{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,5,4]],"date-time":"2026-05-04T23:22:42Z","timestamp":1777936962914,"version":"3.51.4"},"reference-count":72,"publisher":"SAGE Publications","issue":"1","license":[{"start":{"date-parts":[[2019,6,29]],"date-time":"2019-06-29T00:00:00Z","timestamp":1561766400000},"content-version":"tdm","delay-in-days":0,"URL":"https:\/\/journals.sagepub.com\/page\/policies\/text-and-data-mining-license"}],"content-domain":{"domain":["journals.sagepub.com"],"crossmark-restriction":true},"short-container-title":["New Media &amp; Society"],"published-print":{"date-parts":[[2020,1]]},"abstract":"<jats:p>Gaming journalism, which finds its origins in public relations-oriented gaming magazines, discursively attached itself to traditional journalism in the wake of the 2014 GamerGate controversy. Yet it had remained unclear where gaming journalism fits within the ecology of journalism. This study examines metajournalistic discourse regarding gaming journalism from 2010 to 2018 and analyzes 53 articles about gaming journalism from that period in order to understand how the broader journalistic field conceptualized gaming journalism\u2019s place within it. This study argues that gaming journalism is discursively marked as a lower, marginal form of journalism based on perceived differences in professional values and journalistic savviness.<\/jats:p>","DOI":"10.1177\/1461444819858695","type":"journal-article","created":{"date-parts":[[2019,6,29]],"date-time":"2019-06-29T05:36:56Z","timestamp":1561786616000},"page":"159-176","update-policy":"https:\/\/doi.org\/10.1177\/sage-journals-update-policy","source":"Crossref","is-referenced-by-count":51,"title":["Metajournalistic discourse on the rise of gaming journalism"],"prefix":"10.1177","volume":"22","author":[{"ORCID":"https:\/\/orcid.org\/0000-0002-6645-1117","authenticated-orcid":false,"given":"Gregory","family":"Perreault","sequence":"first","affiliation":[{"name":"Appalachian State University, USA"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Tim","family":"Vos","sequence":"additional","affiliation":[{"name":"Michigan State University, USA"}],"role":[{"role":"author","vocabulary":"crossref"}]}],"member":"179","published-online":{"date-parts":[[2019,6,29]]},"reference":[{"key":"bibr1-1461444819858695","volume-title":"Perspectives on Discourse Analysis: Theory and Practice","author":"Alba-Juez L","year":"2009"},{"key":"bibr2-1461444819858695","volume-title":"Citizen Journalism: Global Perspectives","author":"Allan S","year":"2009"},{"key":"bibr3-1461444819858695","doi-asserted-by":"publisher","DOI":"10.1177\/146488490000100203"},{"key":"bibr4-1461444819858695","first-page":"197","volume-title":"Citizen Journalism: Global Perspectives","author":"Bruns A","year":"2009"},{"key":"bibr5-1461444819858695","unstructured":"Camron M (2014) Rocky mountain gamer: it\u2019s all fun and (video) games\u2014until someone gets hurt. The Daily Camera, 9 October. Available at: https:\/\/www.dailycamera.com\/2014\/10\/09\/rocky-mountain-gamer-its-all-fun-and-video-games-until-someone-gets-hurt\/"},{"key":"bibr6-1461444819858695","volume-title":"The Construction of Professional Discourse","author":"Candlin