{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2025,9,24]],"date-time":"2025-09-24T10:04:01Z","timestamp":1758708241826},"reference-count":44,"publisher":"IGI Global","issue":"1","content-domain":{"domain":[],"crossmark-restriction":false},"short-container-title":[],"published-print":{"date-parts":[[2014,1,1]]},"abstract":"<p>This paper examines the importance of future kindergarten teachers' beliefs about the usefulness of Games Based Learning in Early Childhood Education. Data were collected by using questionnaires which were given to the participants at the end of an introductory level, Information and Communication Technologies course. The sample of this study was 200 students attending a Bachelor in Education degree at the faculty of Early Childhood Education, University of Athens, in Greece. Results indicated that the majority of the sample had very positive beliefs about the use of Games Based Learning in pre-school education. Most of the students agreed that educational digital games are a useful way to enhance young children's learning. Beliefs were significantly affected by: year of study, frequency of computer usage, experience in a pre-school classroom, previous experience in playing computer games, and previous courses about the use\/integration of educational technologies in kindergarten classroom.<\/p>","DOI":"10.4018\/ijgbl.2014010105","type":"journal-article","created":{"date-parts":[[2014,4,1]],"date-time":"2014-04-01T17:23:27Z","timestamp":1396373007000},"page":"78-90","source":"Crossref","is-referenced-by-count":12,"title":["The Importance of Future Kindergarten Teachers' Beliefs about the Usefulness of Games Based Learning"],"prefix":"10.4018","volume":"4","author":[{"given":"Dionysios","family":"Manessis","sequence":"first","affiliation":[{"name":"Department of Early Childhood Education, University of Athens, Athens, Greece"}]}],"member":"2432","reference":[{"key":"IJGBL.2014010105-0","author":"R. L.Aiken","year":"2000","journal-title":"Psychological testing and assessment"},{"key":"IJGBL.2014010105-1","unstructured":"Allsop, Y., Yeniman Yildirim, E., & Screpanti, M. (2013). Teachers\u2019 beliefs about game based learning: A comparative study of pedagogy, curriculum and practice in Italy, Turkey and the UK. In Proceedings of the 7th European Conference on Games-Based Learning (Vol. 1, pp. 1-10)."},{"key":"IJGBL.2014010105-2","author":"A.Armstrong","year":"2000","journal-title":"The child and the machine. Why computers may put our children's education at risk"},{"key":"IJGBL.2014010105-3","doi-asserted-by":"publisher","DOI":"10.1111\/j.1467-8535.2007.00793.x"},{"issue":"3","key":"IJGBL.2014010105-4","first-page":"235","article-title":"Barriers to the successful integration of ICT in teaching and learning environments: A review of the literature. Eurasia Journal of Mathematics","volume":"5","author":"K. A.Bingimlas","year":"2009","journal-title":"Science & Technology Education"},{"key":"IJGBL.2014010105-5","doi-asserted-by":"publisher","DOI":"10.1016\/j.compedu.2013.02.010"},{"key":"IJGBL.2014010105-6","doi-asserted-by":"publisher","DOI":"10.1016\/j.compedu.2009.10.022"},{"issue":"2","key":"IJGBL.2014010105-7","doi-asserted-by":"crossref","first-page":"11","DOI":"10.1177\/183693910903400203","article-title":"Learning with technology for pre-service early childhood teachers.","volume":"34","author":"A.Campbell","year":"2009","journal-title":"Australian Journal of Early Childhood"},{"issue":"1","key":"IJGBL.2014010105-8","first-page":"308","article-title":"Turkish prospective teachers\u2019 perceptions regarding the use of computer games with educational features.","volume":"1","author":"G.Can","year":"2006","journal-title":"Journal of Educational Technology & Society"},{"key":"IJGBL.2014010105-9","doi-asserted-by":"publisher","DOI":"10.1016\/j.compedu.2010.05.007"},{"issue":"6","key":"IJGBL.2014010105-10","first-page":"34","article-title":"Young children and technology: What does the research say?","volume":"58","author":"D. H.Clements","year":"2003","journal-title":"Young Children"},{"key":"IJGBL.2014010105-11","author":"C.Cordes","year":"2000","journal-title":"Fool's gold: A critical look at computers in childhood"},{"issue":"1","key":"IJGBL.2014010105-12","first-page":"15","article-title":"The impact of game-based learning on the achievement of learning goals and motivation for learning mathematics - Literature