{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,5,1]],"date-time":"2026-05-01T14:34:16Z","timestamp":1777646056760,"version":"3.51.4"},"reference-count":26,"publisher":"SAGE Publications","issue":"1","license":[{"start":{"date-parts":[[2023,2,9]],"date-time":"2023-02-09T00:00:00Z","timestamp":1675900800000},"content-version":"tdm","delay-in-days":0,"URL":"https:\/\/journals.sagepub.com\/page\/policies\/text-and-data-mining-license"}],"content-domain":{"domain":["journals.sagepub.com"],"crossmark-restriction":true},"short-container-title":["Games and Culture"],"published-print":{"date-parts":[[2024,1]]},"abstract":"<jats:p>Exploring the roles of gender performance through the experience of digital gaming provides an arena for discussing the power of fear and anxiety as cultural tools for counterhegemonic forces. The power and function of gender performativity in its varied and multiplicitous forms is a newer branch of game studies research. In this article, fear and anxiety are explored as a game procedure and cultural tool used by the character Alice Angel in Kindly Beast's Bendy and the Ink Machine. By enacting Barbara Creed's uncanny gaze and the monstrous-feminine, Alice Angel calls attention and visibility to the function of the abject as a form of visibility for the oppressed. The monstrous-feminine as a theoretical concept for horror media texts provides a framework to explore the posing, behaviors, and actions of game characters and their relationships to the player and culture at large.<\/jats:p>","DOI":"10.1177\/15554120231153711","type":"journal-article","created":{"date-parts":[[2023,2,10]],"date-time":"2023-02-10T01:27:49Z","timestamp":1675992469000},"page":"24-37","update-policy":"https:\/\/doi.org\/10.1177\/sage-journals-update-policy","source":"Crossref","is-referenced-by-count":0,"title":["Angel Anxiety: Alice Angel as the Uncanny Presence in\n                    <i>Bendy and the Ink Machine<\/i>"],"prefix":"10.1177","volume":"19","author":[{"ORCID":"https:\/\/orcid.org\/0000-0001-6463-1117","authenticated-orcid":false,"given":"Ashley P.","family":"Jones","sequence":"first","affiliation":[{"name":"Music, Communication, & Emerging Media, Georgia Southwestern State University, Americus, GA, USA"}],"role":[{"role":"author","vocabulary":"crossref"}]}],"member":"179","published-online":{"date-parts":[[2023,2,9]]},"reference":[{"key":"bibr1-15554120231153711","doi-asserted-by":"publisher","DOI":"10.1177\/15554120211005232"},{"key":"bibr2-15554120231153711","doi-asserted-by":"publisher","DOI":"10.2307\/3207893"},{"key":"bibr3-15554120231153711","first-page":"136","volume-title":"The Monster Theory Reader","author":"Carroll N"},{"key":"bibr4-15554120231153711","first-page":"1","author":"Christopher D.","year":"2022","journal-title":"Games and Culture"},{"key":"bibr5-15554120231153711","unstructured":"Creed B. (1993).\n                      The monstrous-feminine: Film, feminism, psychoanalysis\n                      . New York: Routledge."},{"issue":"4","key":"bibr6-15554120231153711","first-page":"483","volume-title":"Continuum: Journal of Media and Cultural Studies","volume":"19","author":"Creed B"},{"key":"bibr7-15554120231153711","first-page":"211","volume-title":"The Monster Theory Reader","author":"Creed B"},{"key":"bibr8-15554120231153711","volume-title":"Phallic panic: Film, horror and the primal uncanny","author":"Creed B"},{"key":"bibr9-15554120231153711","volume-title":"Unsuitable: Conversations about Women, History & Popular Fiction","author":"Crutchfield M","year":"2017"},{"key":"bibr10-15554120231153711","volume-title":"Femmes fatales: Feminism, film theory, psychoanalysis","author":"Doane