CN","year":"1997"},{"key":"bibr7-1461444819858695","doi-asserted-by":"publisher","DOI":"10.1080\/17512780802681140"},{"key":"bibr8-1461444819858695","doi-asserted-by":"publisher","DOI":"10.1080\/1461670X.2013.790620"},{"key":"bibr9-1461444819858695","doi-asserted-by":"publisher","DOI":"10.1111\/comt.12088"},{"key":"bibr10-1461444819858695","doi-asserted-by":"publisher","DOI":"10.4324\/9781315727684"},{"key":"bibr11-1461444819858695","doi-asserted-by":"publisher","DOI":"10.1080\/21670811.2015.1076344"},{"key":"bibr12-1461444819858695","doi-asserted-by":"publisher","DOI":"10.1080\/14616700701848162"},{"key":"bibr13-1461444819858695","unstructured":"Clarke D (2014) Gamers misogynistic? Some certainly are. Irish Times, 18 October. Available at: https:\/\/www.irishtimes.com\/culture\/games\/game-reviews\/are-gamers-misogynistic-some-certainly-are-1.1968159"},{"key":"bibr14-1461444819858695","doi-asserted-by":"publisher","DOI":"10.1177\/1464884917722453"},{"key":"bibr15-1461444819858695","volume-title":"Making Sense of Qualitative Data: Complementary Research Strategies","author":"Coffey A","year":"1996"},{"key":"bibr16-1461444819858695","doi-asserted-by":"publisher","DOI":"10.1007\/978-1-137-36851-5"},{"key":"bibr17-1461444819858695","doi-asserted-by":"publisher","DOI":"10.1177\/1464884915579330"},{"key":"bibr18-1461444819858695","doi-asserted-by":"publisher","DOI":"10.1177\/1464884905056815"},{"key":"bibr19-1461444819858695","doi-asserted-by":"publisher","DOI":"10.1386\/jmpr.9.3.243_1"},{"key":"bibr20-1461444819858695","doi-asserted-by":"publisher","DOI":"10.1177\/1461444818809461"},{"key":"bibr21-1461444819858695","unstructured":"Ellis J (2012) Game on: how polygon wants to rethink video game journalism. NiemanLab, 31 October. Available at: https:\/\/www.niemanlab.org\/2012\/10\/game-on-how-polygon-wants-to-rethink-video-game-journalism\/"},{"key":"bibr22-1461444819858695","doi-asserted-by":"publisher","DOI":"10.7208\/chicago\/9780226206868.001.0001"},{"key":"bibr23-1461444819858695","doi-asserted-by":"publisher","DOI":"10.1080\/21670811.2016.1208054"},{"key":"bibr24-1461444819858695","doi-asserted-by":"publisher","DOI":"10.1093\/poq\/nfw006"},{"key":"bibr25-1461444819858695","first-page":"1","volume":"3","author":"Foxman MH","year":"2016","journal-title":"Journal of Games Criticism"},{"issue":"1","key":"bibr26-1461444819858695","first-page":"1","volume":"18","author":"Fram SM","year":"2013","journal-title":"The Qualitative Report"},{"key":"bibr27-1461444819858695","doi-asserted-by":"publisher","DOI":"10.1386\/nl.8.157_1"},{"key":"bibr28-1461444819858695","doi-asserted-by":"publisher","DOI":"10.1080\/17512786.2011.622894"},{"key":"bibr29-1461444819858695","volume-title":"The Discovery of Grounded Theory: Strategies for Qualitative Research","author":"Glaser BG","year":"1968"},{"key":"bibr30-1461444819858695","unstructured":"Gwaltney J (2014) Some thoughts on the tiny world of video game journalism. 11 March. Available at: http:\/\/antagonizethehorn.com\/2014\/03\/11\/somethoughts\u2011on\u2011the\u2011tiny\u2011world\u2011of\u2011video\u2011gamejournalism\/"},{"key":"bibr31-1461444819858695","unstructured":"Hall S (1980) Culture, Media, Language: Working Papers in Cultural Studies: 1972-79. London: Hutchinson."