{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,2,25]],"date-time":"2026-02-25T12:08:07Z","timestamp":1772021287957,"version":"3.50.1"},"reference-count":95,"publisher":"Modestum Ltd","issue":"3","content-domain":{"domain":[],"crossmark-restriction":false},"short-container-title":["EURASIA J Math Sci Tech Ed"],"published-print":{"date-parts":[[2026,3,1]]},"abstract":"<jats:p xml:lang=\"en\">Earth\u2019s life-supporting system is on the verge of falling into non-Holocene-like conditions since humanity continues to have unsustainable behaviors. Humans are poorly involved in protecting the earth\u2019s natural systems and must transform their socioeconomic and cultural practices. Education for sustainable development (ESD) can facilitate these transformations by directing change into a sustainable path. Game-based learning has emerged as a promising tool in ESD, showing effectiveness in analog and digital formats. Bibliometric analyses can reveal insights into future research on shifting human practices through education. Sample was assembled (n = 463) and analyzed using RStudio, Microsoft Excel, and statistical package for the social sciences. Results indicate that the quantity of literature is increasing exponentially (coefficient of determination [R&lt;sup&gt;2&lt;\/sup&gt;]&lt;sup&gt; &lt;\/sup&gt;= 0.940). While quality standards adopt a decreasing trend through time (\u03b2 = -0.707, p = 0.001, R&lt;sup&gt;2 &lt;\/sup&gt;= 0.754) and correlate negatively with literature accumulation (r = -0.625, \u03a4 = -0.487, \u03c1 = -0.615, p &amp;lt; 0.05). Multi-correspondent analysis showed conceptual gaps in the literature on ocean literacy, climate change and circular economy subtopics. Digital learning environments account for most reports (n = 311, 67.2%) compared with analog ones (n = 132, 28.5%) or hybrid (n = 20, 4.3%). Digital environments unit good evidence albeit they should not constitute the total period of training. Meanwhile, bibliometric analysis traces a comprehensive map and, at the same time, contributes to the discussion around procedures and metrics for assessing the literature.<\/jats:p>","DOI":"10.29333\/ejmste\/17969","type":"journal-article","created":{"date-parts":[[2026,2,25]],"date-time":"2026-02-25T11:17:26Z","timestamp":1772018246000},"page":"em2786","source":"Crossref","is-referenced-by-count":0,"title":["Insights on game-based learning for educating on environmental protection and sustainable development"],"prefix":"10.29333","volume":"22","author":[{"ORCID":"https:\/\/orcid.org\/0000-0003-1523-4961","authenticated-orcid":false,"given":"Nuno Aluai","family":"Carvalho","sequence":"first","affiliation":[{"name":"Instituto Polit\u00e9cnico de Bragan\u00e7a, Bragan\u00e7a, PORTUGAL"},{"name":"Science Teaching Unit, Faculty of Sciences, University of Porto, Porto, PORTUGAL"}]},{"ORCID":"https:\/\/orcid.org\/0000-0003-1029-149X","authenticated-orcid":false,"given":"Maria Jos\u00e9","family":"Rodrigues","sequence":"additional","affiliation":[{"name":"Science Teaching Unit, Faculty of Sciences, University of Porto, Porto, PORTUGAL"},{"name":"Transdisciplinary Research Center in Education and Development, Instituto Polit\u00e9cnico de Bragan\u00e7a, Porto, PORTUGAL"}]},{"ORCID":"https:\/\/orcid.org\/0000-0001-7755-9281","authenticated-orcid":false,"given":"Tiago","family":"Ribeiro","sequence":"additional","affiliation":[{"name":"Science Teaching Unit, Faculty of Sciences, University of Porto, Porto, PORTUGAL"},{"name":"Interdisciplinary Center of Marine and Environmental Research, Matosinhos, PORTUGAL"}]},{"ORCID":"https:\/\/orcid.org\/0000-0002-4524-9788","authenticated-orcid":false,"given":"Clara","family":"Vasconcelos","sequence":"additional","affiliation":[{"name":"Science Teaching Unit, Faculty of Sciences, University of Porto, Porto, PORTUGAL"},{"name":"Transdisciplinary Research Center in Education and Development, Instituto Polit\u00e9cnico de Bragan\u00e7a, Porto, PORTUGAL"}]}],"member":"11882","reference":[{"key":"556278","doi-asserted-by":"crossref","unstructured":"Aaron, L. S., & Lipton, T. (2018). Digital distraction: Shedding light on the 21st-century college classroom. Journal of Educational Technology Systems, 46(3), 363-378. https:\/\/doi.org\/10.1177\/0047239517736876","DOI":"10.1177\/0047239517736876"},{"key":"556279","doi-asserted-by":"crossref","unstructured":"Almeida, C., Kalinowski, M., Uch\u00f4a, A., & Feij\u00f3, B. (2023). Negative effects of gamification in education software: Systematic mapping and practitioner perceptions. Information and Software Technology, 156, Article 107142. https:\/\/doi.org\/10.1016\/j.infsof.2022.107142","DOI":"10.1016\/j.infsof.2022.107142"},{"key":"556280","unstructured":"Bacca, J., Baldiris, S., Fabregat, R., & Graf, S. (2014). Augmented reality trends in education: A systematic review of research and applications. Journal of Educational Technology & Society, 17(4), 133-149."