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Our aim is to examine how these seemingly contradictory ideas of \u201cactive\u201d and \u201cpassive\u201d children could be considered. By means of empirical examples of children playing digital dress-up and makeover games, we will point out that for the successful use of these concepts, they need to be thoroughly contextualized. By discussing the context and referent of activity and passivity, it is possible to overcome the unnecessary polarization of the discourses on children\u2019s digital game culture. If the purpose is to advance the multidisciplinary discussion on digital games and childhood, the naive or careless use of the concepts of activity and passivity should be avoided. <\/jats:p>","DOI":"10.1177\/1461444816661550","type":"journal-article","created":{"date-parts":[[2016,8,5]],"date-time":"2016-08-05T01:53:31Z","timestamp":1470362011000},"page":"237-254","update-policy":"https:\/\/doi.org\/10.1177\/sage-journals-update-policy","source":"Crossref","is-referenced-by-count":29,"title":["Reconsidering passivity and activity in children\u2019s digital play"],"prefix":"10.1177","volume":"20","author":[{"given":"Marleena","family":"Mustola","sequence":"first","affiliation":[{"name":"University of Jyv\u00e4skyl\u00e4, Finland"}]},{"given":"Merja","family":"Koivula","sequence":"additional","affiliation":[{"name":"University of Jyv\u00e4skyl\u00e4, Finland"}]},{"given":"Leena","family":"Turja","sequence":"additional","affiliation":[{"name":"University of Jyv\u00e4skyl\u00e4, Finland"}]},{"given":"Marja-Leena","family":"Laakso","sequence":"additional","affiliation":[{"name":"University of Jyv\u00e4skyl\u00e4, Finland"}]}],"member":"179","published-online":{"date-parts":[[2016,8,4]]},"reference":[{"key":"bibr1-1461444816661550","doi-asserted-by":"publisher","DOI":"10.1177\/0907568215580624"},{"key":"bibr2-1461444816661550","doi-asserted-by":"publisher","DOI":"10.1037\/1931-3896.1.2.73"},{"key":"bibr3-1461444816661550","doi-asserted-by":"publisher","DOI":"10.1177\/1461444812462843"},{"key":"bibr4-1461444816661550","doi-asserted-by":"publisher","DOI":"10.1007\/978-94-017-9184-7_10"},{"key":"bibr5-1461444816661550","doi-asserted-by":"publisher","DOI":"10.1093\/acprof:oso\/9780195187717.001.0001"},{"key":"bibr6-1461444816661550","doi-asserted-by":"publisher","DOI":"10.1177\/0163443703025003005"},{"key":"bibr7-1461444816661550","doi-asserted-by":"publisher","DOI":"10.3998\/toi.9362787.0001.001"},{"key":"bibr8-1461444816661550","volume-title":"Uncertainty in Games","author":"Costikyan G","year":"2013"},{"key":"bibr9-1461444816661550","doi-asserted-by":"publisher","DOI":"10.1177\/1461444814528293"},{"key":"bibr10-1461444816661550","doi-asserted-by":"publisher","DOI":"10.1080\/14626260600882364"},{"key":"bibr11-1461444816661550","volume-title":"Games Cultures: Computer Games as New Media","author":"Dovey J","year":"2006"},{"key":"bibr12-1461444816661550","first-page":"7","volume-title":"Serious Games in Education: A Global Perspective","author":"Egenfeldt-Nielsen S","year":"2011"},{"issue":"2","key":"bibr13-1461444816661550","first-page":"26","volume":"8","author":"Ferrando F","year":"2013","journal-title":"Existenz: An International Journal in Philosophy, Religion, Politics, and the Arts"},{"key":"bibr14-1461444816661550","doi-asserted-by":"publisher","DOI":"10.1007\/978-94-6091-734-9_2"},{"key":"bibr15-1461444816661550","doi-asserted-by":"publisher","DOI":"10.1177\/0907568204047109"},{"key":"bibr16-1461444816661550","volume-title":"The Wow Climax: Tracing the Emotional Impact of Popular Culture","author":"Jenkins H","year":"2006"},{"key":"bibr17-1461444816661550","doi-asserted-by":"crossref","first-page":"153","DOI":"10.2307\/jj.608141.11","volume-title":"Serious Games in Education: A Global Perspective","author":"Jessen C","year":"2011"},{"key":"bibr18-1461444816661550","volume-title":"Art of Failure: An Essay on the Pain of Playing Video Games","author":"Juul J","year":"2013"},{"key":"bibr19-1461444816661550","volume-title":"Recognizing the Potential of ICT in Early Childhood Education","author":"Kala\u0161 I","year":"2010"},{"key":"bibr20-1461444816661550","doi-asserted-by":"publisher","DOI":"10.1515\/9780773571068"},{"key":"bibr21-1461444816661550","first-page":"39","volume-title":"Pelitutkimuksen vuosikirja 2015","author":"Koivula M","year":"2015"},{"key":"bibr22-1461444816661550","doi-asserted-by":"publisher","DOI":"10.1177\/1461444813495163"},{"key":"bibr23-1461444816661550","first-page":"59","volume-title":"Utopic Dreams and Apocalyptic Fantasies: Critical Approaches to Researching Video Game Play","author":"Langman L","year":"2010"},{"key":"bibr24-1461444816661550","doi-asserted-by":"publisher","DOI":"10.1093\/oso\/9780199256044.001.0001"},{"key":"bibr25-1461444816661550","doi-asserted-by":"publisher","DOI":"10.1177\/1461444803005002001"},{"key":"bibr26-1461444816661550","unstructured":"Livingstone S, Byrne J, Bulger M (2015) Researching children\u2019s rights globally in the digital age (Report of a seminar held on 12\u201314 February 2015 London School of Economics and Political Science). 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