{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,7,13]],"date-time":"2026-07-13T15:32:29Z","timestamp":1783956749457,"version":"3.55.0"},"reference-count":21,"publisher":"Society of Physical Therapy Science","issue":"12","content-domain":{"domain":[],"crossmark-restriction":false},"short-container-title":["J Phys Ther Sci"],"published-print":{"date-parts":[[2018]]},"DOI":"10.1589\/jpts.30.1408","type":"journal-article","created":{"date-parts":[[2018,11,20]],"date-time":"2018-11-20T22:38:53Z","timestamp":1542753533000},"page":"1408-1411","source":"Crossref","is-referenced-by-count":28,"title":["Effects of a virtual reality video game exercise program on upper extremity function and daily living activities in stroke patients"],"prefix":"10.1589","volume":"30","author":[{"given":"Ju-Hong","family":"Kim","sequence":"first","affiliation":[{"name":"Department of Occupational Therapy, Howon University: 64 Howondae 3gil, Impi, Gunsan-si, Jeollabuk-do, Republic of Korea"}],"role":[{"vocabulary":"crossref","role":"author"}]}],"member":"533","reference":[{"key":"1","unstructured":"1) Trombly CA, Radomski MV: Occupational therapy for physical dysfunction, 5th ed. Baltimore: Lippincott Williams and Wilkins, 2002."},{"key":"2","doi-asserted-by":"crossref","unstructured":"2) Gillot AJ, Holder-Walls A, Kurtz JR, et al.: Perceptions and experiences of two survivors of stroke who participated in constraint-induced movement therapy home programs. Am J Occup Ther, 2003, 57: 168\u2013176.","DOI":"10.5014\/ajot.57.2.168"},{"key":"3","doi-asserted-by":"crossref","unstructured":"3) Dijkerman HC, Ietswaart M, Johnston M, et al.: Does motor imagery training improve hand function in chronic stroke patients? A pilot study. Clin Rehabil, 2004, 18: 538\u2013549.","DOI":"10.1191\/0269215504cr769oa"},{"key":"4","doi-asserted-by":"publisher","unstructured":"4) Nichols-Larsen DS, Clark PC, Zeringue A, et al.: Factors influencing stroke survivors\u2019 quality of life during subacute recovery. Stroke, 2005, 36: 1480\u20131484.","DOI":"10.1161\/01.STR.0000170706.13595.4f"},{"key":"5","doi-asserted-by":"crossref","unstructured":"5) Mayo NE, Wood-Dauphinee S, C\u00f4t\u00e9 R, et al.: Activity, participation, and quality of life 6 months poststroke. Arch Phys Med Rehabil, 2002, 83: 1035\u20131042.","DOI":"10.1053\/apmr.2002.33984"},{"key":"6","unstructured":"6) Moon JY, Cho BH: The relationship among motivation for rehabilitation and perceived stress, social support in stroke survivors. Korean J Rehabil Nurs, 2011, 12: 21\u201331."},{"key":"7","doi-asserted-by":"publisher","unstructured":"7) Wolf SL, Winstein CJ, Miller JP, et al.EXCITE Investigators: Effect of constraint-induced movement therapy on upper extremity function 3 to 9 months after stroke: the EXCITE randomized clinical trial. JAMA, 2006, 296: 2095\u20132104.","DOI":"10.1001\/jama.296.17.2095"},{"key":"8","doi-asserted-by":"crossref","unstructured":"8) Burdea GC: Virtual rehabilitation\u2014benefits and challenges. Methods Inf Med, 2003, 42: 519\u2013523.","DOI":"10.1055\/s-0038-1634378"},{"key":"9","doi-asserted-by":"crossref","unstructured":"9) Yang YR, Tsai MP, Chuang TY, et al.: Virtual reality-based training improves community ambulation in individuals with stroke: a randomized controlled trial. Gait Posture, 2008, 28: 201\u2013206.","DOI":"10.1016\/j.gaitpost.2007.11.007"},{"key":"10","doi-asserted-by":"crossref","unstructured":"10) Weiss PL, Rand D, Katz N, et al.: Video capture virtual reality as a flexible and effective rehabilitation tool. J Neuroeng Rehabil, 2004, 1: 