{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,4,21]],"date-time":"2026-04-21T22:47:24Z","timestamp":1776811644160,"version":"3.51.2"},"reference-count":16,"publisher":"European Society of Computational Methods in Sciences and Engineering","issue":"3","content-domain":{"domain":[],"crossmark-restriction":false},"short-container-title":["JCM"],"published-print":{"date-parts":[[2022,5,13]]},"abstract":"<jats:p>Augmented reality is currently a research hotspot in the field of computer vision and computer graphics, and its applications are becoming more and more extensive. One of its key technologies is the three-dimensional registration of virtual objects. Three-dimensional registration requires accurate camera pose estimation and scene three-dimensional reconstruction. Therefore, this paper studies the 3D registration based on visual SLAM, and mainly contributes the following three aspects. (1)\u00a0A dense matching method based on a depth camera is proposed, which can be well applied to scenes where the camera moves fast or rotates strongly, such as augmented reality. (2) A dense reconstruction method based on Voxel Hashing is designed, which alleviates the low computational efficiency and low precision of the existing RGB-D SLAM method. (3) A simple augmented reality system was designed to verify the effects of the registration and fusion of virtual objects. Experiments show that compared with the state-of-the-art methods, the algorithm proposed in this paper generates a more refined and smooth reconstructed model, and the virtual-real fusion effect based on this model is also more realistic.<\/jats:p>","DOI":"10.3233\/jcm-225958","type":"journal-article","created":{"date-parts":[[2022,3,1]],"date-time":"2022-03-01T13:26:05Z","timestamp":1646141165000},"page":"911-923","source":"Crossref","is-referenced-by-count":3,"title":["3D registration based on V-SLAM and application in augmented reality"],"prefix":"10.66113","volume":"22","author":[{"given":"Haohai","family":"Fu","sequence":"first","affiliation":[{"name":"School of Computer Science and Technology, Changchun University of Science and Technology, Changchun, Jilin, China"},{"name":"Changchun Institute of Technology, Changchun, Jilin, China"},{"name":"Jilin Provincial Key Laboratory of Changbai Historical Culture and VR Reconstruction Technology, Changchun, Jilin, China"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Huamin","family":"Yang","sequence":"additional","affiliation":[{"name":"School of Computer Science and Technology, Changchun University of Science and Technology, Changchun, Jilin, China"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Chunyi","family":"Chen","sequence":"additional","affiliation":[{"name":"School of Computer Science and Technology, Changchun University of Science and Technology, Changchun, Jilin, China"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Hua","family":"Zhang","sequence":"additional","affiliation":[{"name":"Changchun Institute of Technology, Changchun, Jilin, China"},{"name":"Jilin Provincial Key Laboratory of Changbai Historical Culture and VR Reconstruction Technology, Changchun, Jilin, China"}],"role":[{"role":"author","vocabulary":"crossref"}]}],"member":"55691","reference":[{"key":"10.3233\/JCM-225958_ref1","doi-asserted-by":"crossref","unstructured":"Azuma RT. 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