{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,2,25]],"date-time":"2026-02-25T15:17:04Z","timestamp":1772032624912,"version":"3.50.1"},"reference-count":27,"publisher":"SAGE Publications","issue":"1","license":[{"start":{"date-parts":[[2022,1,1]],"date-time":"2022-01-01T00:00:00Z","timestamp":1640995200000},"content-version":"unspecified","delay-in-days":0,"URL":"https:\/\/creativecommons.org\/licenses\/by-nc\/4.0\/"}],"content-domain":{"domain":["journals.sagepub.com"],"crossmark-restriction":true},"short-container-title":["Big Data &amp; Society"],"published-print":{"date-parts":[[2022,1]]},"abstract":"<jats:p> Data visualization researchers and designers have explored a range of approaches to ensure that non-expert audiences understand and derive value from their work. Using anthropomorphized data graphics\u2014or anthropographics\u2014is one strategy that can help create a connection between data and audiences. Anthropographics have been defined as \u201cvisualizations that represent data about people in a way that is intended to promote prosocial feelings (e.g. compassion or empathy) or prosocial behavior (e.g. donating or helping).\u201d However, during the SARS-CoV-2 pandemic, anthropographics were used in data visualizations that had an expanded range of rhetorical goals beyond promoting prosocial feelings and behavior\u2014for instance, informing people about the pandemic, persuading them to adopt certain behaviors, or memorializing those killed by the virus. In particular, anthropographics were used in visualized simulations to model possible futures for audiences, showing the spread and impact of the virus in various scenarios. These simulations used anthropomorphizing strategies in text as well as in graphics, along with interactive options that enabled audiences to explore personal connections with the data. As demonstrated through a close reading of several of these COVID-19 simulations, anthropographics can be viewed holistically as a design strategy that incorporates text and interactivity as well as graphical marks in representing data. Findings from this analysis suggest several additions to the design space for anthropographics. <\/jats:p>","DOI":"10.1177\/20539517221098414","type":"journal-article","created":{"date-parts":[[2022,5,11]],"date-time":"2022-05-11T07:15:48Z","timestamp":1652253348000},"update-policy":"https:\/\/doi.org\/10.1177\/sage-journals-update-policy","source":"Crossref","is-referenced-by-count":6,"title":["Anthropographics in COVID-19 simulations"],"prefix":"10.1177","volume":"9","author":[{"ORCID":"https:\/\/orcid.org\/0000-0002-4834-5062","authenticated-orcid":false,"given":"Madeleine","family":"Sorapure","sequence":"first","affiliation":[{"name":"University of California Santa Barbara, Writing Program, Santa Barbara, CA, USA"}]}],"member":"179","published-online":{"date-parts":[[2022,5,11]]},"reference":[{"key":"bibr1-20539517221098414","doi-asserted-by":"publisher","DOI":"10.1145\/3025453.3025512"},{"key":"bibr2-20539517221098414","doi-asserted-by":"publisher","DOI":"10.1145\/2491568.2491597"},{"key":"bibr3-20539517221098414","unstructured":"Cotgreave A (2020) If data could talk. 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