{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2022,6,1]],"date-time":"2022-06-01T23:41:30Z","timestamp":1654126890987},"reference-count":33,"publisher":"IGI Global","issue":"4","content-domain":{"domain":[],"crossmark-restriction":false},"short-container-title":[],"published-print":{"date-parts":[[2014,10,1]]},"abstract":"<p>The potential of Computer Games for non-entertainment purposes, such as education, is well established. A wide variety of games have been developed for the educational market, covering subjects such as mathematics and languages. However, while a growing industry developing educational games exist, the practical uptake in schools is not as high as one would expect, based on current evidence of their effectiveness. The EduGameLab project investigates causes and solutions to the relatively low level of uptake in European schools. This paper describes a rating tool for sharing experiences about educational games among educators and parents, developed in the EduGameLab project. The ambition is that sharing knowledge about how games can be used in practice will stimulate practical use and acceptance. The development of this tool is based on a metadata schema for formally describing serious games and experiences with these games.<\/p>","DOI":"10.4018\/ijgbl.2014100101","type":"journal-article","created":{"date-parts":[[2015,1,9]],"date-time":"2015-01-09T12:25:56Z","timestamp":1420806356000},"page":"1-18","source":"Crossref","is-referenced-by-count":0,"title":["A Rating Tool for Sharing Experiences with Serious Games"],"prefix":"10.4018","volume":"4","author":[{"given":"Maurice","family":"Hendrix","sequence":"first","affiliation":[{"name":"The University of Northampton, Northampton, UK"}]},{"given":"Per","family":"Backlund","sequence":"additional","affiliation":[{"name":"University of Sk\u00f6vde, Sk\u00f6vde, Sweden"}]},{"given":"Boris","family":"Vampula","sequence":"additional","affiliation":[{"name":"National Education and Teacher Training Agency, Zagreb, Croatia"}]}],"member":"2432","reference":[{"key":"ijgbl.2014100101-0","doi-asserted-by":"publisher","DOI":"10.1080\/00221349808978827"},{"key":"ijgbl.2014100101-1","first-page":"420","article-title":"Serious Game: Just a question of posture.","volume":"7","author":"J.Alvarez","year":"2007","journal-title":"Artificial & Ambient Intelligence, AISB"},{"key":"ijgbl.2014100101-2","author":"S.Anand","year":"1994","journal-title":"Human development index: methodology and measurement. Human Development Report Office (HDRO), United Nations Development Programme"},{"key":"ijgbl.2014100101-3","doi-asserted-by":"crossref","unstructured":"Backlund, P., & Hendrix, M. (2013). Educational Games - Are They Worth the Effort? A Literature Survey of the Effectiveness of Serious Games. In 2013 5th International Conference on Games and Virtual Worlds for Serious Applications (VS-GAMES) (pp. 1\u20138).","DOI":"10.1109\/VS-GAMES.2013.6624226"},{"key":"ijgbl.2014100101-4","doi-asserted-by":"publisher","DOI":"10.1089\/cpb.2008.0127"},{"key":"ijgbl.2014100101-5","unstructured":"Berg Marklund, B. (2013). Games in Formal Educational Settings\u202f: Obstacles for the development and use of learning games (dissertation). University of Sk\u00f6vde."},{"key":"ijgbl.2014100101-6","author":"B. S.Bloom","year":"1956","journal-title":"Taxonomy of Educational Objectives: By a Committee of College and University Examiners"},{"key":"ijgbl.2014100101-7","unstructured":"Committee, I. L. T. S. (2001). IEEE LOM working draft 6.1."},{"key":"ijgbl.2014100101-8","unstructured":"Committee, I. L. T. S., & others. (2006). RCD: Draft standard for Reusable Competency Definitions (RCD). March."},{"key":"ijgbl.2014100101-9","doi-asserted-by":"publisher","DOI":"10.1080\/08839510290030390"},{"key":"ijgbl.2014100101-10","author":"S.De Freitas","year":"2005","journal-title":"A four dimensional framework for the evaluation and assessment of educational games"},{"key":"ijgbl.2014100101-11","doi-asserted-by":"publisher","DOI":"10.1111\/j.1467-8535.2009.01024.x"},{"key":"ijgbl.2014100101-12","doi-asserted-by":"crossref","unstructured":"Dunwell, I., Petridis, P., Arnab, S., Protopsaltis, A., Hendrix, M., & de Freitas, S. (2011). Blended Game-Based Learning Environments: Extending a Serious Game into a Learning Content Management System. In Intelligent Networking and