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While the video output of the CAVE provides a high level of immersion to a virtual world, its original implementation of peripherals support had a negative impact because of a limited number of supported devices and certain performance issues. In this paper we describe a new, distributed, peripheral devices support implementation for the LIRKIS CAVE, which solves the performance issues and allows for ease of integration of new input devices into the CAVE. We also present a successful integration of a special input device, the Myo armband,which allows a natural and unobtrusive gesture-based control of virtual environments. The integration includes a newly developed control and monitoring application for the Myo, called MLCCS, which utilization is not limited to CAVE systems or virtual reality applications.<\/jats:p>","DOI":"10.1515\/comp-2018-0001","type":"journal-article","created":{"date-parts":[[2018,6,6]],"date-time":"2018-06-06T22:16:14Z","timestamp":1528323374000},"page":"1-9","source":"Crossref","is-referenced-by-count":5,"title":["Special Input Devices Integration to LIRKIS CAVE"],"prefix":"10.1515","volume":"8","author":[{"given":"Mari\u00e1n","family":"Hud\u00e1k","sequence":"first","affiliation":[{"name":"Department of Computers and Informatics (DCI), Faculty of Electrical Engineering and Informatics (FEEI), Technical University of Ko\u0161ice , Slovak Republic"}]},{"given":"\u0160tefan","family":"Kore\u010dko","sequence":"additional","affiliation":[{"name":"DCI, FEEI, Technical University of Ko\u0161ice , Slovak Republic"}]},{"given":"Branislav","family":"Sobota","sequence":"additional","affiliation":[{"name":"DCI, FEEI, Technical University of Ko\u0161ice , Slovak Republic"}]}],"member":"374","published-online":{"date-parts":[[2018,5,31]]},"reference":[{"key":"2024102508045532831_j_comp-2018-0001_ref_001_w2aab3b7ab1b6b1ab1ab1Aa","doi-asserted-by":"crossref","unstructured":"[1] Bouville R., Gouranton V., Boggini T., Nouviale F., Arnaldi B., #FIVE: High-level components for developing collaborative and interactive virtual environments, In: Proceedings of the 8th Workshop on Software Engineering and Architectures for Realtime Interactive Systems (SEARIS 2015), 2015, 33-4010.1109\/SEARIS.2015.7854099","DOI":"10.1109\/SEARIS.2015.7854099"},{"key":"2024102508045532831_j_comp-2018-0001_ref_002_w2aab3b7ab1b6b1ab1ab2Aa","doi-asserted-by":"crossref","unstructured":"[2] Christou C., Tzanavari A., Herakleous K., Poullis C., Navigation in virtual reality: Comparison of gaze directed and pointing motion control, In: Proceedings of the 18th Mediterranean Electrotechnical Conference (MELECON), 2016, 1-610.1109\/MELCON.2016.7495413","DOI":"10.1109\/MELCON.2016.7495413"},{"key":"2024102508045532831_j_comp-2018-0001_ref_003_w2aab3b7ab1b6b1ab1ab3Aa","doi-asserted-by":"crossref","unstructured":"[3] Donovan I. et al., MyoHMI: A low-cost and flexible platform for developing real-time human machine interface for myoelectric controlled applications, In: Proceedings of the IEEE International Conference on Systems, Man, and Cybernetics (SMC), 2016, 004495-00450010.1109\/SMC.2016.7844940","DOI":"10.1109\/SMC.2016.7844940"},{"key":"2024102508045532831_j_comp-2018-0001_ref_004_w2aab3b7ab1b6b1ab1ab4Aa","unstructured":"[4] Ganiev A., Shin H.-S., Lee K.-H., Study on virtual control of a robotic arm via a Myo armband for the self\u2013manipulation of a hand amputee, International Journal of Applied Engineering Research, 2016, 11(2), 775-782"},{"key":"2024102508045532831_j_comp-2018-0001_ref_005_w2aab3b7ab1b6b1ab1ab5Aa","doi-asserted-by":"crossref","unstructured":"[5] George P., Kemeny A., Colombet F., Merienne F., Chardonnet J.-R., Thouvenin I. 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