},{"key":"556281","doi-asserted-by":"crossref","unstructured":"B\u00f6ttger, T., & Zierer, K. (2024). To ban or not to ban? A rapid review on the impact of smartphone bans in schools on social well-being and academic performance. Education Sciences, 14(8), Article 906. https:\/\/doi.org\/10.3390\/educsci14080906","DOI":"10.3390\/educsci14080906"},{"key":"556282","doi-asserted-by":"crossref","unstructured":"Carvalho, N. A., & da Concei\u00e7\u00e3o Martins, M. (2024). Education to promote healthy and sustainable eating habits: A bibliometric analysis. Sustainability, 16(22), Article 9750. https:\/\/doi.org\/10.3390\/su16229750","DOI":"10.3390\/su16229750"},{"key":"556283","doi-asserted-by":"crossref","unstructured":"Chang, Y.-H., Chang, C.-Y., & Tseng, Y.-H. (2010). Trends of science education research: An automatic content analysis. Journal of Science Education and Technology, 19(4), 315-331. https:\/\/doi.org\/10.1007\/s10956-009-9202-2","DOI":"10.1007\/s10956-009-9202-2"},{"key":"556284","doi-asserted-by":"crossref","unstructured":"Chen, Y., Chen, M., Li, Y., Wang, B., Chen, S., & Xu, Z. (2018). Impact of technological innovation and regulation development on e-waste toxicity: A case study of waste mobile phones. Scientific Reports, 8(1), Article 7100. https:\/\/doi.org\/10.1038\/s41598-018-25400-0","DOI":"10.1038\/s41598-018-25400-0"},{"key":"556285","doi-asserted-by":"crossref","unstructured":"Cohen, M. A., Niemeyer, G. O., & Callaway, D. S. (2017). Griddle: Video gaming for power system education. IEEE Transactions on Power Systems, 32(4), 3069-3077. https:\/\/doi.org\/10.1109\/TPWRS.2016.2618887","DOI":"10.1109\/TPWRS.2016.2618887"},{"key":"556286","doi-asserted-by":"crossref","unstructured":"Coile, R. C. (1977). Lotka\u2019s frequency distribution of scientific productivity. Journal of the American Society for Information Science and Technology, 28(6), 366-370. https:\/\/doi.org\/10.1002\/asi.4630280610","DOI":"10.1002\/asi.4630280610"},{"key":"556287","doi-asserted-by":"crossref","unstructured":"Dalgarno, B., & Lee, M. J. W. (2010). What are the learning affordances of 3-D virtual environments? British Journal of Educational Technology, 41(1), 10-32. https:\/\/doi.org\/10.1111\/j.1467-8535.2009.01038.x","DOI":"10.1111\/j.1467-8535.2009.01038.x"},{"key":"556288","doi-asserted-by":"crossref","unstructured":"Daneshpour, H., & Kwegyir-Afful, E. (2022). Analysing transdisciplinary education: A scoping review. Science & Education, 31, 1047-1074. https:\/\/doi.org\/10.1007\/s11191-021-00277-0","DOI":"10.1007\/s11191-021-00277-0"},{"key":"556289","unstructured":"de Freitas, S. (2008). Serious virtual worlds: A scoping study. Serious Games Institute."},{"key":"556290","doi-asserted-by":"crossref","unstructured":"Deterding, S., Dixon, D., Khaled, R., & Nacke, L. (2011). From game design elements to gamefulness: Defining \u201cgamification\u201d. In Proceedings of the 15th International Academic MindTrek Conference: Envisioning Future Media Environments. https:\/\/doi.org\/10.1145\/2181037.2181040","DOI":"10.1145\/2181037.2181040"},{"key":"556291","doi-asserted-by":"crossref","unstructured":"Dunn, M. E., Shah, G., & Ver\u00edssimo, D. (2021). Stepping into the wildeverse: Evaluating the impact of augmented reality mobile gaming on pro-conservation behaviours. People and Nature, 3(6), 1205-1217. https:\/\/doi.org\/10.1002\/pan3.10273","DOI":"10.1002\/pan3.10273"},{"key":"556292","doi-asserted-by":"crossref","unstructured":"Edwards, S. (2014). Towards contemporary play: Sociocultural theory and the digital-consumerist context. Journal of Early Childhood Research, 12(3), 219-233. https:\/\/doi.org\/10.1177\/1476718X14538596","DOI":"10.1177\/1476718X14538596"},{"key":"556293","doi-asserted-by":"crossref","unstructured":"Ellegaard, O., & Wallin, J. A. (2015). The bibliometric analysis of scholarly production: How great is the impact? Scientometrics, 105(3), 1809-1831. https:\/\/doi.org\/10.1007\/s11192-015-1645-z","DOI":"10.1007\/s11192-015-1645-z"},{"key":"556294","doi-asserted-by":"crossref","unstructured":"Ernest, J. M., Causey, C., Newton, A. B., Sharkins, K., Summerlin, J., & Albaiz, N. (2014). Extending the global dialogue about media, technology, screen time, and young children. Childhood Education, 90(3), 182-191. https:\/\/doi.org\/10.1080\/00094056.2014.910046","DOI":"10.1080\/00094056.2014.910046"},{"key":"556295","doi-asserted-by":"crossref","unstructured":"Galeote, D., Legaki, N.