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Unlike more traditional textbooks designed to transmit facts or micro-stories, our focus is on building interactive experiences in which understanding core concepts, such as erosion or the idea of metaphor, and seeing oneself as a person who uses these to address personally meaningful and socially significant problems is valued. It is the explicit goal of this manuscript to communicate this power of educational videogames, as well as the design steps that we have been using to make this happen.<\/p>","DOI":"10.4018\/jgcms.2010010102","type":"journal-article","created":{"date-parts":[[2010,4,16]],"date-time":"2010-04-16T16:19:34Z","timestamp":1271434774000},"page":"17-30","source":"Crossref","is-referenced-by-count":37,"title":["Narratizing Disciplines and Disciplinizing Narratives"],"prefix":"10.4018","volume":"2","author":[{"given":"Sasha A.","family":"Barab","sequence":"first","affiliation":[{"name":"Indiana University, USA"}],"role":[{"vocabulary":"crossref","role":"author"}]},{"given":"Melissa","family":"Gresalfi","sequence":"additional","affiliation":[{"name":"Indiana University, USA"}],"role":[{"vocabulary":"crossref","role":"author"}]},{"given":"Tyler","family":"Dodge","sequence":"additional","affiliation":[{"name":"Indiana University, USA"}],"role":[{"vocabulary":"crossref","role":"author"}]},{"given":"Adam","family":"Ingram-Goble","sequence":"additional","affiliation":[{"name":"Indiana University, USA"}],"role":[{"vocabulary":"crossref","role":"author"}]}],"member":"2432","reference":[{"key":"jgcms.2010010102-0","unstructured":"Aristotle. 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