{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,5,4]],"date-time":"2026-05-04T23:22:38Z","timestamp":1777936958751,"version":"3.51.4"},"reference-count":57,"publisher":"SAGE Publications","issue":"10","license":[{"start":{"date-parts":[[2019,4,3]],"date-time":"2019-04-03T00:00:00Z","timestamp":1554249600000},"content-version":"tdm","delay-in-days":0,"URL":"https:\/\/journals.sagepub.com\/page\/policies\/text-and-data-mining-license"}],"funder":[{"DOI":"10.13039\/100012938","name":"de la salle university","doi-asserted-by":"publisher","award":["33 F U 3TAY16- 3TAY17"],"award-info":[{"award-number":["33 F U 3TAY16- 3TAY17"]}],"id":[{"id":"10.13039\/100012938","id-type":"DOI","asserted-by":"publisher"}]}],"content-domain":{"domain":["journals.sagepub.com"],"crossmark-restriction":true},"short-container-title":["New Media &amp; Society"],"published-print":{"date-parts":[[2019,10]]},"abstract":"<jats:p>This article examines the use of Let\u2019s Play (LP) in Manila, Philippines. LP is an emerging genre in which players record, narrate, and broadcast video game play online. While in Western contexts LP is predominantly viewed in domestic settings, our focus is on the distinct manner in which LP is viewed in the Philippines, resulting in unique social architectures of play that coalesce public and private practices. In particular, the arcade-style vending machine, pisonet (a conflation between the Filipino piso [currency]\u2009+\u2009inter[net]), plays a key role in shaping net cultures within everyday life. Through the pisonet, unique forms of performative play happen in and around the watching play of LP. These types of performativity around LP see intergenerational and public forms of play, spectatorship, and surveillance entangle. Drawing on ethnographic research conducted in Metropolitan Manila, this study aims to conceptualize how public spaces, screens, and play\u2014through the LP on pisonets\u2014bring about unique modes of sociality and surveillance of care. In doing so, this paper complicates established viewership models of LP, exploring how their manifestation in Manila gives rise to a particular type of Filipino sense of play.<\/jats:p>","DOI":"10.1177\/1461444819838497","type":"journal-article","created":{"date-parts":[[2019,4,3]],"date-time":"2019-04-03T07:02:28Z","timestamp":1554274948000},"page":"2119-2139","update-policy":"https:\/\/doi.org\/10.1177\/sage-journals-update-policy","source":"Crossref","is-referenced-by-count":6,"title":["Social surveillance and Let\u2019s Play: A regional case study of gaming in Manila slum communities"],"prefix":"10.1177","volume":"21","author":[{"given":"Cheryll Ruth R","family":"Soriano","sequence":"first","affiliation":[{"name":"De La Salle University Manila, Phillipines"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"ORCID":"https:\/\/orcid.org\/0000-0003-3060-166X","authenticated-orcid":false,"given":"Hugh","family":"Davies","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Larissa","family":"Hjorth","sequence":"additional","affiliation":[{"name":"RMIT Melbourne, Australia"}],"role":[{"role":"author","vocabulary":"crossref"}]}],"member":"179","published-online":{"date-parts":[[2019,4,3]]},"reference":[{"key":"bibr1-1461444819838497","doi-asserted-by":"publisher","DOI":"10.1080\/07393180601046147"},{"key":"bibr2-1461444819838497","first-page":"55","volume-title":"Emerging Pervasive Information and Communication Technologies (PICT): Ethical Challenges, Opportunities and Safeguards","author":"Andrejevic M","year":"2013"},{"key":"bibr3-1461444819838497","volume-title":"Linking Poverty and the Environment: Evidence from Slums in Philippine Cities","author":"Ballesteros MM","year":"2010"},{"key":"bibr4-1461444819838497","doi-asserted-by":"publisher","DOI":"10.1177\/2050157918819614"},{"key":"bibr5-1461444819838497","first-page":"101","volume":"60","author":"Batan C","year":"2012","journal-title":"Philippine Sociological Review"},{"key":"bibr6-1461444819838497","first-page":"2254","volume":"7","author":"Borowy M","year":"2013","journal-title":"International Journal of Communication"},{"key":"bibr7-1461444819838497","volume-title":"Asian conference on society, education and technology","author":"Bringula RP","year":"2013"},{"key":"bibr8-1461444819838497","doi-asserted-by":"publisher","DOI":"10.7903\/ijcse.1341"},{"key":"bibr9-1461444819838497","doi-asserted-by":"publisher","DOI":"10.1177\/2056305117707189"},{"key":"bibr10-1461444819838497","doi-asserted-by":"publisher","DOI":"10.1177\/2042753016677858"},{"key":"bibr11-1461444819838497","unstructured":"Chung P (2013) Research report for southeast Asian game industries (2011\u20132013). 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