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An experimental process was set up and the investigation was focused on the impact of using the two game versions, regarding motivation to learn and user experience. Both versions had a positive impact on learning, confirming thus the advantages of serious games in education. 2D version had a greater impact comparing to 3D, regarding learning, while 3D version had a greater impact on motivation to learn and user experience.<\/p>","DOI":"10.4018\/ijgcms.2017010102","type":"journal-article","created":{"date-parts":[[2017,2,7]],"date-time":"2017-02-07T12:11:13Z","timestamp":1486469473000},"page":"28-44","source":"Crossref","is-referenced-by-count":8,"title":["Learning Geography Through Serious Games"],"prefix":"10.4018","volume":"9","author":[{"given":"Panagiotis","family":"Zaharias","sequence":"first","affiliation":[{"name":"Open University of Cyprus, Nicosia, Cyprus"}],"role":[{"vocabulary":"crossref","role":"author"}]},{"given":"Ioanna","family":"Chatzeparaskevaidou","sequence":"additional","affiliation":[{"name":"Open University of Cyprus, Nicosia, Cyprus"}],"role":[{"vocabulary":"crossref","role":"author"}]},{"given":"Fani","family":"Karaoli","sequence":"additional","affiliation":[{"name":"Open University of Cyprus, Nicosia, Cyprus"}],"role":[{"vocabulary":"crossref","role":"author"}]}],"member":"2432","reference":[{"key":"IJGCMS.2017010102-0","doi-asserted-by":"publisher","DOI":"10.1016\/j.compedu.2008.12.020"},{"key":"IJGCMS.2017010102-1","first-page":"475","article-title":"Motivation and cognitive engagement in learning environments","author":"P. 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