{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2024,9,11]],"date-time":"2024-09-11T02:41:26Z","timestamp":1726022486274},"edition-number":"0","reference-count":1,"publisher":"CRC Press","isbn-type":[{"type":"electronic","value":"9780429098710"}],"content-domain":{"domain":[],"crossmark-restriction":false},"short-container-title":[],"published-print":{"date-parts":[[2014,9,10]]},"DOI":"10.1201\/b17360-54","type":"book-chapter","created":{"date-parts":[[2014,8,13]],"date-time":"2014-08-13T18:23:40Z","timestamp":1407954220000},"page":"1105-1138","source":"Crossref","is-referenced-by-count":0,"title":["Design and Development of 3D Interactive Environments for Special Educational Needs"],"prefix":"10.1201","member":"301","reference":[{"key":"ref42","unstructured":"Battocchi, A., Gal, E., Sasson, B., Pianesi, F., Venuti, P., Zancanaro, M., & Weiss, P. L. (2008). Collaborative puzzle game \u2013 an interface for studying collaboration and social interaction for children who are typically developed or who have Autistic Spectrum Disorder. Proceedings of the Seventh ICDVRAT with ArtAbilitation, Reading, U.K., pp. 127\u2013134."}],"container-title":["Handbook of Virtual Environments"],"original-title":[],"language":"en","deposited":{"date-parts":[[2021,4,10]],"date-time":"2021-04-10T18:01:50Z","timestamp":1618077710000},"score":1,"resource":{"primary":{"URL":"https:\/\/www.taylorfrancis.com\/books\/9781466511859\/chapters\/10.1201\/b17360-54"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2014,9,10]]},"ISBN":["9780429098710"],"references-count":1,"URL":"https:\/\/doi.org\/10.1201\/b17360-54","relation":{},"subject":[],"published":{"date-parts":[[2014,9,10]]}}}