-Z., & Hamari, J. (2023). Text- and game-based communication for climate change attitude, self-efficacy, and behavior: A controlled experiment. Computers in Human Behavior, 149, Article 107930. https:\/\/doi.org\/10.1016\/j.chb.2023.107930","DOI":"10.1016\/j.chb.2023.107930"},{"key":"556296","doi-asserted-by":"crossref","unstructured":"Gao, W., Guo, Y., & Jiang, F. (2021). Playing for a resilient future: A serious game designed to explore and understand the complexity of the interaction among climate change, disaster risk, and urban development. International Journal of Environmental Research and Public Health, 18(17), Article 8949. https:\/\/doi.org\/10.3390\/ijerph18178949","DOI":"10.3390\/ijerph18178949"},{"key":"556297","doi-asserted-by":"crossref","unstructured":"Garc\u00eda-Jurado, A., Castro-Gonz\u00e1lez, P., Torres-Jim\u00e9nez, M., & Leal-Rodr\u00edguez, A. L. (2019). Evaluating the role of gamification and flow in e-consumers: Millennials versus generation X. Kybernetes, 48(6), 1278-1300. https:\/\/doi.org\/10.1108\/K-07-2018-0350","DOI":"10.1108\/K-07-2018-0350"},{"key":"556298","doi-asserted-by":"crossref","unstructured":"Guillen, G., & Hamari, J. (2024). Live and let die\u2013Battle stories of gamified sustainable consumption app creators. Simulation & Gaming, 55(3), 366-390. https:\/\/doi.org\/10.1177\/10468781231211213","DOI":"10.1177\/10468781231211213"},{"key":"556299","doi-asserted-by":"crossref","unstructured":"Gupta, J., Bai, X., Liverman, D. M., Rockstr\u00f6m, J., Qin, D., Stewart-Koster, B., Rocha, J. C., Jacobson, L., Abrams, J. F., Andersen, L. S., Armstrong McKay, D. I., Bala, G., Bunn, S. E., Ciobanu, D., DeClerck, F., Ebi, K. L., Gifford, L., Gordon, C., Hasan, S.,\u2026 Gentile, G. (2024). A just world on a safe planet: A Lancet Planetary Health\u2013Earth Commission report on earth-system boundaries, translations, and transformations. The Lancet Planetary Health, 8(10), e813-e873. https:\/\/doi.org\/10.1016\/S2542-5196(24)00042-1","DOI":"10.1016\/S2542-5196(24)00042-1"},{"key":"556300","doi-asserted-by":"crossref","unstructured":"Hallinger, P., & Wang, R. (2020). The evolution of simulation-based learning across the disciplines, 1965-2018: A science map of the literature. Simulation & Gaming, 51(1), 9-32. https:\/\/doi.org\/10.1177\/1046878119888246","DOI":"10.1177\/1046878119888246"},{"key":"556301","doi-asserted-by":"crossref","unstructured":"Hallinger, P., Wang, R., Chatpinyakoop, C., Nguyen, V.-T., & Nguyen, U.-P. (2020). A bibliometric review of research on simulations and serious games used in educating for sustainability, 1997-2019. Journal of Cleaner Production, 256, Article 120358. https:\/\/doi.org\/10.1016\/j.jclepro.2020.120358","DOI":"10.1016\/j.jclepro.2020.120358"},{"key":"556302","doi-asserted-by":"crossref","unstructured":"Hamari, J., Koivisto, J., & Sarsa, H. (2014). Does gamification work?\u2013A literature review of empirical studies on gamification. In Proceedings of the 47th Hawaii International Conference on System Sciences. https:\/\/doi.org\/10.1109\/HICSS.2014.377","DOI":"10.1109\/HICSS.2014.377"},{"key":"556303","doi-asserted-by":"crossref","unstructured":"Hanno, E. C., Fritz, L. S., Jones, S. M., & Lesaux, N. K. (2022). School learning format and children\u2019s behavioral health during the COVID-19 pandemic. JAMA Pediatrics, 176(4), 410-411. https:\/\/doi.org\/10.1001\/jamapediatrics.2021.5698","DOI":"10.1001\/jamapediatrics.2021.5698"},{"key":"556304","doi-asserted-by":"crossref","unstructured":"H\u00f6gberg, J., Shams, P., & W\u00e4stlund, E. (2019). Gamified in-store mobile marketing: The mixed effect of gamified point-of-purchase advertising. Journal of Retailing and Consumer Services, 50, 298-304. https:\/\/doi.org\/10.1016\/j.jretconser.2018.07.004","DOI":"10.1016\/j.jretconser.2018.07.004"},{"key":"556305","unstructured":"Howard, P. N., Neudert, L., Prakash, N., University of Oxford, Vosloo, S., & UNICEF. (2021). Digital misinformation\/disinformation and children. United Nations Children\u2019s Fund."},{"key":"556306","unstructured":"Huizinga, J. (1955). Homo ludens: A study of the play-element in culture. The Beacon Press."