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The present work formulates a preliminary typology of natural mapping and addresses how several types of mapping impact the experience of a video game, with the expectation that more natural mapping leads to increased spatial presence affecting enjoyment. Two studies were conducted. In the first study, 48 participants played a golfing video game using one of two controller types (Nintendo Wiimote or gamepad). In the second, 78 participants played a driving video game using an even more natural controller (steering wheel) or one of three other controller types. Participants then completed measures of perceived naturalness, presence, and enjoyment. Results of both studies were generally consistent with expectations.<\/jats:p>","DOI":"10.1177\/1461444810370949","type":"journal-article","created":{"date-parts":[[2010,10,12]],"date-time":"2010-10-12T21:37:09Z","timestamp":1286919429000},"page":"224-242","update-policy":"https:\/\/doi.org\/10.1177\/sage-journals-update-policy","source":"Crossref","is-referenced-by-count":216,"title":["Mapping the road to fun: Natural video game controllers, presence, and game enjoyment"],"prefix":"10.1177","volume":"13","author":[{"given":"Paul","family":"Skalski","sequence":"first","affiliation":[{"name":"Cleveland State University, USA,"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Ron","family":"Tamborini","sequence":"additional","affiliation":[{"name":"Michigan State University, USA,"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Ashleigh","family":"Shelton","sequence":"additional","affiliation":[{"name":"University of Minnesota, USA,"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Michael","family":"Buncher","sequence":"additional","affiliation":[{"name":"Michigan State University, USA,"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Pete","family":"Lindmark","sequence":"additional","affiliation":[{"name":"Cleveland State University, USA,"}],"role":[{"role":"author","vocabulary":"crossref"}]}],"member":"179","published-online":{"date-parts":[[2010,10,12]]},"reference":[{"key":"atypb1","doi-asserted-by":"publisher","DOI":"10.1111\/j.1460-2466.1992.tb00811.x"},{"key":"atypb2","doi-asserted-by":"publisher","DOI":"10.1111\/j.1083-6101.1997.tb00070.x"},{"key":"atypb3","volume-title":"Proceedings of the Ninth Annual International Workshop on Presence","author":"Bracken CC"},{"issue":"1","key":"atypb4","first-page":"101","volume":"7","author":"Bracken CC","journal-title":"PsychNology"},{"key":"atypb5","author":"Day B.","year":"2005","journal-title":"TheTechLounge"},{"key":"atypb6","volume-title":"Playing a different game","author":"Economist, The","year":"2006"},{"key":"atypb7","volume-title":"Children\u2019s Understanding: The Development of Mental Models","author":"Halford GS","year":"1993"},{"key":"atypb8","unstructured":"Hunter JE, Gerbing DW ( 1982) Unidimensional measurement, second order factor analysis, and causal models. 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