{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,2,1]],"date-time":"2026-02-01T05:53:22Z","timestamp":1769925202003,"version":"3.49.0"},"reference-count":19,"publisher":"Wiley","license":[{"start":{"date-parts":[[2018,1,1]],"date-time":"2018-01-01T00:00:00Z","timestamp":1514764800000},"content-version":"unspecified","delay-in-days":0,"URL":"http:\/\/creativecommons.org\/licenses\/by\/4.0\/"}],"funder":[{"DOI":"10.13039\/501100002322","name":"Coordena\u00e7\u00e3o de Aperfei\u00e7oamento de Pessoal de N\u00edvel Superior","doi-asserted-by":"publisher","id":[{"id":"10.13039\/501100002322","id-type":"DOI","asserted-by":"publisher"}]},{"DOI":"10.13039\/501100004809","name":"Financiadora de Estudos e Projetos","doi-asserted-by":"publisher","id":[{"id":"10.13039\/501100004809","id-type":"DOI","asserted-by":"publisher"}]},{"DOI":"10.13039\/501100001807","name":"Funda\u00e7\u00e3o de Amparo \u00e0 Pesquisa do Estado de S\u00e3o Paulo","doi-asserted-by":"publisher","id":[{"id":"10.13039\/501100001807","id-type":"DOI","asserted-by":"publisher"}]},{"DOI":"10.13039\/501100003593","name":"Conselho Nacional de Desenvolvimento Cient\u00edfico e Tecnol\u00f3gico","doi-asserted-by":"publisher","id":[{"id":"10.13039\/501100003593","id-type":"DOI","asserted-by":"publisher"}]},{"DOI":"10.13039\/501100009730","name":"Federal University of Ouro Preto","doi-asserted-by":"crossref","id":[{"id":"10.13039\/501100009730","id-type":"DOI","asserted-by":"crossref"}]}],"content-domain":{"domain":[],"crossmark-restriction":false},"short-container-title":["Computational Intelligence and Neuroscience"],"published-print":{"date-parts":[[2018]]},"abstract":"<jats:p>This paper presents a systematic analysis of a game controlled by a Brain-Computer Interface (BCI) based on Steady-State Visually Evoked Potentials (SSVEP). The objective is to understand BCI systems from the Human-Computer Interface (HCI) point of view, by observing how the users interact with the game and evaluating how the interface elements influence the system performance. The interactions of 30 volunteers with our computer game, named \u201cGet Coins,\u201d through a BCI based on SSVEP, have generated a database of brain signals and the corresponding responses to a questionnaire about various perceptual parameters, such as visual stimulation, acoustic feedback, background music, visual contrast, and visual fatigue. Each one of the volunteers played one match using the keyboard and four matches using the BCI, for comparison. In all matches using the BCI, the volunteers achieved the goals of the game. Eight of them achieved a perfect score in at least one of the four matches, showing the feasibility of the direct communication between the brain and the computer. Despite this successful experiment, adaptations and improvements should be implemented to make this innovative technology accessible to the end user.<\/jats:p>","DOI":"10.1155\/2018\/4920132","type":"journal-article","created":{"date-parts":[[2018,4,15]],"date-time":"2018-04-15T19:31:17Z","timestamp":1523820677000},"page":"1-10","source":"Crossref","is-referenced-by-count":20,"title":["Analysis of User Interaction with a Brain-Computer Interface Based on Steady-State Visually Evoked Potentials: Case Study of a Game"],"prefix":"10.1155","volume":"2018","author":[{"ORCID":"https:\/\/orcid.org\/0000-0001-9467-2120","authenticated-orcid":true,"given":"Harlei Miguel de Arruda","family":"Leite","sequence":"first","affiliation":[{"name":"School of Electrical and Computer Engineering, University of Campinas (UNICAMP), Campinas, SP, Brazil"},{"name":"Institute of Exact and Applied Sciences, Federal University of Ouro Preto (UFOP), Jo\u00e3o Monlevade, MG, Brazil"},{"name":"Brazilian Institute of Neuroscience and Neurotechnology (BRAINN), CEPID-FAPESP, Campinas, SP, Brazil"}]},{"given":"Sarah Negreiros de","family":"Carvalho","sequence":"additional","affiliation":[{"name":"Institute of Exact and Applied Sciences, Federal University of Ouro Preto (UFOP), Jo\u00e3o Monlevade, MG, Brazil"},{"name":"Brazilian Institute of Neuroscience and Neurotechnology (BRAINN), CEPID-FAPESP, Campinas, SP, Brazil"}]},{"given":"Thiago Bulh\u00f5es da Silva","family":"Costa","sequence":"additional","affiliation":[{"name":"School of Electrical and Computer Engineering, University of Campinas (UNICAMP), Campinas, SP, Brazil"},{"name":"Brazilian Institute of Neuroscience and Neurotechnology (BRAINN), CEPID-FAPESP, Campinas, SP, Brazil"}]},{"given":"Romis","family":"Attux","sequence":"additional","affiliation":[{"name":"School of Electrical and Computer Engineering, University of Campinas (UNICAMP), Campinas, SP, Brazil"},{"name":"Brazilian Institute of Neuroscience and Neurotechnology (BRAINN), 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