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But due to inherent usability deficiencies of the unconventional size of the large display and the kinematic limitations of the user\u2019s arm joint movement, a large display-based free-hand interaction is suspected to have different performance across the whole areas of the large display. To verify this, a multi-directional target pointing and selection experiment was designed and conducted based on the ISO 9241-9 evaluation criteria. Results show that (1) free-hand interaction in display areas close to the center of the body had a higher accuracy than that in peripheral-body areas; (2) free-hand interaction was asymmetric at the left side and the right side of the body. More specifically, left-hand interaction in the left-sided display area was more efficient and accurate than in the right-sided display area. For the right-hand interaction, the result was converse; moreover, (3) the dominant hand generated a higher interaction accuracy than the non-dominant hand. Lessons and strategies are discussed for designing user-friendly natural user interfaces in large displays-based interactive applications.<\/jats:p>","DOI":"10.3390\/sym14050928","type":"journal-article","created":{"date-parts":[[2022,5,4]],"date-time":"2022-05-04T08:21:25Z","timestamp":1651652485000},"page":"928","update-policy":"https:\/\/doi.org\/10.3390\/mdpi_crossmark_policy","source":"Crossref","is-referenced-by-count":6,"title":["Asymmetric Free-Hand Interaction on a Large Display and Inspirations for Designing Natural User Interfaces"],"prefix":"10.3390","volume":"14","author":[{"ORCID":"https:\/\/orcid.org\/0000-0001-9790-3780","authenticated-orcid":false,"given":"Xiaolong","family":"Lou","sequence":"first","affiliation":[{"name":"School of Humanity, Art and Digital Media, Hangzhou Dianzi University, Hangzhou 310018, China"},{"name":"State Key Laboratory of Virtual Reality Technology and Systems, Beihang University, Beijing 100191, China"}]},{"given":"Ziye","family":"Chen","sequence":"additional","affiliation":[{"name":"State Key Laboratory of Virtual Reality Technology and Systems, Beihang University, Beijing 100191, China"}]},{"ORCID":"https:\/\/orcid.org\/0000-0002-5150-9101","authenticated-orcid":false,"given":"Preben","family":"Hansen","sequence":"additional","affiliation":[{"name":"Department of Computer and Systems Science, Stockholm University, SE-10691 Stockholm, Sweden"}]},{"given":"Ren","family":"Peng","sequence":"additional","affiliation":[{"name":"College of Computer Science & Technology, Zhejiang University, Hangzhou 310018, China"}]}],"member":"1968","published-online":{"date-parts":[[2022,5,2]]},"reference":[{"key":"ref_1","doi-asserted-by":"crossref","first-page":"1","DOI":"10.1145\/2682623","article-title":"Interaction with Large Displays: A Survey","volume":"47","author":"Ardito","year":"2015","journal-title":"ACM Comput. 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