},{"key":"bibr32-1461444819858695","doi-asserted-by":"publisher","DOI":"10.1111\/j.1468-2885.2007.00303.x"},{"key":"bibr33-1461444819858695","doi-asserted-by":"publisher","DOI":"10.1080\/17512786.2011.622895"},{"key":"bibr34-1461444819858695","doi-asserted-by":"publisher","DOI":"10.1177\/1464884907083115"},{"key":"bibr35-1461444819858695","doi-asserted-by":"publisher","DOI":"10.1177\/1367549416682970"},{"key":"bibr36-1461444819858695","doi-asserted-by":"publisher","DOI":"10.1093\/joc\/55.2.225"},{"key":"bibr37-1461444819858695","author":"Hum N","year":"2013","journal-title":"Here"},{"key":"bibr38-1461444819858695","author":"Ingle B","year":"2013","journal-title":"Courier Post"},{"key":"bibr39-1461444819858695","volume-title":"The Contested Autonomy of Arts and Journalism: Change and Continuity in the Dual Professionalism of Cultural Journalism","author":"Jaakkola M","year":"2015"},{"key":"bibr40-1461444819858695","unstructured":"Jeffries LB (2009) The new games journalism. Popmatters, 17 June. Available at: https:\/\/www.popmatters.com\/73112-the-new-game-journalism-2496025739.html"},{"key":"bibr41-1461444819858695","unstructured":"Johnson N (2010) The history of video game journalism. Cheat Code Central. Available at: https:\/\/www.cheatcc.com\/extra\/videogamejournalismhistory2.html"},{"key":"bibr42-1461444819858695","unstructured":"Kain E (2014) The catch 22 of video game journalism. Forbes, 13 November. Available at: https:\/\/www.forbes.com\/sites\/erikkain\/2014\/11\/13\/the-catch-22-of-video-game-journalism\/#4084ad385301"},{"key":"bibr43-1461444819858695","volume-title":"Computer Games and the Social Imaginary","author":"Kirkpatrick G","year":"2013"},{"key":"bibr44-1461444819858695","doi-asserted-by":"publisher","DOI":"10.1080\/1461670X.2017.1330666"},{"key":"bibr45-1461444819858695","doi-asserted-by":"publisher","DOI":"10.1037\/1045-3830.23.4.587"},{"key":"bibr46-1461444819858695","author":"McGinn D","year":"2010","journal-title":"The Globe and Mail"},{"key":"bibr47-1461444819858695","doi-asserted-by":"publisher","DOI":"10.1177\/1461444815608807"},{"key":"bibr48-1461444819858695","doi-asserted-by":"publisher","DOI":"10.1257\/0002828054825619"},{"key":"bibr49-1461444819858695","doi-asserted-by":"publisher","DOI":"10.4324\/9780203847640"},{"key":"bibr50-1461444819858695","volume-title":"Proceedings of the 2009 DiGRA international conference: breaking new ground: innovation in games, play, practice and theory","author":"Nieborg DB","year":"2009"},{"key":"bibr51-1461444819858695","unstructured":"Owen P (2014) Game bytes: video game journalism needs to dig deeper. The Tuscaloosa News, 18 May. Available at: https:\/\/login.proxy006.nclive.org\/login?url=https:\/\/search.proquest.com\/docview\/1014166316?accountid=8337"},{"key":"bibr52-1461444819858695","doi-asserted-by":"publisher","DOI":"10.1080\/21670811.2012.756666"},{"key":"bibr53-1461444819858695","doi-asserted-by":"publisher","DOI":"10.1080\/17512786.2018.1424021"},{"key":"bibr54-1461444819858695","doi-asserted-by":"publisher","DOI":"10.1177\/1464884916670932"},{"key":"bibr55-1461444819858695","first-page":"33","author":"Prebble L","year":"2014","journal-title":"Poughkeepsie Journal"},{"key":"bibr56-1461444819858695","doi-asserted-by":"publisher","DOI":"10.1080\/17512786.2015.1051358"},{"key":"bibr57-1461444819858695","unstructured":"Sauter M (2016) A game room of one\u2019s own: Simon Parkin\u2019s Death by Video Game is elegant, but misses half the audience. The Financial Post, 25 June. Available at: https:\/\/www.pressreader.com\/canada\/national-post-latest-edition\/20160625\/282634621919693"},{"key":"bibr58-1461444819858695","doi-asserted-by":"publisher","DOI":"10.1111\/j.1468-2885.2012.01404.x"},{"key":"bibr59-1461444819858695","unstructured":"Shenzhen Daily (2014) Anita Sarkeesian takes on