{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2025,7,30]],"date-time":"2025-07-30T14:53:33Z","timestamp":1753887213748,"version":"3.41.2"},"reference-count":23,"publisher":"Walter de Gruyter GmbH","issue":"1","license":[{"start":{"date-parts":[[2024,1,1]],"date-time":"2024-01-01T00:00:00Z","timestamp":1704067200000},"content-version":"unspecified","delay-in-days":0,"URL":"http:\/\/creativecommons.org\/licenses\/by\/4.0"}],"content-domain":{"domain":[],"crossmark-restriction":false},"short-container-title":[],"published-print":{"date-parts":[[2024,10,29]]},"abstract":"<jats:title>Abstract<\/jats:title>\n               <jats:p>At present, digital media art and environmental design industries are rising in various fields, making art design a popular major. In the era of artificial intelligence (AI), the establishment of public cloud Internet of things in universities and improving the security of design information will help the integration of digital media art and environmental art design, and improve the efficiency of digital media art and environmental design. This article first explains the principles and existing problems of virtual reality (VR) technology, digital media art, and environmental design, then uses AI algorithm to integrate digital media art and environmental design, and finally analyzes the impact of the integration of digital media art and environmental design based on VR technology. The results show that the satisfaction of the integration of digital media art and environmental design based on VR technology has increased by 8.77%. In addition, VR technology also improves the speed of integration of digital multimedia art and environmental design, as well as the added value and design quality of design works. In short, the use of VR technology can better promote the integration of digital multimedia art and environmental design.<\/jats:p>","DOI":"10.1515\/comp-2024-0012","type":"journal-article","created":{"date-parts":[[2024,10,29]],"date-time":"2024-10-29T17:10:51Z","timestamp":1730221851000},"source":"Crossref","is-referenced-by-count":0,"title":["Integration path of digital media art and environmental design based on virtual reality technology"],"prefix":"10.1515","volume":"14","author":[{"given":"Huihui","family":"Wang","sequence":"first","affiliation":[{"name":"Academy of Fine Arts, Xinxiang University , Xinxiang , 453003, Henan , China"}]},{"given":"Jianhua","family":"Li","sequence":"additional","affiliation":[{"name":"Shandong Academy of Sciences, Qilu University of Technology, Jinan , 250000, Shandong , China"}]}],"member":"374","published-online":{"date-parts":[[2024,10,29]]},"reference":[{"key":"2024102917104910835_j_comp-2024-0012_ref_001","doi-asserted-by":"crossref","unstructured":"K. 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