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In\nMultiplayer Ubiquitous Games (MUGs), players have to interact\nin the real world at both physical and virtual levels. \nPlayer profiles in MUGs offer an opportunity to provide personalized\nservices to gamers. This paper presents a way\nto manage MUG player profiles on an NFC Smart Card, and\nproposes a Java API to integrate Smart Cards in the development\nof MUGs. This user centric approach brings new\nforms of gameplay, allowing the player to interact with the\ngame or with other players any time and anywhere. Smart\nCards should also help improve the security, ubiquity, and\nthe user mobility in traditional MUGs.<\/jats:p>","DOI":"10.1155\/2009\/323095","type":"journal-article","created":{"date-parts":[[2009,10,29]],"date-time":"2009-10-29T15:29:49Z","timestamp":1256830189000},"update-policy":"https:\/\/doi.org\/10.1002\/crossmark_policy","source":"Crossref","is-referenced-by-count":3,"title":["Player Profile Management on NFC Smart Card for Multiplayer Ubiquitous Games"],"prefix":"10.1155","volume":"2009","author":[{"given":"Romain","family":"Pellerin","sequence":"first","affiliation":[]},{"given":"Chen","family":"Yan","sequence":"additional","affiliation":[]},{"given":"Julien","family":"Cordry","sequence":"additional","affiliation":[]},{"given":"Eric","family":"Gressier-Soudan","sequence":"additional","affiliation":[]}],"member":"311","published-online":{"date-parts":[[2009,10,29]]},"reference":[{"key":"e_1_2_8_1_2","doi-asserted-by":"publisher","DOI":"10.1007\/s007790200048"},{"key":"e_1_2_8_2_2","unstructured":"PellerinR. 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