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More important is the idea that the kind of learning that happens in the spaces of these massively multiplayer online games is fundamentally different than what we have come to consider as standard pedagogical practice. The distinction the authors make is that traditional paradigms of instruction have addressed learning as \u201clearning about,\u201d while these new forms of learning deal with knowledge through the dynamic of \u201clearning to be.\u201dIt is the authors' contention that the experiences offered within virtual worlds provide a fundamentally different way of thinking about learning that may provide some keys to the development of future pedagogical practice. <\/jats:p>","DOI":"10.1177\/1555412007299458","type":"journal-article","created":{"date-parts":[[2007,4,6]],"date-time":"2007-04-06T22:20:58Z","timestamp":1175898058000},"page":"149-172","source":"Crossref","is-referenced-by-count":77,"title":["The Play of Imagination"],"prefix":"10.1177","volume":"2","author":[{"given":"Douglas","family":"Thomas","sequence":"first","affiliation":[{"name":"University of Southern California, Los Angeles"}]},{"given":"John Seely","family":"Brown","sequence":"additional","affiliation":[{"name":"University of Southern California, Los Angeles"}]}],"member":"179","published-online":{"date-parts":[[2007,4,1]]},"reference":[{"key":"atypb1","doi-asserted-by":"publisher","DOI":"10.1177\/0146167286124002"},{"key":"atypb2","unstructured":"Barab, S.A. & Duffy, T. 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