{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,1,31]],"date-time":"2026-01-31T16:50:04Z","timestamp":1769878204188,"version":"3.49.0"},"reference-count":0,"publisher":"International Association of Online Engineering (IAOE)","issue":"2","license":[{"start":{"date-parts":[[2021,12,8]],"date-time":"2021-12-08T00:00:00Z","timestamp":1638921600000},"content-version":"unspecified","delay-in-days":0,"URL":"https:\/\/creativecommons.org\/licenses\/by\/4.0"}],"content-domain":{"domain":[],"crossmark-restriction":false},"short-container-title":["Int. J. Adv. Corp. Learn."],"abstract":"<jats:p>Conversational user interfaces, aka chatbots, offer new ways of interaction that can be used not only for task-led applications, but also for learning itself. From drill-and-practice assistants to digital tutors and coaches, Conversational learning offers a variety of new and extensive options to support individuals through the learning process and to push the boundaries of classroom-based learning. However, Conversational Learning applications that go beyond simple question-and-answer dialogs are still rare. \u201cPit in the Warehouse\u201d takes a new stance to Conversational Learning: by combining an dialogical escape room challenge with an interactive fiction approach and compelling storytelling, it creates an engaging and low-threshold type of game-based learning.<\/jats:p>","DOI":"10.3991\/ijac.v14i2.25917","type":"journal-article","created":{"date-parts":[[2021,12,8]],"date-time":"2021-12-08T12:43:17Z","timestamp":1638967397000},"page":"50-57","source":"Crossref","is-referenced-by-count":3,"title":["Chat Me Out of Here!"],"prefix":"10.3991","volume":"14","author":[{"given":"C\u00e4cilie","family":"Kowald","sequence":"first","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Beate","family":"Bruns","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]}],"member":"2371","published-online":{"date-parts":[[2021,12,8]]},"container-title":["International Journal of Advanced Corporate Learning (iJAC)"],"original-title":[],"link":[{"URL":"https:\/\/online-journals.org\/index.php\/i-jac\/article\/download\/25917\/10447","content-type":"application\/pdf","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/online-journals.org\/index.php\/i-jac\/article\/download\/25917\/10447","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2021,12,8]],"date-time":"2021-12-08T12:43:18Z","timestamp":1638967398000},"score":1,"resource":{"primary":{"URL":"https:\/\/online-journals.org\/index.php\/i-jac\/article\/view\/25917"}},"subtitle":["Pit in the Warehouse: An Interactive Fiction Game with an Instructional Mission"],"short-title":[],"issued":{"date-parts":[[2021,12,8]]},"references-count":0,"journal-issue":{"issue":"2","published-online":{"date-parts":[[2021,12,8]]}},"URL":"https:\/\/doi.org\/10.3991\/ijac.v14i2.25917","relation":{},"ISSN":["1867-5565"],"issn-type":[{"value":"1867-5565","type":"electronic"}],"subject":[],"published":{"date-parts":[[2021,12,8]]}}}