misogynist hate group GamerGate. Shenzhen Daily, 11 November. Available at: http:\/\/www.szdaily.com\/content\/2014-10\/24\/content_10578276.htm"},{"key":"bibr60-1461444819858695","author":"Slotnik DE","year":"2011","journal-title":"Pittsburgh Post\u2014Gazette"},{"key":"bibr61-1461444819858695","first-page":"159","volume-title":"Cultural Journalism in the Nordic Countries","author":"Sparre K","year":"2017"},{"key":"bibr62-1461444819858695","unstructured":"Stuart K (2017) Game changers: how the increasing cultural significance of video games is reflected in our coverage. The Guardian, 21 July. Available at: https:\/\/www.theguardian.com\/membership\/2017\/jul\/21\/game-changers-how-the-increasing-cultural-significance-of-video-games-is-reflected-in-our-coverage"},{"key":"bibr63-1461444819858695","unstructured":"Suellentrop C (2014) Can video games survive? The New York Times, 26 October. Available at: https:\/\/www.nytimes.com\/2014\/10\/26\/opinion\/sunday\/the-disheartening-gamergate-campaign.html"},{"key":"bibr64-1461444819858695","volume-title":"The Newsphere: Understanding the News and Information Environment","author":"Tracy CM","year":"2012"},{"key":"bibr65-1461444819858695","author":"Trueman D","year":"2013","journal-title":"The Financial Post"},{"key":"bibr66-1461444819858695","author":"Tsukayama H","year":"2014","journal-title":"The Washington Post"},{"key":"bibr67-1461444819858695","volume-title":"Text and Context: Explorations in the Semantics and Pragmatics of Discourse","author":"Van Dijk TA","year":"1980"},{"key":"bibr68-1461444819858695","doi-asserted-by":"publisher","DOI":"10.1177\/1464884911421705"},{"key":"bibr69-1461444819858695","author":"Watson S","year":"2016","journal-title":"Columbia Journalism Review"},{"key":"bibr70-1461444819858695","doi-asserted-by":"publisher","DOI":"10.1080\/1369118032000163240"},{"key":"bibr71-1461444819858695","volume-title":"Mapping the Cultural Space of Journalism: How Journalists Distinguish News from Entertainment","author":"Winch SP","year":"1997"},{"key":"bibr72-1461444819858695","unstructured":"Wos J (2014) Girls allowed. Pittsburgh Tribune Review, 22 December. Available at: https:\/\/login.proxy006.nclive.org\/login?url=https:\/\/search.proquest.com\/docview\/1638759739?accountid=8337"}],"container-title":["New Media &amp; Society"],"original-title":[],"language":"en","link":[{"URL":"https:\/\/journals.sagepub.com\/doi\/pdf\/10.1177\/1461444819858695","content-type":"application\/pdf","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/journals.sagepub.com\/doi\/full-xml\/10.1177\/1461444819858695","content-type":"application\/xml","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/journals.sagepub.com\/doi\/pdf\/10.1177\/1461444819858695","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2026,5,2]],"date-time":"2026-05-02T03:48:43Z","timestamp":1777693723000},"score":1,"resource":{"primary":{"URL":"https:\/\/journals.sagepub.com\/doi\/10.1177\/1461444819858695"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2019,6,29]]},"references-count":72,"journal-issue":{"issue":"1","published-print":{"date-parts":[[2020,1]]}},"alternative-id":["10.1177\/1461444819858695"],"URL":"https:\/\/doi.org\/10.1177\/1461444819858695","relation":{},"ISSN":["1461-4448","1461-7315"],"issn-type":[{"value":"1461-4448","type":"print"},{"value":"1461-7315","type":"electronic"}],"subject":[],"published":{"date-parts":[[2019,6,29]]}}}