},{"key":"556307","doi-asserted-by":"crossref","unstructured":"Ivory, J. D. (2013). Video games as a multifaceted medium: A review of quantitative social science research on video games and a typology of video game research approaches. Review of Communication Research, 1, 31-68. https:\/\/doi.org\/10.12840\/issn.2255-4165_2013_01.01_002","DOI":"10.12840\/issn.2255-4165_2013_01.01_002"},{"key":"556308","doi-asserted-by":"crossref","unstructured":"Karakus, M., Ersozlu, A., & Clark, A. C. (2019). Augmented reality research in education: A bibliometric study. Eurasia Journal of Mathematics, Science and Technology Education, 15(10), Article em1755. https:\/\/doi.org\/10.29333\/ejmste\/103904","DOI":"10.29333\/ejmste\/103904"},{"key":"556309","doi-asserted-by":"crossref","unstructured":"Kartha, S., Kemp-Benedict, E., Ghosh, E., & Nazareth, A. (2020). The carbon inequality era: An assessment of the global distribution of consumption emissions among individuals from 1990 to 2015 and beyond. Oxfam and Stockholm Environment Institute. https:\/\/doi.org\/10.21201\/2020.6492","DOI":"10.21201\/2020.6492"},{"key":"556310","doi-asserted-by":"crossref","unstructured":"Kioupi, V., Vakhitova, T.V. & Whalen, K. A. (2022). Active learning as enabler of sustainability learning outcomes: Capturing the perceptions of learners during a materials education workshop. MRS Energy & Sustainability 9, 64-78. https:\/\/doi.org\/10.1557\/s43581-021-00019-3","DOI":"10.1557\/s43581-021-00019-3"},{"key":"556311","doi-asserted-by":"crossref","unstructured":"Kirchherr, J., & Piscicelli, L. (2019). Towards an education for the circular economy (ECE): Five teaching principles and a case study. Resources, Conservation and Recycling, 150, Article 104406. https:\/\/doi.org\/10.1016\/j.resconrec.2019.104406","DOI":"10.1016\/j.resconrec.2019.104406"},{"key":"556312","doi-asserted-by":"crossref","unstructured":"Klofutar, \u0160., Jerman, J., & Torkar, G. (2022). Direct versus vicarious experiences for developing children\u2019s skills of observation in early science education. International Journal of Early Years Education, 30(4), 863-880. https:\/\/doi.org\/10.1080\/09669760.2020.1814214","DOI":"10.1080\/09669760.2020.1814214"},{"key":"556313","unstructured":"Kuhn, T. S. (1970). The structure of scientific revolutions. The University of Chicago Press."},{"key":"556314","doi-asserted-by":"crossref","unstructured":"Lampropoulos, G., Keramopoulos, E., Diamantaras, K., & Evangelidis, G. (2023). Integrating augmented reality, gamification, and serious games in computer science education. Education Sciences, 13(6), Article 618. https:\/\/doi.org\/10.3390\/educsci13060618","DOI":"10.3390\/educsci13060618"},{"key":"556315","doi-asserted-by":"crossref","unstructured":"Leal Filho, W., Manolas, E., & Pace, P. (2015). The future we want. International Journal of Sustainability in Higher Education, 16(1), 112-129. https:\/\/doi.org\/10.1108\/IJSHE-03-2014-0036","DOI":"10.1108\/IJSHE-03-2014-0036"},{"key":"556316","doi-asserted-by":"crossref","unstructured":"Li, Q., Yue, J., Sun, J., Chen, S., Liu, S., Li, Z., Yuan, X., & Hu, T. (2024). Frontier development and insights of international educational science research in the journals Nature and Science: A systematic literature review over 40 years. Science & Education, 34, 1651-1679. https:\/\/doi.org\/10.1007\/s11191-024-00509-z","DOI":"10.1007\/s11191-024-00509-z"},{"key":"556317","doi-asserted-by":"crossref","unstructured":"Lin, Y.-A., Cheng, P.-H., & Ka, C. C. (2025). Teaching genetics and evolution with cross-scale concepts: An interactive board game for secondary school students. Eurasia Journal of Mathematics, Science and Technology Education, 21(10), Article em2707. https:\/\/doi.org\/10.29333\/ejmste\/17029","DOI":"10.29333\/ejmste\/17029"},{"key":"556318","doi-asserted-by":"crossref","unstructured":"Mao, N., Wang, M.-H., & Ho, Y.-S. (2010). A bibliometric study of the trend in articles related to risk assessment published in science citation index. Human and Ecological Risk Assessment: An International Journal, 16(4), 801-824. https:\/\/doi.org\/10.1080\/10807039.2010.501248","DOI":"10.1080\/10807039.2010.501248"},{"key":"556319","doi-asserted-by":"crossref","unstructured":"Mart\u00edn, E., & Ariza, Y. A. (2024). Didactic and metatheoretical characterization of computational simulations in science education. Science & Education, 34, 1775-1795. https:\/\/doi.org\/10.1007\/s11191-024-00539-7","DOI":"10.1007\/s11191-024-00539-7"},{"key":"556320","doi-asserted-by":"crossref","unstructured":"Martindale, R. C., Sulbaran Reyes, B. S., Sinha, S., & Cooc, N. (2022). \u201cReef survivor\u201d: A new board game designed to teach college and university undergraduate students about reef ecology, evolution, and extinction. Journal of Geoscience Education, 72(1), 37-56. https:\/\/doi.org\/10.1080\/10899995.2023.2221818","DOI":"10.1080\/10899995.2023.2221818"},{"key":"556321","doi-asserted-by":"crossref","unstructured":"Mart\u00edn-Hern\u00e1ndez, P., Gil-Lacruz, M., Gil-Lacruz, A. I., Azkue-Beteta, J. L., Lira, E. M., & Cantarero, L. (2021). Fostering