{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,2,27]],"date-time":"2026-02-27T22:48:37Z","timestamp":1772232517845,"version":"3.50.1"},"reference-count":42,"publisher":"Akademiai Kiado Zrt.","license":[{"start":{"date-parts":[[2022,5,27]],"date-time":"2022-05-27T00:00:00Z","timestamp":1653609600000},"content-version":"unspecified","delay-in-days":0,"URL":"https:\/\/creativecommons.org\/licenses\/by-nc\/4.0\/"}],"content-domain":{"domain":["akjournals.com"],"crossmark-restriction":true},"short-container-title":["JBA"],"published-print":{"date-parts":[[2022,5,27]]},"abstract":"<jats:title>Abstract<\/jats:title>\n                  <jats:p>\n                    China imposed strict restrictions on young people's participation in videogaming from September 2021. Colder Carras et\u00a0al.'s commentary (2021) referred to this policy as \u2018draconian,\u2019\n                    <jats:italic>i.e.<\/jats:italic>\n                    , \u2018excessively harsh and severe.\u2019 However, any opinion on whether this policy is \u2018draconian\u2019 is a value judgment, and any judgment on its \u2018effectiveness\u2019 ought to be reserved until proven or disproven by empirical evidence. Indeed, the Chinese policy is neither potentially ineffective nor draconian, and is already providing at least one identifiable benefit: enhancing consumer protection by effectively reducing underage players' monetary spending on videogames, including on randomised, gambling-like mechanics known as \u2018loot boxes.\u2019\n                  <\/jats:p>","DOI":"10.1556\/2006.2022.00022","type":"journal-article","created":{"date-parts":[[2022,5,27]],"date-time":"2022-05-27T12:39:49Z","timestamp":1653655189000},"update-policy":"https:\/\/doi.org\/10.1556\/policypage.crossmark.crossref.1","source":"Crossref","is-referenced-by-count":9,"title":["Reserve your judgment on \u201cDraconian\u201d Chinese video gaming restrictions on children \u2022"],"prefix":"10.1556","author":[{"ORCID":"https:\/\/orcid.org\/0000-0003-0709-0777","authenticated-orcid":true,"given":"Leon Y.","family":"Xiao","sequence":"first","affiliation":[{"name":"Center for Digital Play, IT University of Copenhagen, Rued Langgaards Vej 7, 2300, K\u00f8benhavn, Denmark"},{"name":"School of Law, Queen Mary University of London, Mile End Road, London, E1 4NS, United Kingdom"},{"name":"The Honourable Society of Lincoln's Inn, Lincoln's Inn, London, WC2A 3TL, United Kingdom"}],"role":[{"role":"author","vocabulary":"crossref"}]}],"member":"425","reference":[{"issue":"5","key":"B1","series-title":"Journal of Adolescent Health","doi-asserted-by":"publisher","first-page":"548","DOI":"10.1016\/j.jadohealth.2017.11.291","article-title":"Effect of the online game shutdown policy on internet use, internet addiction, and sleeping hours in Korean adolescents","volume":"62","author":"Choi, J.","year":"2018","unstructured":"Choi, J.\n                  , \n                     Cho, H.\n                  , \n                     Lee, S.\n                  , \n                     Kim, J.\n                  , & \n                     Park, E.-C.\n                  \n                (2018). 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http:\/\/www.sapprft.gov.cn\/sapprft\/contents\/6588\/407807.shtml."},{"key":"B40","article-title":"\u56fd\u5bb6\u65b0\u95fb\u51fa\u7248\u7f72\u6709\u5173\u8d1f\u8d23\u4eba\u5c31\u300a\u5173\u4e8e\u8fdb\u4e00\u6b65\u4e25\u683c\u7ba1\u7406\u5207\u5b9e\u9632\u6b62\u672a\u6210\u5e74\u4eba\u6c89\u8ff7\u7f51\u7edc\u6e38\u620f\u7684\u901a\u77e5\u300b\u7b54\u8bb0\u8005\u95ee [Responses provided by the relevant person in charge at the national press and publication administration to questions posed by journalists in relation to the notice on further strictly regulating and effectively preventing online video gaming addiction in minors]","author":"\u56fd\u5bb6\u65b0\u95fb\u51fa\u7248\u7f72 [National Press and Publication Administration (PRC)]","year":"2021b, August 30","unstructured":"\u56fd\u5bb6\u65b0\u95fb\u51fa\u7248\u7f72 [National Press and Publication Administration (PRC)]\n                (2021b, August 30). 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\u56fd\u5bb6\u65b0\u95fb\u51fa\u7248\u7f72\u5173\u4e8e\u8fdb\u4e00\u6b65\u4e25\u683c\u7ba1\u7406\u5207\u5b9e\u9632\u6b62\u672a\u6210\u5e74\u4eba\u6c89\u8ff7\u7f51\u7edc\u6e38\u620f\u7684\u901a\u77e5 [Notice of the national press and publication administration on further strictly regulating and effectively preventing online video gaming addiction in minors] \u56fd\u65b0\u51fa\u53d1\u30142021\u301514\u53f7. http:\/\/www.nppa.gov.cn\/nppa\/contents\/279\/98792.shtml."},{"key":"B42","doi-asserted-by":"publisher","DOI":"10.1016\/j.jadohealth.2017.11.291","article-title":"\uac8c\uc784 \uc167\ub2e4\uc6b4\uc81c \ud3d0\uc9c0, \uc790\uc728\uc801 \uc120\ud0dd\uc73c\ub85c \uacfc\ubab0\uc785 \ubc29\uc9c0 \uc720\ub3c4 [Abolishing the game shutdown system, encouraging and preventing over-immersion through voluntary choice]","author":"\ubb38\ud654\uccb4\uc721\uad00\uad11\ubd80 [Ministry of Culture, Sports and Tourism (South Korea)]","year":"2021, August 24","unstructured":"\ubb38\ud654\uccb4\uc721\uad00\uad11\ubd80 [Ministry of Culture, Sports and Tourism (South Korea)]\n                (2021, August 24). \uac8c\uc784 \uc167\ub2e4\uc6b4\uc81c \ud3d0\uc9c0, \uc790\uc728\uc801 \uc120\ud0dd\uc73c\ub85c \uacfc\ubab0\uc785 \ubc29\uc9c0 \uc720\ub3c4 [Abolishing the game shutdown system, encouraging and preventing over-immersion through voluntary choice]\n               . https:\/\/www.mcst.go.kr\/kor\/s_notice\/press\/pressView.jsp?pSeq=19030.10.1016\/j.jadohealth.2017.11.291"}],"container-title":["Journal of Behavioral 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