{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,1,20]],"date-time":"2026-01-20T02:22:39Z","timestamp":1768875759197,"version":"3.49.0"},"reference-count":34,"publisher":"Akademiai Kiado Zrt.","issue":"4","content-domain":{"domain":["akjournals.com"],"crossmark-restriction":true},"short-container-title":["J Behav Addict"],"published-print":{"date-parts":[[2018,11,14]]},"abstract":"<jats:p>Internet gaming disorder has been widely recognized as a new health issue. At present, we are experiencing a rapid growth of knowledge on different aspects of this disorder, such as, for instance, prevalence rates, underlying neurobiological mechanisms, and treatment strategies. In contrast, preventing individuals from developing Internet gaming disorder is a matter that has not yet progressed sufficiently. Although we can basically refer to measures and techniques known to be effective in preventing other addictive behaviors, the special demands of preventing Internet gaming disorder remain largely obscured or disregarded. The policy actions identified in the review by Kir\u00e1ly et\u00a0al. (2018) demonstrate that first preventive approaches have been initiated but, on the other hand, it also points out that empirical research on their feasibility and effectiveness needs improvement.<\/jats:p>","DOI":"10.1556\/2006.7.2018.110","type":"journal-article","created":{"date-parts":[[2018,11,14]],"date-time":"2018-11-14T14:24:43Z","timestamp":1542205483000},"page":"900-902","update-policy":"https:\/\/doi.org\/10.1556\/policypage.crossmark.crossref.1","source":"Crossref","is-referenced-by-count":1,"title":["Breaking the habit"],"prefix":"10.1556","volume":"7","author":[{"given":"Kai Wilhelm","family":"M\u00fcller","sequence":"first","affiliation":[{"name":"1 Outpatient Clinic for Behavioral Addiction, Department of Psychosomatic Medicine and Psychotherapy, University Medical Center, Johannes Gutenberg University Mainz, Mainz, Germany"}],"role":[{"role":"author","vocabulary":"crossref"}]}],"member":"425","reference":[{"key":"ref11","doi-asserted-by":"crossref","first-page":"285","DOI":"10.1556\/2006.6.2017.036","article-title":"Functional impairment matters in the screening and diagnosis of gaming disorder. 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