Collaborative Systems (INCoS), 2011 Third International Conference on (pp. 830\u2013835).","DOI":"10.1109\/INCoS.2011.58"},{"issue":"3","key":"ijgbl.2014100101-13","first-page":"184","article-title":"Overview of research on the educational use of video games.","volume":"1","author":"S.Egenfeldt-Nielsen","year":"2006","journal-title":"Digital Kompetanse"},{"key":"ijgbl.2014100101-14","doi-asserted-by":"publisher","DOI":"10.5120\/15042-3404"},{"key":"ijgbl.2014100101-15","doi-asserted-by":"publisher","DOI":"10.1057\/elmr.2010.96"},{"key":"ijgbl.2014100101-16","doi-asserted-by":"publisher","DOI":"10.1145\/950566.950595"},{"key":"ijgbl.2014100101-17","doi-asserted-by":"publisher","DOI":"10.1111\/j.0007-1013.2004.00414.x"},{"key":"ijgbl.2014100101-18","unstructured":"Hendrix, M., Protopsaltis, A., Rolland, C., Dunwell, I., de Freitas, S., Arnab, S., et al. (2012). Defining a Metadata Schema for Serious Games as Learning Objects. In eLmL 2012,The Fourth International Conference on Mobile, Hybrid, and On-line Learning (pp. 14\u201319)."},{"key":"ijgbl.2014100101-19","author":"J.Huizinga","year":"1967","journal-title":"Homo ludens: A study of the play-element in culture"},{"key":"ijgbl.2014100101-20","doi-asserted-by":"publisher","DOI":"10.1016\/j.resuscitation.2010.03.042"},{"key":"ijgbl.2014100101-21","author":"D. A.Kolb","year":"1984","journal-title":"Experiential learning: Experience as the source of learning and development"},{"key":"ijgbl.2014100101-22","unstructured":"Lundqvist, H. (2012). Understanding Purpose and Circumstantial Context in the Use of Educational Games: Designing a Search Function and Updating a Metadata Model (MSc thesis). University of Sk\u00f6vde."},{"issue":"1","key":"ijgbl.2014100101-23","article-title":"Learning objects: A practical definition.","volume":"9","author":"R.McGreal","year":"2004","journal-title":"International Journal of Instructional Technology and Distance Learning"},{"key":"ijgbl.2014100101-24","author":"D.Mercer","year":"2008","journal-title":"Building Powerful and Robust Websites with Drupal 6: Build your own professional blog, forum, portal or community website with Drupal 6"},{"key":"ijgbl.2014100101-25","doi-asserted-by":"publisher","DOI":"10.1145\/227210.227215"},{"key":"ijgbl.2014100101-26","first-page":"369","article-title":"Adaptive learning environments and elearning standards.","author":"A.Paramythis","year":"2003","journal-title":"Second European Conference on e-Learning"},{"key":"ijgbl.2014100101-27","author":"M.Pivec","year":"2008","journal-title":"Game-based learning\u202f: discover the pleasure of learning. Lengerich"},{"key":"ijgbl.2014100101-28","unstructured":"Prensky, M., & Prensky, M. (2008). Digital game-based learning. Retrieved from http:\/\/www.citeulike.org\/group\/3060\/article\/2856989"},{"key":"ijgbl.2014100101-29","doi-asserted-by":"publisher","DOI":"10.1109\/ICALT.2008.71"},{"key":"ijgbl.2014100101-30","unstructured":"Sawyer, B., & Smith, P. (2008). Serious games taxonomy. In Slides from the Serious Games Summit at the Game Developers Conference. Retrieved from http:\/\/www.seriousgames.org\/presentations\/serious-games-taxonomy-2008_web.pdf"},{"key":"ijgbl.2014100101-31","unstructured":"Torrente Vigil, F. J. (2009). A general framework supporting user-adaptive learning for highly interactive content in virtual learning environments., MSc thesis, University Complutense Madrid"},{"key":"ijgbl.2014100101-32","doi-asserted-by":"publisher","DOI":"10.1016\/j.compedu.2012.01.012"}],"container-title":["International Journal of Game-Based Learning"],"original-title":[],"language":"ng","link":[{"URL":"https:\/\/www.igi-global.com\/viewtitle.aspx?TitleId=121791","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2022,6,1]],"date-time":"2022-06-01T23:20:50Z","timestamp":1654125650000},"score":1,"resource":{"primary":{"URL":"https:\/\/services.igi-global.com\/resolvedoi\/resolve.aspx?doi=10.4018\/ijgbl.2014100101"}},"subtitle":[""],"short-title":[],"issued":{"date-parts":[[2014,10,1]]},"references-count":33,"journal-issue":{"issue":"4","published-print":{"date-parts":[[2014,10]]}},"URL":"https:\/\/doi.org\/10.4018\/ijgbl.2014100101","relation":{},"ISSN":["2155-6849","2155-6857"],"issn-type":[{"value":"2155-6849","type":"print"},{"value":"2155-6857","type":"electronic"}],"subject":[],"published":{"date-parts":[[2014,10,1]]}}}