review.","volume":"1","author":"B.Divjak","year":"2011","journal-title":"Journal of Information and Organizational Sciences"},{"key":"IJGBL.2014010105-13","unstructured":"Felicia, P. (2009). Digital games in schools. A handbook for teachers. European Schoolnet EUN Partnership AISBL, Brussels, Belgium. Retrieved November 11, 2013, from http:\/\/games.eun.org\/upload\/gis_handbook_en.pdf"},{"key":"IJGBL.2014010105-14","doi-asserted-by":"publisher","DOI":"10.1016\/j.compedu.2012.11.016"},{"key":"IJGBL.2014010105-15","unstructured":"Gaffney, M. (2010). Enhancing teachers' take-up of digital content: Factors and design principles in technology adoption. Retrieved November 11, 2013, from http:\/\/www.ndlrn.edu.au\/verve\/_resources\/Enhancing_Teacher_Takeup_of_Digital_Content_Report.PDF"},{"key":"IJGBL.2014010105-16","unstructured":"Gerkushenko, G., & Sokolova, S. (2013). What can play theory tell us about computer games for young children? In Proceedings of the 7th European Conference on Games-Based Learning (Vol. 1, pp. 179-189)."},{"key":"IJGBL.2014010105-17","doi-asserted-by":"publisher","DOI":"10.1016\/j.compedu.2010.01.019"},{"key":"IJGBL.2014010105-18","unstructured":"Hatherly, A., Vince, H., & Evans, L. (2010). Effective learning in early childhood education? The impact of the ECE ICT PL programme: A synthesis report. Overview of the impact of the Early Childhood Education Information and Communication Technologies Professional Learning (ECE ICT PL) programme, 2006\u20132009."},{"key":"IJGBL.2014010105-19","author":"J.Jessel","year":"2012","journal-title":"Social, cultural and cognitive processes and new technologies in education in Miglino, O., Nigrelli, M. L., & Sica, L. S. Role-games, computer simulations, robots and augmented reality as new learning technologies: A guide for teacher educators and trainers"},{"key":"IJGBL.2014010105-20","doi-asserted-by":"publisher","DOI":"10.1016\/j.compedu.2009.09.022"},{"key":"IJGBL.2014010105-21","unstructured":"Jones, G., Copeland, B., & Kalinowski, K. (2007). Pre-service teacher\u2019s attitudes towards computer games. In Proceedings of the American Educational Research Association, Chicago, IL."},{"key":"IJGBL.2014010105-22","unstructured":"Kirk, K. (2013). Self-efficacy: Helping students believe in themselves. On the cutting edge program. Professional development for Geoscience Faculty. SERC. Retrieved November 12, 2013, from http:\/\/serc.carleton.edu\/NAGTWorkshops\/affective\/efficacy.html"},{"key":"IJGBL.2014010105-23","unstructured":"Koivisto, A., Kiili, K., & Perttula, A. (2011). Designing educational exertion games for young children. In Proceedings of the 5th European Conference on Games-Based Learning (pp. 322-328)."},{"issue":"1","key":"IJGBL.2014010105-24","first-page":"1","article-title":"A study on computer usage and attitudes toward computers of prospective preschool teacher.","volume":"2","author":"T.Kutluca","year":"2011","journal-title":"International Journal on New Trends in Education and Their Implications"},{"key":"IJGBL.2014010105-25","doi-asserted-by":"publisher","DOI":"10.1080\/07380560903360178"},{"key":"IJGBL.2014010105-26","doi-asserted-by":"publisher","DOI":"10.1177\/105381510302500402"},{"key":"IJGBL.2014010105-27","doi-asserted-by":"publisher","DOI":"10.1111\/j.1365-2729.2005.00145.x"},{"key":"IJGBL.2014010105-28","unstructured":"Manessis, D. (2011). Early childhood post-educated teachers\u2019 views and intentions about using digital games in the classroom. In Proceedings of the 5th European Conference on Games-Based Learning (pp. 753-758)."},{"key":"IJGBL.2014010105-29","unstructured":"Manessis, D. (2013). Examining early childhood education students\u2019 attitudes toward educational computer games in kindergarten. In Proceedings of the 7th European Conference on Games-Based Learning (Vol. 1, pp. 369-377)."},{"key":"IJGBL.2014010105-30","doi-asserted-by":"publisher","DOI":"10.1080\/14759390903003837"},{"key":"IJGBL.2014010105-31","doi-asserted-by":"publisher","DOI":"10.1016\/j.compedu.2006.10.006"},{"key":"IJGBL.2014010105-32","unstructured":"Perrotta, C., Featherstone, G., Aston, H., & Houghton, E. (2013). Game-based learning: Latest evidence and future directions. Slough: NFER (FUTURELAB). Retrieved November 11, 2013, from http:\/\/www.nfer.ac.uk\/nfer\/publications\/GAME01\/GAME01.pdf"},{"key":"IJGBL.2014010105-33","doi-asserted-by":"crossref","unstructured":"Prenksy, M. (2001). Digital natives, digital immigrants. On the Horizon, 9(5), 1\u20136. Retrieved November 8, 2013, from http:\/\/www.marcprensky.com\/writing\/prensky%20-%20digital%20natives,%20digital%20immigrants%20-%20part1.pdf","DOI":"10.1108\/10748120110424816"},{"key":"IJGBL.2014010105-34","unstructured":"Rice, J. (2006). New media resistance: Barriers to implementation of computer video games in the classroom. In Proceedings of the American Educational Research Association, San Fransico, CA."