university students\u2019 engagement in teamwork and innovation behaviors through game-based learning (GBL). Sustainability, 13(24), Article 13573. https:\/\/doi.org\/10.3390\/su132413573","DOI":"10.3390\/su132413573"},{"key":"556322","doi-asserted-by":"crossref","unstructured":"McCoy, D. C., Cuartas, J., Behrman, J., Cappa, C., Heymann, J., L\u00f3pez B\u00f3o, F., Lu, C., Raikes, A., Richter, L., Stein, A., & Fink, G. (2021). Global estimates of the implications of COVID-19-related preprimary school closures for children\u2019s instructional access, development, learning, and economic wellbeing. Child Development, 92(5), e883-e899. https:\/\/doi.org\/10.1111\/cdev.13658","DOI":"10.1111\/cdev.13658"},{"key":"556323","doi-asserted-by":"crossref","unstructured":"Miao, H., Mohamad Saleh, M. S., & Zolkepli, I. A. (2022). Gamification as a learning tool for pro-environmental behavior: A systematic review. Malaysian Journal of Social Sciences and Humanities, 7(12), Article e001881. https:\/\/doi.org\/10.47405\/mjssh.v7i12.1881","DOI":"10.47405\/mjssh.v7i12.1881"},{"key":"556324","doi-asserted-by":"crossref","unstructured":"Milgram, P., Takemura, H., Utsumi, A., & Kishino, F. (1995). Augmented reality: A class of displays on the reality-virtuality continuum. In Proceedings of the Telemanipulator and Telepresence Technologies, 2351. https:\/\/doi.org\/10.1117\/12.197321","DOI":"10.1117\/12.197321"},{"key":"556325","doi-asserted-by":"crossref","unstructured":"Morais, C., Moreira, L., Teixeira, A., Aguiar, T., Coelho, A., Pereira, V., Jacinto, A., Varzim, M., Paiva, J. C. and Rosa, M. (2022). Visitors come to experience science: Towards a non-obtrusive evaluation method based on immersive virtual reality. Journal of Science Communication, 21(1), Article A04. https:\/\/doi.org\/10.22323\/2.21010204","DOI":"10.22323\/2.21010204"},{"key":"556326","unstructured":"NewZoo. (2023). Global games market report 2023. NewZoo. https:\/\/newzoo.com\/resources\/trend-reports\/newzoo-global-games-market-report-2023-free-version"},{"key":"556327","doi-asserted-by":"crossref","unstructured":"Nguyen, T. T. K., Ngo, T. P. A., Pham, A. T., Nguyen, D. D., Cheng, P. H., & Nguyen, V. B. (2024). Let\u2019s play! Transforming STEM education with board games. Eurasia Journal of Mathematics, Science and Technology Education, 20(8), Article em2494. https:\/\/doi.org\/10.29333\/ejmste\/14920","DOI":"10.29333\/ejmste\/14920"},{"key":"556328","doi-asserted-by":"crossref","unstructured":"Nguyen, V.-T., Hallinger, P., & Showanasai, P. (2024). Evaluating the effectiveness of the leading change for sustainability in schools simulation: A research and development project. Simulation & Gaming, 55(1), 51-81. https:\/\/doi.org\/10.1177\/10468781231219929","DOI":"10.1177\/10468781231219929"},{"key":"556329","doi-asserted-by":"crossref","unstructured":"Occhioni, M., Beccaceci, A., & Paris, E. (2023). Environmental education in distance learning: Using virtual worlds to link geosciences and sustainability. Journal of Geoscience Education, 72(4), 393-407. https:\/\/doi.org\/10.1080\/10899995.2023.2266863","DOI":"10.1080\/10899995.2023.2266863"},{"key":"556330","doi-asserted-by":"crossref","unstructured":"Oswald, Y., Owen, A., & Steinberger, J. K. (2020). Large inequality in international and intranational energy footprints between income groups and across consumption categories. Nature Energy, 5(3), 231-239. https:\/\/doi.org\/10.1038\/s41560-020-0579-8","DOI":"10.1038\/s41560-020-0579-8"},{"key":"556331","doi-asserted-by":"crossref","unstructured":"Paul, J., Lim, W. M., O\u2019Cass, A., Hao, A. W., & Bresciani, S. (2021). Scientific procedures and rationales for systematic literature reviews (SPAR-4-SLR). International Journal of Consumer Studies, 45(4), O1-O16. https:\/\/doi.org\/10.1111\/ijcs.12695","DOI":"10.1111\/ijcs.12695"},{"key":"556332","doi-asserted-by":"crossref","unstructured":"Pedinotti-Castelle, M., Pineau, P.-O., Vaillancourt, K., & Amor, B. (2021). Changing technology or behavior? The impacts of a behavioral disruption. Sustainability, 13(11), Article 5861. https:\/\/doi.org\/10.3390\/su131158611","DOI":"10.3390\/su13115861"},{"key":"556333","doi-asserted-by":"crossref","unstructured":"Pedro, L. F. M. G., Barbosa, C. M. M. d. O., & Santos, C. M. d. N. (2018). A critical review of mobile learning integration in formal educational contexts. International Journal of Educational Technology in Higher Education, 15(1), Article 10. https:\/\/doi.org\/10.1186\/s41239-018-0091-4","DOI":"10.1186\/s41239-018-0091-4"},{"key":"556334","unstructured":"Powell, T., Smith, S. R., Zimm, C., & Bailey, E. (2024). Positive tipping points in technology, economy and society. In T. M. Lenton, D. I. Armstrong McKay, S. Loriani, J. F. Abrams, S. J. Lade, J. F. Donges, J. E. Buxton, M. Milkoreit, T. Powell, S. R. Smith, C. Zimm, E. Bailey, J. G. Dyke, A. Ghadiali, & L. Laybourn (Eds.), Global tipping points: Report 2023 (pp. 1-82). University of Exeter."