12.","DOI":"10.1186\/1743-0003-1-12"},{"key":"11","doi-asserted-by":"crossref","unstructured":"11) Flynn S, Palma P, Bender A: Feasibility of using the Sony PlayStation 2 gaming platform for an individual poststroke: a case report. J Neurol Phys Ther, 2007, 31: 180\u2013189.","DOI":"10.1097\/NPT.0b013e31815d00d5"},{"key":"12","doi-asserted-by":"crossref","unstructured":"12) Henderson A, Korner-Bitensky N, Levin M: Virtual reality in stroke rehabilitation: a systematic review of its effectiveness for upper limb motor recovery. Top Stroke Rehabil, 2007, 14: 52\u201361.","DOI":"10.1310\/tsr1402-52"},{"key":"13","doi-asserted-by":"crossref","unstructured":"13) Walker ML, Ringleb SI, Maihafer GC, et al.: Virtual reality-enhanced partial body weight-supported treadmill training poststroke: feasibility and effectiveness in 6 subjects. Arch Phys Med Rehabil, 2010, 91: 115\u2013122.","DOI":"10.1016\/j.apmr.2009.09.009"},{"key":"14","unstructured":"14) Seo SM: Video game-based exercise for upper-extremity function, strength, visual perception of stroke patiens. Unpublished Master dissertation, Sahmyook University Graduate School, Seoul, Republic of Korea, 2010."},{"key":"15","doi-asserted-by":"crossref","unstructured":"15) Saposnik G, Bayley M, Cheung D, et al.: Virtual reality technology in stroke rehabilitation: a pilot randomized trial using wii gaming system, 19th World congress of Neurology, Free Paper Abstracts. J Neurol Sci, 2009, 285: 76.","DOI":"10.1016\/S0022-510X(09)70326-0"},{"key":"16","doi-asserted-by":"crossref","unstructured":"16) Park J, Lee D, Lee S: Effect of virtual reality exercise using the nintendo wii fit on muscle activities of the trunk and lower extremities of normal adults. J Phys Ther Sci, 2014, 26: 271\u2013273.","DOI":"10.1589\/jpts.26.271"},{"key":"17","doi-asserted-by":"crossref","unstructured":"17) Shin H, Kim K: Virtual reality for cognitive rehabilitation after brain injury: a systematic review. J Phys Ther Sci, 2015, 27: 2999\u20133002.","DOI":"10.1589\/jpts.27.2999"},{"key":"18","doi-asserted-by":"crossref","unstructured":"18) Kim KJ, Heo M: Effects of virtual reality programs on balance in functional ankle instability. J Phys Ther Sci, 2015, 27: 3097\u20133101.","DOI":"10.1589\/jpts.27.3097"},{"key":"19","unstructured":"19) Park JM: The effect of virtual reality program in chronic stroke patients. J Korean Soc Phys Ther, 2004, 16: 687\u2013698."},{"key":"20","unstructured":"20) Decker J, Harmony LI, Losowyj D, et al.: Wiihabilitation: Rehanilitation of wrist flexion and extension using a wiimote-based game system. Newark: Rutgers University, 2009."},{"key":"21","unstructured":"21) Brosnan S: The potential of Wii-Rehabilitation for persons recovering from acute stroke. Published in Special Interest Section quarterly. Phys Disabil, 2009, 32: 1\u20134."}],"container-title":["Journal of Physical Therapy Science"],"original-title":[],"language":"en","link":[{"URL":"https:\/\/www.jstage.jst.go.jp\/article\/jpts\/30\/12\/30_jpts-2018-276\/_pdf","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2019,11,5]],"date-time":"2019-11-05T20:08:45Z","timestamp":1572984525000},"score":1,"resource":{"primary":{"URL":"https:\/\/www.jstage.jst.go.jp\/article\/jpts\/30\/12\/30_jpts-2018-276\/_article"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2018]]},"references-count":21,"journal-issue":{"issue":"12","published-print":{"date-parts":[[2018]]}},"URL":"https:\/\/doi.org\/10.1589\/jpts.30.1408","relation":{},"ISSN":["0915-5287","2187-5626"],"issn-type":[{"value":"0915-5287","type":"print"},{"value":"2187-5626","type":"electronic"}],"subject":[],"published":{"date-parts":[[2018]]}}}