatzky. 2009. Haptic perception: A tutorial. Attention Perception & Psychophysics 71 7 (2009) 1439\u20131459. 10.3758\/APP.71.7.1439","DOI":"10.3758\/APP.71.7.1439"},{"key":"e_1_3_3_1_19_2","doi-asserted-by":"publisher","unstructured":"Zhenxing Li O\u011fuz\u00a0\u2019Oz\u2019 Buruk Mila Buji\u0107 Bojan Kerou\u0161 and Juho Hamari. 2025. Natural manipulation of virtual reality: The effects of kinesthetic gloves with force feedback on user performance and experience for accurate 3D object manipulation. International Journal of Human-Computer Studies 199 (2025) 103507. 10.1016\/j.ijhcs.2025.103507","DOI":"10.1016\/j.ijhcs.2025.103507"},{"key":"e_1_3_3_1_20_2","first-page":"595","volume-title":"Handbook of Virtual Environments: Design, Implementation, and Applications (2 ed.)","author":"Lindeman Robert\u00a0W.","year":"2014","unstructured":"Robert\u00a0W. Lindeman, Richard Page, Yasuyuki Yanagida, and John\u00a0L. Sibert. 2014. Haptic Feedback. In Handbook of Virtual Environments: Design, Implementation, and Applications (2 ed.), Kelly\u00a0S. Hale and Kay\u00a0M. Stanney (Eds.). CRC Press, Boca Raton, FL, 595\u2013618."},{"key":"e_1_3_3_1_21_2","doi-asserted-by":"publisher","unstructured":"Massimiliano\u00a0Di Luca. 2020. New avenues in haptics: How perceptual research informs haptic design. Current Opinion in Psychology 32 (2020) 119\u2013124. 10.1016\/j.copsyc.2019.07.005","DOI":"10.1016\/j.copsyc.2019.07.005"},{"key":"e_1_3_3_1_22_2","doi-asserted-by":"publisher","unstructured":"Miguel Melo Guilherme Gon\u00e7alves Pedro Monteiro Hugo Coelho Jos\u00e9 Vasconcelos-Raposo and Maximino Bessa. 2022. Do Multisensory Stimuli Benefit the Virtual Reality Experience? A Systematic Review. IEEE Transactions on Visualization and Computer Graphics 28 2 (2022) 1428\u20131442. 10.1109\/TVCG.2020.3010088","DOI":"10.1109\/TVCG.2020.3010088"},{"key":"e_1_3_3_1_23_2","doi-asserted-by":"publisher","unstructured":"Claudio Pacchierotti Stephen Sinclair Massimiliano Solazzi Antonio Frisoli Vincent Hayward and Domenico Prattichizzo. 2017. Wearable haptic systems for the fingertip and the hand: Taxonomy review and perspectives. IEEE Transactions on Haptics 10 4 (2017) 580\u2013600. 10.1109\/TOH.2017.2689006","DOI":"10.1109\/TOH.2017.2689006"},{"key":"e_1_3_3_1_24_2","doi-asserted-by":"publisher","DOI":"10.1007\/978-3-319-58316-7"},{"key":"e_1_3_3_1_25_2","doi-asserted-by":"publisher","unstructured":"James\u00a0A. Russell Anna Weiss and Gerald\u00a0A. Mendelsohn. 1989. Affect Grid: A single-item scale of pleasure and arousal. Journal of Personality and Social Psychology 57 3 (1989) 493\u2013502. 10.1037\/0022-3514.57.3.493","DOI":"10.1037\/0022-3514.57.3.493"},{"key":"e_1_3_3_1_26_2","doi-asserted-by":"publisher","DOI":"10.1016\/B978-008045089-6.50018-4"},{"key":"e_1_3_3_1_27_2","doi-asserted-by":"publisher","unstructured":"Stefania Serafin Cumhur Erkut Juraj Kojs Niels\u00a0Christian Nilsson and Rolf Nordahl. 2016. Virtual Reality Musical Instruments: State of the Art Design Principles and Future Directions. Computer Music Journal 40 3 (2016) 22\u201340. 10.1162\/COMJ_a_00372","DOI":"10.1162\/COMJ_a_00372"},{"key":"e_1_3_3_1_28_2","doi-asserted-by":"publisher","unstructured":"Mel Slater and Maria\u00a0V. Sanchez-Vives. 2016. Enhancing Our Lives with Immersive Virtual Reality. Frontiers in Robotics and AI 3 (2016) 74. 10.3389\/frobt.2016.00074","DOI":"10.3389\/frobt.2016.00074"},{"key":"e_1_3_3_1_29_2","doi-asserted-by":"publisher","DOI":"10.7551\/mitpress\/8466.001.0001"},{"key":"e_1_3_3_1_30_2","doi-asserted-by":"publisher","unstructured":"Leo\u00a0R. Vijayasarathy. 2004. Predicting consumer intentions to use online shopping: The case for an augmented technology acceptance model. Information & Management 41 6 (2004) 747\u2013762. 10.1016\/j.im.2003.08.011","DOI":"10.1016\/j.im.2003.08.011"},{"key":"e_1_3_3_1_31_2","doi-asserted-by":"publisher","unstructured":"Chyanna Wee Kian\u00a0Meng Yap and Woan\u00a0Ning Lim. 2021. Haptic Interfaces for Virtual Reality: Challenges and Research Directions. IEEE Access 9 (2021) 112145\u2013112162. 10.1109\/ACCESS.2021.3103598","DOI":"10.1109\/ACCESS.2021.3103598"},{"key":"e_1_3_3_1_32_2","doi-asserted-by":"publisher","unstructured":"Nannan Xi Juan Chen Filipe Gama Henry Korkeila and Juho Hamari. 2024. Acceptance of the metaverse: a laboratory experiment on augmented and virtual reality shopping. Internet Research 34 7 (01 2024) 82\u2013117. arXiv:10.1108\/INTR-05-2022-0334","DOI":"10.1108\/INTR-05-2022-0334"}],"event":{"name":"GamiFIN 2026: 10th Annual International GamiFIN Conference 2026","location":"Saariselk\u00e4 Finland","acronym":"GamiFIN 2026"},"container-title":["Proceedings of the 10th Annual International GamiFIN Conference 2026"],"original-title":[],"link":[{"URL":"https:\/\/dl.acm.org\/doi\/pdf\/10.1145\/3789624.3789644","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2026,5,19]],"date-time":"2026-05-19T06:45:51Z","timestamp":1779173151000},"score":1,"resource":{"primary":{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3789624.3789644"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2026,3,22]]},"references-count":31,"alternative-id":["10.1145\/3789624.3789644","10.1145\/3789624"],"URL":"https:\/\/doi.org\/10.1145\/3789624.3789644","relation":{},"subject":[],"published":{"date-parts":[[2026,3,22]]},"assertion":[{"value":"2026-03-22","order":3,"name":"published","label":"Published","group":{"name":"publication_history","label":"Publication History"}}]}}