},{"key":"556335","doi-asserted-by":"crossref","unstructured":"Richardson, K., Steffen, W., Lucht, W., Bendtsen, J., Cornell, S. E., Donges, J. F., Dr\u00fcke, M., Fetzer, I., Bala, G., von Bloh, W., Feulner, G., Fiedler, S., Gerten, D., Gleeson, T., Hofmann, M., Huiskamp, W., Kummu, M., Mohan, C., Nogu\u00e9s-Bravo, D.,\u2026 Rockstr\u00f6m, J. (2023). Earth beyond six of nine planetary boundaries. Science Advances, 9(37), Article eadh2458. https:\/\/doi.org\/10.1126\/sciadv.adh2458","DOI":"10.1126\/sciadv.adh2458"},{"key":"556336","doi-asserted-by":"crossref","unstructured":"Robinson, G. M., Hardman, M., & Matley, R. J. (2021). Using games in geographical and planning-related teaching: Serious games, edutainment, board games and role-play. Social Sciences & Humanities Open, 4(1), Article 100208. https:\/\/doi.org\/10.1016\/j.ssaho.2021.100208","DOI":"10.1016\/j.ssaho.2021.100208"},{"key":"556337","doi-asserted-by":"crossref","unstructured":"Sachs, J. D., Schmidt-Traub, G., Mazzucato, M., Messner, D., Nakicenovic, N., & Rockstr\u00f6m, J. (2019). Six Transformations to achieve the sustainable development goals. Nature Sustainability, 2(9), 805-814. https:\/\/doi.org\/10.1038\/s41893-019-0352-9","DOI":"10.1038\/s41893-019-0352-9"},{"key":"556338","doi-asserted-by":"crossref","unstructured":"Santos, D., Zagalo, N., & Morais, C. (2023). Players perception of the chemistry in the video game no man\u2019s sky. Simulation & Gaming, 54(3), 375-394. https:\/\/doi.org\/10.1177\/10468781231169301","DOI":"10.1177\/10468781231169301"},{"key":"556339","doi-asserted-by":"crossref","unstructured":"Schrader, C. (2023). Serious games and game-based learning. In O. Zawacki-Richter, & I. Jung (Eds.), Handbook of open, distance and digital education (pp. 1255-1268). Springer. https:\/\/doi.org\/10.1007\/978-981-19-2080-6_74","DOI":"10.1007\/978-981-19-2080-6_74"},{"key":"556340","doi-asserted-by":"crossref","unstructured":"Schrier, K. (2015). Ethical thinking and sustainability in role-play participants: A preliminary study. Simulation & Gaming, 46(6), 673-696. https:\/\/doi.org\/10.1177\/1046878114556145","DOI":"10.1177\/1046878114556145"},{"key":"556341","doi-asserted-by":"crossref","unstructured":"Scurati, G. W., Nylander, J. W., Ferrise, F., & Bertoni, M. (2022). Sustainability awareness in engineering design through serious gaming. Design Science, 8, Article e12. https:\/\/doi.org\/10.1017\/dsj.2022.9","DOI":"10.1017\/dsj.2022.9"},{"key":"556342","doi-asserted-by":"crossref","unstructured":"Shenkoya, T., & Kim, E. (2023). Sustainability in higher education: Digital transformation of the Fourth Industrial Revolution and its impact on open knowledge. Sustainability, 15(3), Article 2473. https:\/\/doi.org\/10.3390\/su15032473","DOI":"10.3390\/su15032473"},{"key":"556343","doi-asserted-by":"crossref","unstructured":"Shimabukuro, M., Toki, T., Shimabukuro, H., Kubo, Y., Takahashi, S., & Shinjo, R. (2022). Development and application of an environmental education tool (board game) for teaching integrated resource management of the water cycle on Coral Reef Islands. Sustainability, 14(24), Article 16562. https:\/\/doi.org\/10.3390\/su142416562","DOI":"10.3390\/su142416562"},{"key":"556344","doi-asserted-by":"crossref","unstructured":"Sierra, J., & Su\u00e1rez-Collado, \u00c1. (2021). The transforming generation: Increasing student awareness about the effects of economic decisions on sustainability. International Journal of Sustainability in Higher Education, 22(5), 1087-1107. https:\/\/doi.org\/10.1108\/IJSHE-06-2020-0221","DOI":"10.1108\/IJSHE-06-2020-0221"},{"key":"556345","doi-asserted-by":"crossref","unstructured":"Singh, V. K., Singh, P., Karmakar, M., Leta, J., & Mayr, P. (2021). The journal coverage of Web of Science, Scopus and dimensions: A comparative analysis. Scientometrics, 126(6), 5113-5142. https:\/\/doi.org\/10.1007\/s11192-021-03948-5","DOI":"10.1007\/s11192-021-03948-5"},{"key":"556346","doi-asserted-by":"crossref","unstructured":"Song, Y., Chen, X., Hao, T., Liu, Z., & Lan, Z. (2019). Exploring two decades of research on classroom dialogue by using bibliometric analysis. Computers & Education, 137, 