{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,5,13]],"date-time":"2026-05-13T17:45:03Z","timestamp":1778694303702,"version":"3.51.4"},"reference-count":28,"publisher":"Akademiai Kiado Zrt.","issue":"3","content-domain":{"domain":["akjournals.com"],"crossmark-restriction":true},"short-container-title":["J Behav Addict"],"published-print":{"date-parts":[[2018,10,1]]},"abstract":"<jats:p>In this commentary, I discuss the recent paper by Kir\u00e1ly et\u00a0al. (2018), which provides a systematic review of current and potential policies addressing problematic gaming and suggesting current approaches include those (a) limiting video game availability, (b) reducing risk and harm, and (c) supporting gamers. This commentary uses a number of points raised by Kir\u00e1ly et\u00a0al. (2018) to address the issue of policy context by discussing (a) the sociocultural environment and (b) the gamer and the game environment to (c) create the case for prevention to reduce risk and harm and to provide support for gamers and their families.<\/jats:p>","DOI":"10.1556\/2006.7.2018.79","type":"journal-article","created":{"date-parts":[[2018,10,5]],"date-time":"2018-10-05T12:22:02Z","timestamp":1538742122000},"page":"553-555","update-policy":"https:\/\/doi.org\/10.1556\/policypage.crossmark.crossref.1","source":"Crossref","is-referenced-by-count":10,"title":["Policy, prevention, and regulation for Internet Gaming Disorder"],"prefix":"10.1556","volume":"7","author":[{"given":"Daria J.","family":"Kuss","sequence":"first","affiliation":[{"name":"1 International Gaming Research Unit, Psychology Department, Nottingham Trent University, Nottingham, UK"}],"role":[{"role":"author","vocabulary":"crossref"}]}],"member":"425","reference":[{"key":"ref181","doi-asserted-by":"crossref","first-page":"489","DOI":"10.3109\/16066350903168579","article-title":"Video game addiction and social responsibility","volume":"18","author":"Van Rooij","year":"2010","journal-title":"Addiction Research & Theory,"},{"key":"ref371","doi-asserted-by":"crossref","first-page":"489","DOI":"10.3109\/16066350903168579","article-title":"Video game addiction and social responsibility","volume":"18","author":"Van Rooij","year":"2010","journal-title":"Addiction Research & Theory,"},{"key":"ref21","doi-asserted-by":"crossref","first-page":"119","DOI":"10.1007\/s11469-009-9229-x","article-title":"The role of context in online gaming excess and addiction: Some case study evidence","volume":"8","author":"Griffiths","year":"2010","journal-title":"International Journal of Mental Health and Addiction,"},{"key":"ref311","doi-asserted-by":"crossref","first-page":"480","DOI":"10.1089\/cyber.2012.0034","article-title":"Online gaming addiction? 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