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The results showed that game-based learning is able to promote and achieve the same flow experience in games as well as increase the learners\u2019 cognitive load. However, repeatedly using such software would not present significant difference on cognitive load.<\/p>","DOI":"10.4018\/ijdet.2013100102","type":"journal-article","created":{"date-parts":[[2014,3,7]],"date-time":"2014-03-07T19:50:48Z","timestamp":1394221848000},"page":"17-29","source":"Crossref","is-referenced-by-count":2,"title":["An Examination of Game-Based Learning from Theories of Flow Experience and Cognitive Load"],"prefix":"10.4018","volume":"11","author":[{"given":"Chih-Hung","family":"Lai","sequence":"first","affiliation":[{"name":"Department of Computer Science and Information Engineering, National Dong Hwa University, Hualien, Taiwan"}]},{"given":"Chih-Ming","family":"Chu","sequence":"additional","affiliation":[{"name":"Department of Computer Science and Information Engineering, National Dong Hwa University, Hualien, Taiwan"}]},{"given":"Hsiang-Hsuan","family":"Liu","sequence":"additional","affiliation":[{"name":"Department of Computer Science and Information Engineering, National Dong Hwa University, Hualien, Taiwan"}]},{"given":"Shun-Bo","family":"Yang","sequence":"additional","affiliation":[{"name":"Department of Computer Science and Information Engineering, National Dong Hwa University, Hualien, Taiwan"}]},{"given":"Wei-Hsuan","family":"Chen","sequence":"additional","affiliation":[{"name":"Department of Computer Science and Information Engineering, National Dong Hwa University, Hualien, Taiwan"}]}],"member":"2432","reference":[{"key":"ijdet.2013100102-0","doi-asserted-by":"publisher","DOI":"10.1016\/j.chb.2010.12.013"},{"key":"ijdet.2013100102-1","unstructured":"Ang, C. 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