{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,5,1]],"date-time":"2026-05-01T01:55:35Z","timestamp":1777600535171,"version":"3.51.4"},"reference-count":48,"publisher":"SAGE Publications","issue":"4","license":[{"start":{"date-parts":[[2023,1,30]],"date-time":"2023-01-30T00:00:00Z","timestamp":1675036800000},"content-version":"tdm","delay-in-days":0,"URL":"https:\/\/journals.sagepub.com\/page\/policies\/text-and-data-mining-license"}],"content-domain":{"domain":["journals.sagepub.com"],"crossmark-restriction":true},"short-container-title":["Journal of Educational Technology Systems"],"published-print":{"date-parts":[[2023,6]]},"abstract":"<jats:p>Serious games are increasingly present in higher education and many researchers are reflecting on how to use them in the development and training of new skills. However, an unexplored area is the analysis of the impact that serious games have on students\u2019 academic performance in an entrepreneurship course. In this sense, this study simultaneously seeks to explore the impact of the use of a serious game, titled FLIGBY, on the development of hard and soft skills through the use of a mixed methods approach, in which quantitative and qualitative methods are combined by adopting the convergent parallel design model. The findings did not allow us to establish a correlation between the parameters assessed in the FLIGBY and the students\u2019 academic performance. However, it was possible to identify several benefits in the development of soft skills with potential impact on the students\u2019 academic and professional careers.<\/jats:p>","DOI":"10.1177\/00472395231153187","type":"journal-article","created":{"date-parts":[[2023,1,31]],"date-time":"2023-01-31T02:01:07Z","timestamp":1675130467000},"page":"436-454","update-policy":"https:\/\/doi.org\/10.1177\/sage-journals-update-policy","source":"Crossref","is-referenced-by-count":6,"title":["Exploring the Impact of a Serious Game in the Academic Success of Entrepreneurship Students"],"prefix":"10.1177","volume":"51","author":[{"ORCID":"https:\/\/orcid.org\/0000-0002-6758-4843","authenticated-orcid":false,"given":"Fernando","family":"Almeida","sequence":"first","affiliation":[{"name":"ISPGAYA, University of Porto & INESC TEC, Porto, Portugal"}]},{"ORCID":"https:\/\/orcid.org\/0000-0001-5553-7583","authenticated-orcid":false,"given":"Zoltan","family":"Buzady","sequence":"additional","affiliation":[{"name":"Corvinus Business School, Corvinus University of Budapest, Budapest, Hungary"}]}],"member":"179","published-online":{"date-parts":[[2023,1,30]]},"reference":[{"key":"bibr1-00472395231153187","doi-asserted-by":"publisher","DOI":"10.1344\/der.2019.35.151-169"},{"key":"bibr2-00472395231153187","volume-title":"Armstrong's handbook of human resource management practice","author":"Armstrong M.","year":"2012"},{"issue":"2","key":"bibr3-00472395231153187","first-page":"80","volume":"20","author":"Becherer R.","year":"2009","journal-title":"Journal of Small Business Strategy"},{"key":"bibr4-00472395231153187","doi-asserted-by":"publisher","DOI":"10.1016\/j.entcom.2014.07.003"},{"key":"bibr5-00472395231153187","doi-asserted-by":"publisher","DOI":"10.3389\/fpsyg.2020.01267"},{"key":"bibr6-00472395231153187","unstructured":"Bouki V., Economou D. (2015). Using serious games in higher education: Reclaiming the learning time. Proceedings of the Immersive Learning Research Network Conference, Prague, Czech Republic, pp. 381\u2013387."},{"key":"bibr7-00472395231153187","volume-title":"Missing link discovered \u2013 Integrating Csikszentmihalyi\u2019s flow-theory into management and leadership practice by using FLIGBY \u2013 the official leadership flow game","author":"Buzady Z.","year":"2019"},{"key":"bibr8-00472395231153187","doi-asserted-by":"publisher","DOI":"10.1007\/s11042-019-08348-9"},{"key":"bibr9-00472395231153187","volume-title":"Research methods, design, and analysis","author":"Christensen L.","year":"2013"},{"key":"bibr10-00472395231153187","volume-title":"Designing and conducting mixed methods research","author":"Creswell J.","year":"2017"},{"key":"bibr11-00472395231153187","volume-title":"Good business: Leadership, flow and the making of meaning","author":"Csikszentmihalyi M.","year":"2003"},{"key":"bibr12-00472395231153187","doi-asserted-by":"publisher","DOI":"10.1080\/23322039.2018.1442093"},{"key":"bibr13-00472395231153187","unstructured":"EC. (2008). Entrepreneurship education in Europe. Accessed May 16, 2019, from https:\/\/www.oecd.org\/site\/innovationstrategy\/42961567.pdf"},{"key":"bibr14-00472395231153187","doi-asserted-by":"publisher","DOI":"10.1080\/10963758.2022.2109475"},{"key":"bibr15-00472395231153187","doi-asserted-by":"publisher","DOI":"10.3390\/admsci9010028"},{"issue":"2","key":"bibr16-00472395231153187","first-page":"74","volume":"21","author":"Freitas S.","year":"2018","journal-title":"Journal of Educational Technology & Society"},{"key":"bibr17-00472395231153187","doi-asserted-by":"publisher","DOI":"10.1016\/j.jbusres.2013.11.052"},{"key":"bibr18-00472395231153187","doi-asserted-by":"publisher","DOI":"10.1016\/j.sbspro.2015.01.881"},{"key":"bibr50-00472395231153187","doi-asserted-by":"publisher","DOI":"10.1080\/1475939X.2016.1192060"},{"key":"bibr19-00472395231153187","doi-asserted-by":"publisher","DOI":"10.6007\/IJARBSS\/v12-i6\/13901"},{"key":"bibr20-00472395231153187","doi-asserted-by":"publisher","DOI":"10.1080\/00461520.2015.1124022"},{"key":"bibr21-00472395231153187","doi-asserted-by":"publisher","DOI":"10.30935\/cedtech\/9608"},{"key":"bibr22-00472395231153187","unstructured":"Lack\u00e9us M. (2015). Entrepreneurship in education: What, why, when, how. Accessed May 16, 2019, from https:\/\/www.oecd.org\/cfe\/leed\/BGP_Entrepreneurship-in-Education.pdf"},{"key":"bibr23-00472395231153187","doi-asserted-by":"publisher","DOI":"10.1016\/j.sbspro.2014.01.954"},{"key":"bibr49-00472395231153187","doi-asserted-by":"publisher","DOI":"10.15405\/epsbs.2016.08.98"},{"key":"bibr25-00472395231153187","unstructured":"Michael D., Chen S. (2006). Serious games: Games that educate, train and inform. Thomson Course Technology."},{"key":"bibr26-00472395231153187","doi-asserted-by":"publisher","DOI":"10.1109\/ACCESS.2022.3140434"},{"key":"bibr28-00472395231153187","doi-asserted-by":"publisher","DOI":"10.1108\/ITP-05-2015-0111"},{"key":"bibr29-00472395231153187","doi-asserted-by":"publisher","DOI":"10.17083\/ijsg.v2i1.60"},{"key":"bibr30-00472395231153187","volume-title":"Statistics for the behavioral sciences","author":"Privitera G.","year":"2017"},{"key":"bibr31-00472395231153187","doi-asserted-by":"publisher","DOI":"10.1097\/01.HJ.0000483270.59643.cc"},{"key":"bibr32-00472395231153187","doi-asserted-by":"publisher","DOI":"10.1177\/0002764218772674"},{"key":"bibr33-00472395231153187","doi-asserted-by":"publisher","DOI":"10.1108\/IJEBR-12-2015-0315"},{"key":"bibr34-00472395231153187","doi-asserted-by":"publisher","DOI":"10.1177\/2042753021994337"},{"key":"bibr35-00472395231153187","doi-asserted-by":"publisher","DOI":"10.1007\/s11042-017-4467-6"},{"key":"bibr36-00472395231153187","first-page":"295","volume-title":"Serious games: Mechanisms and effects","author":"Shute V. J.","year":"2009"},{"issue":"1","key":"bibr48-00472395231153187","first-page":"1","volume":"11","author":"Silva F.","year":"2020","journal-title":"Information"},{"key":"bibr37-00472395231153187","doi-asserted-by":"publisher","DOI":"10.3389\/fpsyg.2015.01499"},{"key":"bibr38-00472395231153187","volume-title":"Using Multivariate Statistics","author":"Tabachnick B.","year":"2012"},{"key":"bibr39-00472395231153187","unstructured":"Takeuchi L., Vaala S. (2014). Level up learning: A national survey on teaching with digital games. Accessed May 18, 2019, from https:\/\/www.joanganzcooneycenter.org\/wp-content\/uploads\/2014\/10\/jgcc_leveluplearning_final.pdf"},{"key":"bibr40-00472395231153187","volume-title":"Games in education: Serious games","author":"Ulicsak M.","year":"2010"},{"key":"bibr41-00472395231153187","doi-asserted-by":"publisher","DOI":"10.1016\/j.vrih.2022.02.001"},{"key":"bibr42-00472395231153187","doi-asserted-by":"publisher","DOI":"10.4018\/978-1-61520-717-6"},{"key":"bibr43-00472395231153187","doi-asserted-by":"publisher","DOI":"10.18178\/joebm.2017.5.12.539"},{"key":"bibr44-00472395231153187","volume-title":"Applied statistics: From bivariate through multivariate techniques","author":"Warner R.","year":"2012"},{"issue":"1","key":"bibr45-00472395231153187","first-page":"59","volume":"22","author":"Westera W.","year":"2019","journal-title":"Educational Technology & Society"},{"key":"bibr46-00472395231153187","doi-asserted-by":"publisher","DOI":"10.1007\/978-3-319-40612-1_10"},{"key":"bibr47-00472395231153187","doi-asserted-by":"publisher","DOI":"10.1155\/2019\/4797032"}],"container-title":["Journal of Educational Technology Systems"],"original-title":[],"language":"en","link":[{"URL":"https:\/\/journals.sagepub.com\/doi\/pdf\/10.1177\/00472395231153187","content-type":"application\/pdf","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/journals.sagepub.com\/doi\/full-xml\/10.1177\/00472395231153187","content-type":"application\/xml","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/journals.sagepub.com\/doi\/pdf\/10.1177\/00472395231153187","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2026,4,28]],"date-time":"2026-04-28T20:52:29Z","timestamp":1777409549000},"score":1,"resource":{"primary":{"URL":"https:\/\/journals.sagepub.com\/doi\/10.1177\/00472395231153187"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2023,1,30]]},"references-count":48,"journal-issue":{"issue":"4","published-print":{"date-parts":[[2023,6]]}},"alternative-id":["10.1177\/00472395231153187"],"URL":"https:\/\/doi.org\/10.1177\/00472395231153187","relation":{},"ISSN":["0047-2395","1541-3810"],"issn-type":[{"value":"0047-2395","type":"print"},{"value":"1541-3810","type":"electronic"}],"subject":[],"published":{"date-parts":[[2023,1,30]]}}}