{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2025,12,28]],"date-time":"2025-12-28T09:02:03Z","timestamp":1766912523695,"version":"3.37.3"},"reference-count":39,"publisher":"Wiley","license":[{"start":{"date-parts":[[2023,10,31]],"date-time":"2023-10-31T00:00:00Z","timestamp":1698710400000},"content-version":"unspecified","delay-in-days":0,"URL":"https:\/\/creativecommons.org\/licenses\/by\/4.0\/"}],"funder":[{"DOI":"10.13039\/501100007345","name":"King Mongkut's University of Technology North Bangkok","doi-asserted-by":"publisher","id":[{"id":"10.13039\/501100007345","id-type":"DOI","asserted-by":"publisher"}]},{"DOI":"10.13039\/501100010420","name":"Rajamangala University of Technology Thanyaburi","doi-asserted-by":"publisher","id":[{"id":"10.13039\/501100010420","id-type":"DOI","asserted-by":"publisher"}]}],"content-domain":{"domain":[],"crossmark-restriction":false},"short-container-title":["Advances in Human-Computer Interaction"],"published-print":{"date-parts":[[2023,10,31]]},"abstract":"<jats:p>This research aims to (1) synthesize the digital painting learning process by using mixed-reality technology to develop practical skills in character design for animation and (2) develop and evaluate digital painting learning models using mixed-reality technology to develop practical skills in character design for animation. This research was conducted by studying documentation and related research and designing digital painting learning models using mixed-reality technology to develop practical skills in character design for animation. Using a questionnaire, a total of 9 experts evaluated the model\u2019s suitability. The statistics used in the research were the mean and standard deviation. The study found that a component of the digital painting learning process involves using mixed-reality technology to develop practical skills in character design for animation. It consists of the following four components: (1) input data, (2) the digital painting learning process, (3) output assessment, and (4) feedback. The expert\u2019s evaluation of the model\u2019s suitability found that the digital painting learning model using mixed-reality technology to develop practical skills in character design for animation was at the highest level (mean\u2009\u00b1\u2009SD\u2009=\u20094.38\u2009\u00b1\u20090.21). This research is beneficial to faculty who teach character design and development for animation. The results of the study can be applied to teaching and learning.<\/jats:p>","DOI":"10.1155\/2023\/5230762","type":"journal-article","created":{"date-parts":[[2023,10,31]],"date-time":"2023-10-31T18:07:05Z","timestamp":1698775625000},"page":"1-10","source":"Crossref","is-referenced-by-count":5,"title":["A Digital Painting Learning Model Using Mixed-Reality Technology to Develop Practical Skills in Character Design for Animation"],"prefix":"10.1155","volume":"2023","author":[{"ORCID":"https:\/\/orcid.org\/0000-0001-7692-6713","authenticated-orcid":true,"given":"Vipusit","family":"Piankarnka","sequence":"first","affiliation":[{"name":"Faculty of Mass Communication Technology, Rajamangala University of Technology Thanyaburi (RMUTT), Prathum Thani 12110, Thailand"}]},{"given":"Kridsanapong","family":"Lertbumroongchai","sequence":"additional","affiliation":[{"name":"Faculty of Science and Technology, Rajamangala University of Technology Thanyaburi (RMUTT), Prathum Thani 12110, Thailand"}]},{"given":"Pallop","family":"Piriyasurawong","sequence":"additional","affiliation":[{"name":"Division of Information and Communication Technology for Education, Faculty of Technical Education, King Mongkut\u2019s University of Technology North Bangkok, Bangkok 10800, Thailand"}]}],"member":"311","reference":[{"volume-title":"Science and World","year":"2020","author":"I. 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