12-31. https:\/\/doi.org\/10.1016\/j.compedu.2019.04.002","DOI":"10.1016\/j.compedu.2019.04.002"},{"key":"556347","doi-asserted-by":"crossref","unstructured":"Spitha, N., Zhang, Y., Pazicni, S., Fullington, S. A., Morais, C., Buchberger, A. R., & Doollittle, P. S. (2024). Supporting submicroscopic reasoning in students\u2019 explanations of absorption phenomena using a simulation-based activity. Chemistry Education Research and Practice, 25(1), 133-150. https:\/\/doi.org\/10.1039\/D3RP00153A","DOI":"10.1039\/D3RP00153A"},{"key":"556348","doi-asserted-by":"crossref","unstructured":"Springmann, M., Clark, M., Mason-D\u2019Croz, D., Wiebe, K., Bodirsky, B. L., Lassaletta, L., de Vries, W., Vermeulen, S. J., Herrero, M., Carlson, K. M., Jonell, M., Troell, M., DeClerck, F., Gordon, L. J., Zurayk, R., Scarborough, P., Rayner, M., Loken, B., Fanzo, J.,\u2026 & Willett, W. (2018). Options for keeping the food system within environmental limits. Nature, 562(7728), 519-525. https:\/\/doi.org\/10.1038\/s41586-018-0594-0","DOI":"10.1038\/s41586-018-0594-0"},{"key":"556349","doi-asserted-by":"crossref","unstructured":"Stanitsas, M., Kirytopoulos, K., & Vareilles, E. (2019). Facilitating sustainability transition through serious games: A systematic literature review. Journal of Cleaner Production, 208, 924-936. https:\/\/doi.org\/10.1016\/j.jclepro.2018.10.157","DOI":"10.1016\/j.jclepro.2018.10.157"},{"key":"556350","doi-asserted-by":"crossref","unstructured":"Sung, Y.-T., Chang, K.-E., & Liu, T.-C. (2016). The effects of integrating mobile devices with teaching and learning on students\u2019 learning performance: A meta-analysis and research synthesis. Computers & Education, 94, 252-275. https:\/\/doi.org\/10.1016\/j.compedu.2015.11.008","DOI":"10.1016\/j.compedu.2015.11.008"},{"key":"556351","doi-asserted-by":"crossref","unstructured":"Talan, T., Do\u011fan, Y., & Batd\u0131, V. (2020). Efficiency of digital and non-digital educational games: A comparative meta-analysis and a meta-thematic analysis. Journal of Research on Technology in Education, 52, 474-514. https:\/\/doi.org\/10.1080\/15391523.2020.1743798","DOI":"10.1080\/15391523.2020.1743798"},{"key":"556352","doi-asserted-by":"crossref","unstructured":"Teixeira, I., & Vasconcelos, C. (2024). The use of educational games to promote learning in geology: Conceptions of middle and secondary school teachers. Geosciences, 14(1), Article 16. https:\/\/doi.org\/10.3390\/geosciences14010016","DOI":"10.3390\/geosciences14010016"},{"key":"556353","unstructured":"The Guardian Associated Press in Stockholm. (2023). Switching off: Sweden says back-to-basics schooling works on paper. The Guardian. https:\/\/www.theguardian.com\/world\/2023\/sep\/11\/sweden-says-back-to-basics-schooling-works-on-paper"},{"key":"556354","doi-asserted-by":"crossref","unstructured":"Thomas-Walters, L., & Ver\u00edssimo, D. (2022). Cross-cultural mobile game evaluation shows improvement in environmental learning, but not behavior. Conservation Science and Practice, 4(9), Article e12784. https:\/\/doi.org\/10.1111\/csp2.12784","DOI":"10.1111\/csp2.12784"},{"key":"556355","doi-asserted-by":"crossref","unstructured":"Tobon, S., Ruiz-Alba, J. L., & Garc\u00eda-Madariaga, J. (2020). Gamification and online consumer decisions: Is the game over? Decision Support Systems, 128, Article 113167. https:\/\/doi.org\/10.1016\/j.dss.2019.113167","DOI":"10.1016\/j.dss.2019.113167"},{"key":"556356","doi-asserted-by":"crossref","unstructured":"Tomlinson, B., & Masuhara, H. (2009). Playing to learn: A review of physical games in second language acquisition. Simulation & Gaming, 40(5), 645-668. https:\/\/doi.org\/10.1177\/1046878109339969","DOI":"10.1177\/1046878109339969"},{"key":"556357","doi-asserted-by":"crossref","unstructured":"Torralba-Burrial, A., & Dopico, E. (2023). Promoting the sustainability of artisanal fishing through environmental education with game-based learning. Sustainability, 15(17), Article 12905. https:\/\/doi.org\/10.3390\/su151712905","DOI":"10.3390\/su151712905"},{"key":"556358","doi-asserted-by":"crossref","unstructured":"Torres-Toukoumidis, A., Le\u00f3n, D. V., De-Santis, A., & L\u00f3pez-L\u00f3pez, P. C. (2022). Gamification in ecology-oriented mobile applications\u2013Typologies and purposes. Societies, 12(2), Article 42. https:\/\/doi.org\/10.3390\/soc12020042","DOI":"10.3390\/soc12020042"},{"key":"556359","doi-asserted-by":"crossref","unstructured":"Trinidad, M., Ruiz, M., & Calder\u00f3n, A. (2021). A bibliometric analysis of gamification research. IEEE Access, 9, 46505-46544. https:\/\/doi.org\/10.1109\/ACCESS.2021.3063986","DOI":"10.1109\/ACCESS.2021.3063986"},{"key":"556360","doi-asserted-by":"crossref","unstructured":"Tsai, C.