{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2025,6,19]],"date-time":"2025-06-19T04:17:57Z","timestamp":1750306677814,"version":"3.41.0"},"publisher-location":"New York, NY, USA","reference-count":5,"publisher":"ACM","license":[{"start":{"date-parts":[[2014,6,17]],"date-time":"2014-06-17T00:00:00Z","timestamp":1402963200000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/www.acm.org\/publications\/policies\/copyright_policy#Background"}],"content-domain":{"domain":["dl.acm.org"],"crossmark-restriction":true},"short-container-title":[],"published-print":{"date-parts":[[2014,6,17]]},"DOI":"10.1145\/2593968.2610480","type":"proceedings-article","created":{"date-parts":[[2014,6,17]],"date-time":"2014-06-17T12:42:40Z","timestamp":1403008960000},"page":"313-316","update-policy":"https:\/\/doi.org\/10.1145\/crossmark-policy","source":"Crossref","is-referenced-by-count":8,"title":["Craft, click and play"],"prefix":"10.1145","author":[{"given":"Jesus","family":"Ibanez Martinez","sequence":"first","affiliation":[{"name":"MadeiraITI, Funchal, Madeira, Portugal"}]}],"member":"320","published-online":{"date-parts":[[2014,6,17]]},"reference":[{"key":"e_1_3_2_1_1_1","doi-asserted-by":"publisher","DOI":"10.1007\/978-3-642-34292-9_39"},{"volume-title":"Proceedings of International Conference on Recent Trends in engineering & Technology (ICRTET'2013)","author":"Deshmukh S.","key":"e_1_3_2_1_2_1","unstructured":"Deshmukh , S. , and Baru , V. B . 2013. Applications of RFID in Interactive Board Games . In Proceedings of International Conference on Recent Trends in engineering & Technology (ICRTET'2013) . Special Issue of International Journal of Electronics, Communication & Soft Computing Science & Engineering, ISSN: 22779477 Deshmukh, S., and Baru, V. B. 2013. Applications of RFID in Interactive Board Games. In Proceedings of International Conference on Recent Trends in engineering & Technology (ICRTET'2013). Special Issue of International Journal of Electronics, Communication & Soft Computing Science & Engineering, ISSN: 22779477"},{"key":"e_1_3_2_1_3_1","doi-asserted-by":"publisher","DOI":"10.1145\/1581073.1581095"},{"key":"e_1_3_2_1_4_1","doi-asserted-by":"publisher","DOI":"10.20870\/IJVR.2006.5.2.2688"},{"key":"e_1_3_2_1_5_1","doi-asserted-by":"publisher","DOI":"10.1145\/2305484.2305498"}],"event":{"name":"IDC'14: Interaction Design and Children 2014","sponsor":["SIGMETRICS ACM Special Interest Group on Measurement and Evaluation"],"location":"Aarhus Denmark","acronym":"IDC'14"},"container-title":["Proceedings of the 2014 conference on Interaction design and children"],"original-title":[],"link":[{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/2593968.2610480","content-type":"unspecified","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/dl.acm.org\/doi\/pdf\/10.1145\/2593968.2610480","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2025,6,18]],"date-time":"2025-06-18T07:01:04Z","timestamp":1750230064000},"score":1,"resource":{"primary":{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/2593968.2610480"}},"subtitle":["crafted videogames, a new approach for physicaldigital entertainment"],"short-title":[],"issued":{"date-parts":[[2014,6,17]]},"references-count":5,"alternative-id":["10.1145\/2593968.2610480","10.1145\/2593968"],"URL":"https:\/\/doi.org\/10.1145\/2593968.2610480","relation":{},"subject":[],"published":{"date-parts":[[2014,6,17]]},"assertion":[{"value":"2014-06-17","order":2,"name":"published","label":"Published","group":{"name":"publication_history","label":"Publication History"}}]}}