{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2025,5,31]],"date-time":"2025-05-31T09:24:33Z","timestamp":1748683473441,"version":"3.37.3"},"reference-count":0,"publisher":"IOS Press","content-domain":{"domain":[],"crossmark-restriction":false},"short-container-title":[],"published-print":{"date-parts":[[2014]]},"abstract":"<jats:p>The aim of the paper is to propose a game-theoretic description of strategies available to players in dialogues. We show how existing dialogical systems can be formalized as Nash-style games, and how the game-theoretic concept of solutions (dominant strategies, Nash equilibrium) can be used to analyse these systems. Our first study, discussed in this article, describes the game DC introduced by Mackenzie.<\/jats:p>","DOI":"10.3233\/978-1-61499-436-7-333","type":"book-chapter","created":{"date-parts":[[2025,2,20]],"date-time":"2025-02-20T12:06:08Z","timestamp":1740053168000},"source":"Crossref","is-referenced-by-count":1,"title":["Strategies in Dialogues: A Game-Theoretic Approach"],"prefix":"10.3233","author":[{"family":"Kacprzak Magdalena","sequence":"additional","affiliation":[]},{"family":"Dziubi&nacute;ski Marcin","sequence":"additional","affiliation":[]},{"family":"Budzynska Katarzyna","sequence":"additional","affiliation":[]}],"member":"7437","container-title":["Frontiers in Artificial Intelligence and Applications","Computational Models of Argument"],"original-title":[],"deposited":{"date-parts":[[2025,2,20]],"date-time":"2025-02-20T12:52:52Z","timestamp":1740055972000},"score":1,"resource":{"primary":{"URL":"https:\/\/www.medra.org\/servlet\/aliasResolver?alias=iospressISSNISBN&issn=0922-6389&volume=266&spage=333"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2014]]},"references-count":0,"URL":"https:\/\/doi.org\/10.3233\/978-1-61499-436-7-333","relation":{},"ISSN":["0922-6389"],"issn-type":[{"value":"0922-6389","type":"print"}],"subject":[],"published":{"date-parts":[[2014]]}}}