},{"key":"IJGBL.2014010105-35","unstructured":"Richards, J., Stebbins, L., & Moellering, K. (2013). Games for a digital age: K\u201012 market map and investment analysis. In Proceedings of the The Joan Ganz Cooney Center at Sesame Workshop, New York, NY. Retrieved November 11, 2013, from http:\/\/www.joanganzcooneycenter.org\/wpcontent\/uploads\/2013\/01\/glpc_gamesforadigitalage1.pdf"},{"key":"IJGBL.2014010105-36","doi-asserted-by":"crossref","unstructured":"Teo, T., & Hwee Ling Koh, J. (2010). Assessing the dimensionality of computer self-efficacy among pre-service teachers in Singapore: A structural equation modeling approach. International Journal of Education and Development using Information and Communication Technology, 6(3), 7-18.","DOI":"10.3860\/taper.v18i1.1035"},{"key":"IJGBL.2014010105-37","unstructured":"Tokmak, S. H., & Ozgelen, S. (2013). The ECE pre-service teachers\u2019 perception on factors affecting the integration of educational computer games in two conditions: Selecting versus redesigning. Educational Sciences: Theory & Practice, 13(2), 1345-1362. Retrieved November 13, 2013, from http:\/\/www.edam.com.tr\/kuyeb\/pdf\/en\/81ff4e495652a97df83293f2a18f64e2areng.pdf"},{"key":"IJGBL.2014010105-38","unstructured":"Wayne, H., Howard-Jones, P., Tanimoto, E., Jones, C., Demetriou, S., Morgan, O., et al. (2013). Neuroeducational research in the design and use of games-based teaching. In Proceedings of the 7th European Conference on Games-Based Learning (Vol. 1, pp. 235-243)."},{"key":"IJGBL.2014010105-39","unstructured":"Williamson, B. (2009). Computer games, schools and young people: A report for educators on using games for learning. Bristol, UK: Futurelab. Retrieved November 12, 2013, from http:\/\/archive.futurelab.org.uk\/resources\/documents\/project_reports\/becta\/Games_and_Learning_educators_report.pdf"},{"issue":"1","key":"IJGBL.2014010105-40","first-page":"120","article-title":"Implementing computer technologies: Teachers\u2019 perceptions and practices.","volume":"14","author":"L.Wozney","year":"2006","journal-title":"Journal of Technology and Teacher Education"},{"issue":"2","key":"IJGBL.2014010105-41","first-page":"1","article-title":"A game-based learning approach to improving students\u2019 learning achievements in a nutrition course.","volume":"10","author":"J. M.Yien","year":"2011","journal-title":"The Turkish Online Journal of Educational Technology"},{"issue":"3","key":"IJGBL.2014010105-42","first-page":"161","article-title":"Investigating Pre-Service Early Childhood Teachers' Attitudes towards the computer based education in science activities.","volume":"10","author":"N.Yilmaz","year":"2011","journal-title":"The Turkish Online Journal of Educational Technology"},{"issue":"1","key":"IJGBL.2014010105-43","doi-asserted-by":"crossref","first-page":"37","DOI":"10.1177\/183693910803300107","article-title":"Computer use by preschool children: Rethinking practice as digital natives come to preschool.","volume":"33","author":"R.Zevenbergen","year":"2008","journal-title":"Australian Journal of Early Childhood"}],"container-title":["International Journal of Game-Based Learning"],"original-title":[],"language":"ng","link":[{"URL":"https:\/\/www.igi-global.com\/viewtitle.aspx?TitleId=104706","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2022,6,2]],"date-time":"2022-06-02T00:53:03Z","timestamp":1654131183000},"score":1,"resource":{"primary":{"URL":"https:\/\/services.igi-global.com\/resolvedoi\/resolve.aspx?doi=10.4018\/IJGBL.2014010105"}},"subtitle":[""],"short-title":[],"issued":{"date-parts":[[2014,1,1]]},"references-count":44,"journal-issue":{"issue":"1","published-print":{"date-parts":[[2014,1]]}},"URL":"https:\/\/doi.org\/10.4018\/ijgbl.2014010105","relation":{},"ISSN":["2155-6849","2155-6857"],"issn-type":[{"value":"2155-6849","type":"print"},{"value":"2155-6857","type":"electronic"}],"subject":[],"published":{"date-parts":[[2014,1,1]]}}}