M. A","year":"1991"},{"key":"bibr11-15554120231153711","doi-asserted-by":"publisher","DOI":"10.1525\/joae.2020.1.1.43"},{"key":"bibr12-15554120231153711","first-page":"339","volume-title":"The Penguin Freud Library, Volume 14- Art and Literature","author":"Freud S","year":"1990"},{"key":"bibr13-15554120231153711","first-page":"59","volume-title":"The Monster Theory Reader","author":"Freud S"},{"key":"bibr14-15554120231153711","first-page":"272","volume-title":"The Monster Theory Reader","author":"Grosz E"},{"key":"bibr15-15554120231153711","doi-asserted-by":"publisher","DOI":"10.1177\/1555412018819663"},{"key":"bibr16-15554120231153711","unstructured":"Kindly Beast. (2022).\n                      Bendy and the Dark Revival\n                      . Kindly Beast. Ottawa, Canada [Video Game]."},{"key":"bibr17-15554120231153711","unstructured":"Kindly Beast. (2017\u20132018).\n                      Bendy and the Ink Machine\n                      . Kindly Beast & Rooster Teeth Games. Ottawa, Canada [Video Game]."},{"key":"bibr18-15554120231153711","unstructured":"Kirkland E (2009). Horror videogames and the uncanny In Proceedings of Digital Games Research Association. DIGRA, London, United Kingdom (pp. 1\u20134)."},{"key":"bibr19-15554120231153711","first-page":"95","volume-title":"The Monster Theory Reader","author":"Kristeva J"},{"key":"bibr20-15554120231153711","unstructured":"Metacritic.com. (2019). Bendy and the Ink Machine Review.\n                      MetaCritic\n                      . Santa Monica, CA. Retrieved from: https:\/\/www.metacritic.com\/game\/pc\/bendy-and-the-ink-machine"},{"key":"bibr21-15554120231153711","doi-asserted-by":"publisher","DOI":"10.1177\/1555412016679584"},{"key":"bibr22-15554120231153711","unstructured":"RabidRetrospectGames. (2018). Bendy and the ink machine full game walkthrough full game- no commentary (episode 1,2,3,4,5).\n                      YouTube\n                      . Retrieved from: https:\/\/www.youtube.com\/watch?v=xXnxuE_VIVk&t=4241s (accessed March 15, 2019)"},{"key":"bibr23-15554120231153711","first-page":"115","volume-title":"High theory\/Low culture: Analysing Popular Television and Film","author":"Skirrow G","year":"1986"},{"key":"bibr24-15554120231153711","doi-asserted-by":"publisher","DOI":"10.1177\/1555412010391091"},{"issue":"2","key":"bibr25-15554120231153711","first-page":"19","volume":"4","author":"Stang S","year":"2018","journal-title":"Press Start"},{"key":"bibr26-15554120231153711","doi-asserted-by":"publisher","DOI":"10.1177\/1555412019850059"}],"container-title":["Games and Culture"],"original-title":[],"language":"en","link":[{"URL":"https:\/\/journals.sagepub.com\/doi\/pdf\/10.1177\/15554120231153711","content-type":"application\/pdf","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/journals.sagepub.com\/doi\/full-xml\/10.1177\/15554120231153711","content-type":"application\/xml","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/journals.sagepub.com\/doi\/pdf\/10.1177\/15554120231153711","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2026,4,29]],"date-time":"2026-04-29T06:34:12Z","timestamp":1777444452000},"score":1,"resource":{"primary":{"URL":"https:\/\/journals.sagepub.com\/doi\/10.1177\/15554120231153711"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2023,2,9]]},"references-count":26,"journal-issue":{"issue":"1","published-print":{"date-parts":[[2024,1]]}},"alternative-id":["10.1177\/15554120231153711"],"URL":"https:\/\/doi.org\/10.1177\/15554120231153711","relation":{},"ISSN":["1555-4120","1555-4139"],"issn-type":[{"value":"1555-4120","type":"print"},{"value":"1555-4139","type":"electronic"}],"subject":[],"published":{"date-parts":[[2023,2,9]]}}}