-W., & Fan, Y.-T. (2013). Research trends in game-based learning research in online learning environments: A review of studies published in SSCI-indexed journals from 2003 to 2012. British Journal of Educational Technology, 44(5), E115-E119. https:\/\/doi.org\/10.1111\/bjet.12031","DOI":"10.1111\/bjet.12031"},{"key":"556361","doi-asserted-by":"crossref","unstructured":"UNESCO. (2020). Education for sustainable development: A roadmap. UNESCO. https:\/\/doi.org\/10.54675\/YFRE1448","DOI":"10.54675\/YFRE1448"},{"key":"556362","unstructured":"United Nations Conference on Trade and Development. (2022). Handbook statistics: 2022. UNCTAD. https:\/\/unctad.org\/publication\/handbook-statistics-2022"},{"key":"556363","unstructured":"United Nations Development Programme. (2024). Human development index. UNDP. https:\/\/hdr.undp.org\/data-center\/human-development-index#\/indicies\/HDI"},{"key":"556364","unstructured":"United Nations Division for Sustainable Development. (1992). Agenda 21. United Nations. https:\/\/www.un.org\/en\/conferences\/environment\/rio1992"},{"key":"556365","unstructured":"United Nations General Assembly. (1948)., Universal declaration of human rights. United Nations. https:\/\/www.un.org\/en\/about-us\/universal-declaration-of-human-rights"},{"key":"556366","unstructured":"United Nations. (2015). Transforming our world: The 2030 agenda for sustainable development. United Nations. http:\/\/sdgs.un.org\/2030agenda"},{"key":"556367","unstructured":"Universit\u00e4t Z\u00fcrich. (2024). UZH to no longer provide data for THE ranking. Universit\u00e4t Z\u00fcrich. https:\/\/www.news.uzh.ch\/en\/articles\/news\/2024\/rankings.html"},{"key":"556368","doi-asserted-by":"crossref","unstructured":"Wang, C., Chen, X., Yu, T., Liu, Y., & Jing, Y. (2024). Education reform and change driven by digital technology: A bibliometric study from a global perspective. Humanities and Social Sciences Communications, 11(1), Article 256. https:\/\/doi.org\/10.1057\/s41599-024-02717-y","DOI":"10.1057\/s41599-024-02717-y"},{"key":"556369","doi-asserted-by":"crossref","unstructured":"Ying, T. W., Alias, N., & DeWitt, D. (2024). Sustainable environmental education using virtual reality: A module for improving environmental citizenship competences in secondary schools. Eurasia Journal of Mathematics, Science and Technology Education, 20(10), Article em2511. https:\/\/doi.org\/10.29333\/ejmste\/15177","DOI":"10.29333\/ejmste\/15177"},{"key":"556370","doi-asserted-by":"crossref","unstructured":"Zekeik, H., Chahbi, M., Lamarti Sefian, M., & Bakkali, I. (2025). Augmented reality and virtual reality in education: A systematic narrative review on benefits, challenges, and applications. Eurasia Journal of Mathematics, Science and Technology Education, 21(9), Article em2699. https:\/\/doi.org\/10.29333\/ejmste\/16830","DOI":"10.29333\/ejmste\/16830"},{"key":"556371","doi-asserted-by":"crossref","unstructured":"Zs\u00f3ka, \u00c1., Szer\u00e9nyi, Z. M., Sz\u00e9chy, A., & Kocsis, T. (2013). Greening due to environmental education? Environmental knowledge, attitudes, consumer behavior and everyday pro-environmental activities of Hungarian high school and university students. Journal of Cleaner Production, 48, 126-138. https:\/\/doi.org\/10.1016\/j.jclepro.2012.11.030","DOI":"10.1016\/j.jclepro.2012.11.030"},{"key":"556372","doi-asserted-by":"crossref","unstructured":"Zupic, I., & \u010cater, T. (2015). Bibliometric methods in management and organization. Organizational Research Methods, 18(3), 429-472. https:\/\/doi.org\/10.1177\/1094428114562629","DOI":"10.1177\/1094428114562629"}],"container-title":["Eurasia Journal of Mathematics, Science and Technology Education"],"original-title":[],"link":[{"URL":"https:\/\/www.ejmste.com\/download\/insights-on-game-based-learning-for-educating-on-environmental-protection-and-sustainable-17969.pdf","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2026,2,25]],"date-time":"2026-02-25T11:18:04Z","timestamp":1772018284000},"score":1,"resource":{"primary":{"URL":"https:\/\/www.ejmste.com\/article\/insights-on-game-based-learning-for-educating-on-environmental-protection-and-sustainable-17969"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2026,3,1]]},"references-count":95,"journal-issue":{"issue":"3","published-online":{"date-parts":[[2026]]}},"alternative-id":["17969"],"URL":"https:\/\/doi.org\/10.29333\/ejmste\/17969","relation":{},"ISSN":["1305-8215","1305-8223"],"issn-type":[{"value":"1305-8215","type":"print"},{"value":"1305-8223","type":"electronic"}],"subject":[],"published":{"date-parts":[[2026,3,1]]}}}