{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,9,25]],"date-time":"2026-09-25T05:00:07Z","timestamp":1790312407983,"version":"4.1.0"},"reference-count":69,"publisher":"Frontiers Media SA","license":[{"start":{"date-parts":[[2026,9,25]],"date-time":"2026-09-25T00:00:00Z","timestamp":1790294400000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/creativecommons.org\/licenses\/by\/4.0\/"}],"content-domain":{"domain":["frontiersin.org"],"crossmark-restriction":true},"short-container-title":["Front. Psychol."],"abstract":"<jats:p>Gameful work design is increasingly used to make tasks, feedback, performance systems, and workplace interaction more engaging, yet its consequences remain double-edged. Existing research has largely explained these differences in terms of motivation, technology acceptance, or performance outcomes, offering limited insight into why similar features are interpreted differently across employees and contexts. Drawing on cognitive appraisal theory and a bounded integrative evidence base of 52 publications, this conceptual analysis develops an emotional appraisal framework of gameful work design. The framework analytically distinguishes five interrelated appraisal domains\u2014system characteristics, task design, self-evaluation and identity, social interaction, and organizational meaning\u2014and explains how external design cues acquire supportive or threatening meanings through appraisal. These meanings shape emotional reactions, which may subsequently influence individual, team, and organizational outcomes. Eight propositions translate the framework into domain-focused, cross-pathway, multilevel, and temporal relationships for future testing. By clarifying what employees appraise and how appraisal processes link similar gameful features to divergent consequences, the framework extends cognitive-emotional explanations of work gamification. It provides a focused agenda for future research.<\/jats:p>","DOI":"10.3389\/fpsyg.2026.1906302","type":"journal-article","created":{"date-parts":[[2026,9,25]],"date-time":"2026-09-25T04:27:16Z","timestamp":1790310436000},"update-policy":"https:\/\/doi.org\/10.3389\/crossmark-policy","source":"Crossref","is-referenced-by-count":0,"title":["Emotional appraisal in gameful work design: a conceptual framework for divergent employee reactions"],"prefix":"10.3389","volume":"17","author":[{"given":"Kaiyuan","family":"Zhao","sequence":"first","affiliation":[{"name":"Business School, University of International Business and Economics","place":["Beijing, China"]}],"role":[{"vocabulary":"crossref","role":"author"}]},{"given":"Xiongying","family":"Niu","sequence":"additional","affiliation":[{"name":"Business School, University of International Business and Economics","place":["Beijing, China"]}],"role":[{"vocabulary":"crossref","role":"author"}]}],"member":"1965","published-online":{"date-parts":[[2026,9,25]]},"reference":[{"key":"ref1","doi-asserted-by":"publisher","first-page":"273","DOI":"10.1037\/ocp0000056","article-title":"Job demands\u2013resources theory: taking stock and looking forward","volume":"22","author":"Bakker","year":"2017","journal-title":"J. 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