{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2024,6,7]],"date-time":"2024-06-07T04:42:30Z","timestamp":1717735350532},"reference-count":0,"publisher":"IOS Press","isbn-type":[{"value":"9781643684307","type":"print"},{"value":"9781643684314","type":"electronic"}],"content-domain":{"domain":[],"crossmark-restriction":false},"short-container-title":[],"published-print":{"date-parts":[[2023,9,8]]},"abstract":"<jats:p>Nowadays the video game market is the highest in the entertainment industry. There are many architectures supporting the creation of a game, such as Unreal Engine and Unity. Multi-agent system is a popular and suitable solution to design platform games. It is employed to place streets, buildings and other items, resulting in a playable video game map. The system utilizes computational agents that act in conjunction with the human designer to produce maps that exhibit desirable characteristics. This paper proposes a new architecture for organizing in game development based on the multi-agents system (MAS). This architecture includes the structure of an agent with its attributes and internal behaviors, and the structure of relations between agents for action coordination in a determined strategy This structure of MAS is also applied to build a demonstration video game as an action game through Unreal Engine, which is a complete suite of development tools made for anyone working with real-time technology.<\/jats:p>","DOI":"10.3233\/faia230239","type":"book-chapter","created":{"date-parts":[[2023,9,11]],"date-time":"2023-09-11T09:56:23Z","timestamp":1694426183000},"source":"Crossref","is-referenced-by-count":1,"title":["Multi-Agents System for Game Development Through Unreal Engine"],"prefix":"10.3233","author":[{"given":"Quang","family":"Vu","sequence":"first","affiliation":[{"name":"University of Information Technology, Ho Chi Minh city, Vietnam. Email: 20522218@gm.uit.edu.vn, dungdna@uit.edu.vn, hiennd@uit.edu.vn"},{"name":"Vietnam National University, Ho Chi Minh city, Vietnam"},{"name":"Birmingham City University (BCU), Birmingham, United Kingdom"}]},{"given":"Vuong T.","family":"Pham","sequence":"additional","affiliation":[{"name":"Institue of Data Science and Artificial Intelligence, Sai Gon University, Ho Chi Minh City, Vietnam. Email: vuong.pham@sgu.edu.vn"}]},{"given":"Dung","family":"Dinh","sequence":"additional","affiliation":[{"name":"University of Information Technology, Ho Chi Minh city, Vietnam. Email: 20522218@gm.uit.edu.vn, dungdna@uit.edu.vn, hiennd@uit.edu.vn"},{"name":"Vietnam National University, Ho Chi Minh city, Vietnam"}]},{"given":"Hien D.","family":"Nguyen","sequence":"additional","affiliation":[{"name":"University of Information Technology, Ho Chi Minh city, Vietnam. Email: 20522218@gm.uit.edu.vn, dungdna@uit.edu.vn, hiennd@uit.edu.vn"},{"name":"Vietnam National University, Ho Chi Minh city, Vietnam"}]}],"member":"7437","container-title":["Frontiers in Artificial Intelligence and Applications","New Trends in Intelligent Software Methodologies, Tools and Techniques"],"original-title":[],"link":[{"URL":"https:\/\/ebooks.iospress.nl\/pdf\/doi\/10.3233\/FAIA230239","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2023,9,11]],"date-time":"2023-09-11T09:56:24Z","timestamp":1694426184000},"score":1,"resource":{"primary":{"URL":"https:\/\/ebooks.iospress.nl\/doi\/10.3233\/FAIA230239"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2023,9,8]]},"ISBN":["9781643684307","9781643684314"],"references-count":0,"URL":"https:\/\/doi.org\/10.3233\/faia230239","relation":{},"ISSN":["0922-6389","1879-8314"],"issn-type":[{"value":"0922-6389","type":"print"},{"value":"1879-8314","type":"electronic"}],"subject":[],"published":{"date-parts":[[2023,9,8]]}}}