{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2025,5,27]],"date-time":"2025-05-27T16:26:17Z","timestamp":1748363177887,"version":"3.40.5"},"reference-count":67,"publisher":"Intellect","issue":"1","content-domain":{"domain":[],"crossmark-restriction":false},"short-container-title":[],"published-print":{"date-parts":[[2019,6,1]]},"abstract":"<jats:title>Abstract<\/jats:title>\n               <jats:p>In the context of interspecies play involving humans, we find limitations when it comes to understanding most species. One reason for this may be the fact that we tend to anthropomorphize the other to be able to empathize with it. In light of this, how can we infer communication signs of other species so we are able to connect with the nonhuman world? We look for answers to this question by adopting a phenomenological approach that allows us to decentre from the anthropocentric perspective. We highlight animal studies, especially those that extend to them the notion of play, and the studies on interspecies playful interaction conducted in the context of animal\u2013computer interaction. In addition, we propose considering empathy as an interspecies dialogical bridge with nonhumans. Finally, we argue about an expansion of the field of interaction design as an approach to the connection with the nonhuman world.<\/jats:p>","DOI":"10.1386\/tear_00012_1","type":"journal-article","created":{"date-parts":[[2019,12,11]],"date-time":"2019-12-11T15:41:27Z","timestamp":1576078887000},"page":"141-154","source":"Crossref","is-referenced-by-count":5,"title":["Playful design, empathy and the nonhuman turn"],"prefix":"10.1386","volume":"17","author":[{"ORCID":"https:\/\/orcid.org\/0000-0001-7655-5094","authenticated-orcid":false,"given":"Fabr\u00edcio","family":"Fava","sequence":"first","affiliation":[{"name":"ISNI: 0000000121739996 i2ADS, University of Porto"}]},{"ORCID":"https:\/\/orcid.org\/0000-0001-7340-9630","authenticated-orcid":false,"given":"Camila Mangueira","family":"Soares","sequence":"additional","affiliation":[{"name":"ISNI: 0000000121739996 i2ADS, University of Porto"}]},{"ORCID":"https:\/\/orcid.org\/0000-0002-4880-2542","authenticated-orcid":false,"given":"Miguel","family":"Carvalhais","sequence":"additional","affiliation":[{"name":"ISNI: 0000000107569687 INESC TEC, University of Porto"}]}],"member":"358","reference":[{"year":"(2013)","key":"CIT001","article-title":"'Playing Pig Chase"},{"volume-title":"The Metainterface: The Art of Platforms, Cities, and Clouds","year":"(2018)","key":"CIT002"},{"issue":"1","key":"CIT003","doi-asserted-by":"crossref","first-page":"19","DOI":"10.1007\/s12369-014-0253-z","article-title":"'Towards artificial empathy: How can artificial empathy follow the developmental pathway of natural empathy?'","volume":"7","year":"(2015)","journal-title":"International Journal of Social Robotics"},{"issue":"1","key":"CIT004","doi-asserted-by":"crossref","first-page":"20","DOI":"10.5898\/JHRI.3.1.Auger","article-title":"'Living with robots: A speculative design approach'","volume":"3","year":"(2014)","journal-title":"Journal of Human-Robot Interaction"},{"first-page":"5","article-title":"'The player is chewing the tablet! 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