{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,7,30]],"date-time":"2026-07-30T05:00:09Z","timestamp":1785387609824,"version":"3.55.0"},"reference-count":53,"publisher":"Frontiers Media SA","license":[{"start":{"date-parts":[[2026,7,30]],"date-time":"2026-07-30T00:00:00Z","timestamp":1785369600000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/creativecommons.org\/licenses\/by\/4.0\/"}],"content-domain":{"domain":["frontiersin.org"],"crossmark-restriction":true},"short-container-title":["Front. Psychol."],"abstract":"<jats:sec>\n                    <jats:title>Objective<\/jats:title>\n                    <jats:p>This study examined \u03b2-efficacy, social support, and trait sport confidence among individuals with disabilities, and investigated the predictive roles of participation-related characteristics.<\/jats:p>\n                  <\/jats:sec>\n                  <jats:sec>\n                    <jats:title>Methods<\/jats:title>\n                    <jats:p>\n                      Convenience sampling recruited 114 participants playing Honor of Kings. Psychological traits were assessed using GSES, ISEL-SF, and TSCI. Analyses included\n                      <jats:italic>t<\/jats:italic>\n                      -tests, ANOVA, hierarchical regression, and multiple regression.\n                    <\/jats:p>\n                  <\/jats:sec>\n                  <jats:sec>\n                    <jats:title>Results<\/jats:title>\n                    <jats:p>\n                      (1) The eSports group scored significantly higher on all three psychological measures (\n                      <jats:italic>p<\/jats:italic>\n                      \u202f&amp;lt;\u202f0.001; Cohen\u2019s\n                      <jats:italic>d<\/jats:italic>\n                      \u202f=\u202f\u22121.17 to \u22122.19). (2) Daily participation duration showed a U-shaped relationship with self-efficacy and trait sport confidence (both\n                      <jats:italic>p<\/jats:italic>\n                      \u202f&amp;lt;\u202f0.01). (3) eSports performance positively predicted self-efficacy (\n                      <jats:italic>\u03b2<\/jats:italic>\n                      \u202f=\u202f0.418,\n                      <jats:italic>p<\/jats:italic>\n                      \u202f=\u202f0.005); years of participation showed no significant effects.\n                    <\/jats:p>\n                  <\/jats:sec>\n                  <jats:sec>\n                    <jats:title>Conclusion<\/jats:title>\n                    <jats:p>MOBA eSports participation is positively associated with psychological traits in disabled individuals, yet the U-shaped duration-effect relationship highlights the need for moderation. Competitive performance predicts self-efficacy, while social support relates primarily to offline relationships. eSports may empower this population psychologically, but risks and boundary conditions require further investigation.<\/jats:p>\n                  <\/jats:sec>","DOI":"10.3389\/fpsyg.2026.1874127","type":"journal-article","created":{"date-parts":[[2026,7,30]],"date-time":"2026-07-30T04:21:00Z","timestamp":1785385260000},"update-policy":"https:\/\/doi.org\/10.3389\/crossmark-policy","source":"Crossref","is-referenced-by-count":0,"title":["MOBA eSports participation and psychological traits in individuals with disabilities\u2014an association analysis grounded in self-efficacy, social support, and trait sport confidence"],"prefix":"10.3389","volume":"17","author":[{"given":"Yang","family":"Liu","sequence":"first","affiliation":[{"name":"School of Physical Education, Hangzhou Normal University","place":["Hangzhou, Zhejiang, China"]}],"role":[{"vocabulary":"crossref","role":"author"}]},{"given":"Shengsheng","family":"Li","sequence":"additional","affiliation":[{"name":"School of Physical Education, Hangzhou Normal University","place":["Hangzhou, Zhejiang, China"]}],"role":[{"vocabulary":"crossref","role":"author"}]},{"given":"Hanxiang","family":"Lv","sequence":"additional","affiliation":[{"name":"School of Physical Education, Hangzhou Normal University","place":["Hangzhou, Zhejiang, China"]}],"role":[{"vocabulary":"crossref","role":"author"}]},{"given":"Kexiang","family":"Qian","sequence":"additional","affiliation":[{"name":"Zhejiang College of Construction","place":["Hangzhou, Zhejiang, China"]}],"role":[{"vocabulary":"crossref","role":"author"}]}],"member":"1965","published-online":{"date-parts":[[2026,7,30]]},"reference":[{"key":"ref1","doi-asserted-by":"publisher","DOI":"10.3389\/fpsyg.2025.1640559","article-title":"Gaming through the pain: psychological flow and self-efficacy amid musculoskeletal challenges in eSports","volume":"16","author":"Alqabbani","year":"2025","journal-title":"Front. 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